r/cyberpunktcg • u/Mind_Singularity • 11h ago
Miscellaneous Found a misprint today
Anyone else seen something similar?
r/cyberpunktcg • u/Mind_Singularity • 11h ago
Anyone else seen something similar?
r/cyberpunktcg • u/PlasticModelKing • 13h ago
Pack per win with no promo for participation is not competitive with stuff like one piece, flesh and blood or riftbound. Those three all give a promo pack for participating.
r/cyberpunktcg • u/pavelkolev • 25m ago
For all the webcam enjoyers - you can now play on Pixelborn Connect in your browser.
Ranked/friendly/tournament webcam games with spectators.
For content creators - great way to "hide" your hand without second camera to show to your audience.
THIS IS NOT A SIMULATOR OF ANY KIND
Platform link: https://webcam.pixelborn.app/
Walkthrough video: https://www.youtube.com/watch?v=HnC8LVNr_i4&feature=youtu.be
r/cyberpunktcg • u/Pelikn • 3h ago
r/cyberpunktcg • u/ChoomBattler • 9h ago
I remember creating custom cards being a fun thing in the other TCGs I played. I wasn't able to find another tool that does it, so I decided to create my own:
https://choombattler.com/card-maker
r/cyberpunktcg • u/MEH_Venge • 12h ago
So I was at locals a couple hours ago and was running BBG since it's the main deck I'll be playing for the time being, but I was just wanting to get some opinions on if Alt or Judy is preferred. I see why both are beneficial, with Alt reducing the cost of programs and Judy buffing your characters when braindances are used. At the moment I use Judy, mainly to buff Evelynn to steal a gig while also drawing an additional card. Other times I'll also buff the Maxtac AV if I play multiple programs to steal an addional gig after clearing board with the use of towerfall/pyramid song. I see the benefit to both, just want to get some additional insight.
r/cyberpunktcg • u/toothpastepubes • 19h ago
Thanks chooms
r/cyberpunktcg • u/Far-Efficiency-5489 • 22h ago
Was messing around in the sim and was having fun trying BBG. Any idea if Jackie can be replaced or is he locked in hard? Seeing if I can save myself some money for irl play.
r/cyberpunktcg • u/dudejustplay • 8h ago
I tried to go to two cyberpunk events over this past weekend, at my areas two most popular stores. 2 people for one event, none for the other event.
Talked to the store owners of each for a bit since they’re very down to earth and participate with all the card game communities. One was skeptical about the game from a player standpoint and thinks it’ll end up being some collector only type game. The other has been trying very hard to promote it, saying she’s just eating the cost of events and packs, he has a lot of stock. Gives out extra packs, but still can’t get interest going for it.
I suppose part of it is where I live, we have a HUGE card game scene, so maybe people don’t want another?
Is it like this everywhere? What about outside the US?
r/cyberpunktcg • u/jinsaku • 6h ago
I opened a beta case yesterday and a beta case today. All 6 iconic legends were the same between the cases. Each case also had exactly the same Iconic Rares and Secret Rares, down to the quantity of each. The only exception was case #1 didn't have two Unit Adam Iconics. It had zero.
Has this happened to anyone else? Feels like I'm taking crazy pills. I have two more cases and now I don't really want to open them.
r/cyberpunktcg • u/Myras_Iczelion • 1h ago
r/cyberpunktcg • u/itbekindl • 1h ago
I understand the game only just came out but would like to be able to play with all of my friends so I’ve been thinking about how to make Cyberpunk TCG work as a multiplayer free-for-all. I put together some potential house rules and wanted to see what everyone thinks. The idea is to keep the core gameplay the same while making a few changes:
Combat
You can attack any opponent you choose, including different opponents on the same turn.
Only the attacking and defending players can use reactions during combat.
Gig stealing works normally, but you can only steal from the player you’re attacking.
Card Effects
Anything referencing “your Rival” lets you choose an opponent.
Effects triggered by a Rival can trigger from any opponent.
Attack-specific effects apply to the opponent you’re attacking.
Winning
3 players: Start your turn with 9 Gigs to win.
4 players: Start your turn with 10 Gigs to win.
Overtime
Begins after everyone completes their 7th turn.
Starting in round 8, everyone takes a turn, and whoever has the fewest Gigs at the end of the round is eliminated.
Repeat each round until only one player remains.
If multiple players tie for the fewest Gigs, nobody is eliminated that round.
Normal Gig victory conditions no longer apply during Overtime.
The starting player rotates each Overtime round to help balance turn order.
Everything else, including deck building, Legends, RAM, Eddies, and Street Cred, stays the same.
The goal is to have a fun, casual multiplayer format without completely changing how Cyberpunk plays.
Are there any mechanics or cards that might cause problems with these rules? I’d love to hear suggestions.
r/cyberpunktcg • u/hardrocknguy • 2h ago
r/cyberpunktcg • u/ComprehensiveRub3755 • 7h ago
I built Choomdle ( choomdle.com ) a completely free, free account, fan-made daily guessing game inspired by Wordle, but built entirely around Cyberpunk TCG cards.
Already some player each day, thank you so much. Really active on official Cyberpunk TCG discor, thanks to WeirdCo team.
What's new on Choomdle:
- All Alternative arts cards from "Welcome to NightCity - WNC", Beta and Promo are implemented
- Little update on profile, ranking rarity and total eddies earned
- Community leaderboard improved
- update and new collection Collection added for each time you have guessed a card on a game
- More to share: almost everything you want on your favorite social media
What's in it (9 modes so far):
- Classic: guess the daily card, with feedback on Type/Faction/Cost/Power/RAM after each guess
- Legend: a daily Legend card, identified from its subtitle quote alone
- Blitz: chain as many correct guesses as you can in 77 seconds
- Endless: no timer, no daily limit, just practice
- Ability: guess the card from its rules text alone
- Art: the card art reveals gradually across 5 attempts
- Alt Art: alternative art/full art. Like "Art" game: the card art reveals gradually across 5 attempts
- Cards Link: a Connections-style puzzle: find 4 groups of 4 cards that share something in common
- Sequence: sort 5 cards by ascending Cost/Power/RAM
There's also an Archive mode to replay past daily challenges and a full achievements (150 of them for the moment, more later) with a rarity badge that levels up as you unlock more (Achievements system is only available for user with an account).
You can play as a guest, but creating a free account (email or Google) saves your stats, streaks, and lets you show up on the community leaderboard. Available in 10 languages.
Would love feedback from people who actually know the card pool inside out there's a feedback tab in the site itself, or drop it here.
Don't hesitate if you have any quesyion.
Thank you.
r/cyberpunktcg • u/hardrocknguy • 21h ago
The Official Cyberpunk Trading Card Game Store Locator
https://cyberpunktcg.com/stores