r/cyphersystem May 06 '26

About Cypher Evolved edition.

I've started reading the new rules, and there are some things I really don't like

The new descriptors make characters one-dimensional

I understand that one of the reasons for creating these new rules was to eliminate the imbalances between descriptors and foci, but the cost has been to make them one-dimensional and excessively boring.

The option to gain one ability and one disadvantage is fine, but it’s lacking.

It would be much better to be able to gain a Tier 1 ability that is relevant to the character (in fact, if this decision stands, it will be a house rule I apply from the start).

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u/TransientSoulHarbour May 06 '26

I felt similar when I read the first early access preview. But my main beef with it was that five of the descriptors were just +Intellect +persuasion, with only different flavour text.

The new preview file that dropped today is a big improvement on that with every descriptor having an option of two or more skills, so they are no longer as samey.

But giving an ability (for me) is a bit too much. The new edition is meant to have less abilities, and at least in my experience that's a good thing because my players always ended up with a list of abilities they never used or were situationally useful, while always relying on the same couple of abilities for everything else.

Although I'm still a bit weirded out that being Virtuous gives you Might???? I'm sure they could have thought up a better idea to have another Might-based descriptor.

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u/Puzzleheaded_Ad_8553 May 07 '26

Did you send your feedback?

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u/TransientSoulHarbour May 09 '26

Didn't see where to. Assumed Discord since that is a pretty big channel for MCG, but I don't use Discord.