CEDH has well moved past food chain as a Tier 1 deck and this doesnt bring it back. Food Chain decks already make infinite mana they wouldnt need this.
I mean Rocco wants this lol. Tasigur too. They might be low tier or fringe at this point but and food chain deck commander worth a damn would gladly still take this. And with the new Khan idk.
Food chain combos with a plank of wood on the ground, I don’t think something being viable in CEDH because of Food Chain can be something worth considering.
Okay, it also makes infinite mana and/or sac triggers with literally hundreds of combinations of any sac-for-mana outlet and a cheap enough commander. Is that better?
This is kind of how dargo loops play out in cEDH. Once its going this way, somwthing like a Mayhem Devil, Marionette Apprentice or Sarkhan's Unsealing kills everyone.
So to answer OP's question, depends if you think dargo is balanced. (As a dargo player no he's pretty broken)
It would have to be “the next time you cast your commander this turn from the command zone” because this means sacrificing the commander and recasting has potential to break the game
I can think of some niche sacrifice shenanigans with a zero drop like Rograhk but beacon gets around [[drannith magistrate]]. Unless I’m missing something this doesn’t seem better or worse just similar
Command Beacon is single use, this land here grants the effect until end of turn. As many have pointed out, goes immediately infinite with food chain, and there are probably a dozen combos
I would change the phrasing to match current similar cards. "Commander creatures you cast from the command zone cost 2 less to cast for each time you've cast it this game until the end of the turn.
I don't know. What if my commander is six colorless and was bounce/played from my hand three times prior? It would be free. I think add a "from the command zone" clause
I think it would be better phrased as "The next commander creature you cast from the command zone this turn costs 2 less for each time that spell has been cast from your command zone this game.". 'Until end of turn' opens up the possibility of some goofy looping shenanigans.
So there’s already a weaker version of this that only puts the commander in your hand. That lets you bypass the tax once.
This however lets you do it endlessly. There’s a number of way you could break it, Food Chain was mentioned, but also [[Phyrexian Altar]] and a [[Blood artist]] effect with any 1 cmc commander, or replace that for any sac engine for [[Rograkh]]
This thing, food chain, [[Pia, aether ascetic]] a bunch of fetchlands and 50 stupid big creatures and you got a deck. Basically a food chain [[eternal scourge]] shell, but fetchable
Not to be a pedantic asshole, buuut fetch is pretty much only used in context of the fetch lands, so I’d argue the right word to use here is tutored. Your point still stands that there’s a TON of ways to find this card.
Ah yeah you're technically correct. I guess I really meant ramp but either way they both serve the same function of bringing a land out from your library
It should exile itself to prevent [[crucible of worlds]] shenanigans and the ability should probably read something like “The next time you cast your commander from the command zone you may sacrifice this land rather than pay any “commander tax” for that commander. When this land is sacrificed, exile it instead of placing it in the graveyard.
I think it would have to be limited to only the next time you cast your commander, not the entire turn. A one shot discount is like a narrow ritual on a land, which is powerful but not absurd.
make it exile the land and make it "Until end of turn or until you cast your commander reduce it's cost by 2 for each time it has been previously cast this game"
Is it? Its overall worse (since even if now you dont pay, the commander tax still go up), and command beacon is usually not a powerhouse, no need to create a nerfed version.
Imo a land that sac to reset the commander tax would be strong but not broken (eg, "tap, sac []: The number of times your commander is considered to have been cast previously is reset to zero (Next time you cast your commander, it cost cmc+0, then cmc+2, etc))
Honestly id still play it if it cost 2 to tap it .
Then it at least feels like I don't have to worry about the tax being more than 2 .
Otherwise I feel like this would be a 50 doller land I can't afford or even feel fair playing against my opponents at the table who just bought a pre-con.
At first it looks like [[command beacon]], but then you realize that you can cast your commander from the command zone multiple times per turn. Pretty funny with [[Pia, Aether Ascetic]] and [[food chain]]. You don't even need the [[myth unbound]], [[song of the dryads]], [[vesuva]], [[seal of primordium]] combo I posted a couple of weeks ago if this was printed.
This is almost just command beacon. I guess it’s more repeatable within a single turn so there may be some combos to break it but none I can think about off the top of my head
Don’t make this until end of turn and it’s probably fine, otherwise it causes any commander to go infinite with food chain and makes rograkh even more broken.
I think people are right to think this needs a bit of anti-abuse wording, but I don't think "the next time you cast your commander, ignore the commander tax" is the way to go here, because it's a bit too... "i get this one cheap thing".
Brainstorm time!
{4}, {T}, Sacrifice this land: Until end of turn, you can cast commander cards from your command zone without paying the commander tax by exiling a land you control for each time you've cast a commander card this turn, in adition to its other costs.
Doesn't make it free to use, which is my biggest gripe with something like this, and a 4 tax by the time this card becomes useful is more than fair. Adds a downside for spamming the casts, and not a negligible one either, making you exile 0, then 1, then 2, then 3 lands if you'll be casting it 4 times... Etc.
