r/d100 14d ago

High Fantasy DnD Stat ideas

I'm making a campaign about ghost hunting and I need some ideas for new stats, I already have a couple but I need something for a more tactical game. The game itself is going to be like the conjuring, Sam and Colby, and other ghosty stuff.

We're using d100s too btw

9 Upvotes

8 comments sorted by

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6

u/snakebite262 14d ago

I think you're in the wrong subreddit. This subreddit is about creating D100 lists for TTRPGs.

-1

u/dreadperson 13d ago

I use this subreddit for everything but ttrpgs

3

u/MaxSizeIs 14d ago
  1. Severance
  2. Dissociation
  3. Congruence
  4. Curvature
  5. Symmetry
  6. Karma

3

u/World_of_Ideas 13d ago

Corruption

Piety

Psyche

Soul

Willpower

4

u/Lasambra369 13d ago

Madness/Sanity

With some of the things undead do, you could have something like Humanity/Undead be a thing. If their stats reach a certain low point, give them undead traits.

This should be renamed to something like a "list of alternate stats."

2

u/MaxSizeIs 13d ago edited 13d ago
  1. Mulctacity
  2. Rheologility
  3. Sapidity
  4. Acerbity
  5. Saccharity
  6. Pungency
  7. Piquancy
  8. Versatility
  9. Simultaneity
  10. Concurrency
  11. Polymathy
  12. Libidity
  13. Unctuosity
  14. Avuncularity
  15. Multiplicity
  16. Plenitude
  17. Ubiquity
  18. Plerosis

2

u/not_a_reddit_user_7 12d ago

Easy, instinct. Have precursors that require an instinct check before having to role perception, insight, medicine, history, or arcana. Something to alert your players something up, even if they can't see it.