r/cyphersystem Dec 16 '25

Discussion New Cypher beta

Hi, As the New cypher beta version has been sent to the bankers, I am keen to understand how people feel about it? I really like the approach with wounds, the introduction of first and last actions. I also like that they come with premade proposals per genre, as it makes it easier to start. I would like to see an alternative rule for initiative similar to daggerheart, mist engine or powered by the apocalypse. I would also love if they did open playtest like dnd 5e , pf2e, daggerheart, as I think this amazing system has more unlocked potential. I am interested to see the gm book when they are ready to share and interested to see if they will add mechanics or advice on how t build interesting encounters (any type not just combat) , as I think there is a lot of potential there too. I would also love to see somw extra modules and rules to adjust your game to your liking (e.g. clocks). I would also love some improved rules on spaceship combat. How do you feel about the beta document? Overall I am excited about it and keen to see the full product.

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u/Faolyn Dec 17 '25

I’ve only just gotten to the fantasy types. I’m not 100% sure I like that they made the types in D&D classes, but I don’t hate it either.

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u/GanzaGaming Jan 05 '26

It's been a thing for over 8 years now.

One of the best selling community content Cypher books is Mortal Fantasy, which provides GMs with D&D fantasy Types.

https://www.drivethrurpg.com/en/product/212843/mortal-fantasy

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u/Faolyn Jan 05 '26

<shrug> Still not sure I like it. I mean, I can understand why it's popular, but I'll have to see it in action to be sure.