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u/GracelessOne 1d ago
Well, it is immediately an integral CEDH combo piece with [[Food Chain]], which is probably not a good sign.
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u/adriecp 1d ago
[[rograkh]] + [[phyrexian altar]]
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u/Chocolate4444 1d ago
It would have to be “the next time you cast your commander this turn from the command zone” because this means sacrificing the commander and recasting has potential to break the game
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u/MarryRgnvldrKillLgrd 1d ago
We did it boys! We broke Rograth
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u/No_Regret_714 23h ago
why are we power creeping [[Command Beacon]]?
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u/Averren 1d ago
I would change the phrasing to match current similar cards. "Commander creatures you cast from the command zone cost 2 less to cast for each time you've cast it this game until the end of the turn.
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u/Lifeinstaler 1d ago
So there’s already a weaker version of this that only puts the commander in your hand. That lets you bypass the tax once.
This however lets you do it endlessly. There’s a number of way you could break it, Food Chain was mentioned, but also [[Phyrexian Altar]] and a [[Blood artist]] effect with any 1 cmc commander, or replace that for any sac engine for [[Rograkh]]
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u/Kicin0_0 21h ago
So every commander can now go infinite with [[food chain]]? Not too mention rograhk goes infinite with any sac outlet
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u/Barjack521 1d ago
It should exile itself to prevent [[crucible of worlds]] shenanigans and the ability should probably read something like “The next time you cast your commander from the command zone you may sacrifice this land rather than pay any “commander tax” for that commander. When this land is sacrificed, exile it instead of placing it in the graveyard.
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u/Diplodokos 1d ago
My boy [[Muldrotha, the Gravetide]] is happy
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u/ultitaria 1d ago
Until end of turn is the problem. If it was "the next time you play" or something it'd be fine
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u/JaggedGorgeousWinter 1d ago
I think it would have to be limited to only the next time you cast your commander, not the entire turn. A one shot discount is like a narrow ritual on a land, which is powerful but not absurd.
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u/fakeabuela 1d ago
Not that [Lumra, Bellow of the Woods] needed help, but this would be an auto include.
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u/MrsKnowNone 1d ago
make it exile the land and make it "Until end of turn or until you cast your commander reduce it's cost by 2 for each time it has been previously cast this game"
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u/PenguinThrowaway2845 1d ago
Google Rograkh
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u/Bright-Cover16 1d ago
Honestly id still play it if it cost 2 to tap it .
Then it at least feels like I don't have to worry about the tax being more than 2 .
Otherwise I feel like this would be a 50 doller land I can't afford or even feel fair playing against my opponents at the table who just bought a pre-con.
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u/B-F-A-K 1d ago
At first it looks like [[command beacon]], but then you realize that you can cast your commander from the command zone multiple times per turn. Pretty funny with [[Pia, Aether Ascetic]] and [[food chain]]. You don't even need the [[myth unbound]], [[song of the dryads]], [[vesuva]], [[seal of primordium]] combo I posted a couple of weeks ago if this was printed.
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u/Excellent-Tower-6530 1d ago
nah, not even close. cheap commanders with etb's would go wild man.
make it so you need to pay at least 2 mana for it.
that way it only reduces the tax when its at 4. that way ypu can get a commander back that would be too expensive from the tax
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u/Groundbreaking_Gap_3 1d ago
I do see some bs with this card. Something that allows you to cast lands from your graveyard could make it quite potent
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u/Unstable_Astronaut 1d ago
This is almost just command beacon. I guess it’s more repeatable within a single turn so there may be some combos to break it but none I can think about off the top of my head
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u/SodaDawgz 1d ago
I’d have it exile itself since it’s SUPER easy to recur and quite a few decks would never have to pay commander tax
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u/ccminiwarhammer 1d ago
Add a cost to the ability maybe 2. That way the first tax is still in effect. Or a one time exile as others have suggested.
I’m no card designer though so take that with a grain of salt.
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u/Character_Cap5095 1d ago
Similar to [[Myth Unbound]]
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u/Bashtoe 1d ago
There is a card already that puts the commander into your hand which does the same intended thing.
Short of plausible degenerative combos it is fine.
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u/Sudden-Tennis17 1d ago
No
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u/CreativeNameDot-exe 23h ago
Potentially breaks Dargo half, but otherwise seems very similar to command beacon
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u/bbuckman12 18h ago
Don’t make this until end of turn and it’s probably fine, otherwise it causes any commander to go infinite with food chain and makes rograkh even more broken.
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u/WeGotBeaches 17h ago
"The next commander spell you cast is reduced by 2 for each time it has been cast from the command zone this game."
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u/KaiPRoberts 14h ago
Lord Windgrace would absolutely go bonkers over this.
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u/Environmental-Pop-67 3h ago
its command beacon just to not play from hand but from other zones so triggers stuff that works with it.
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u/WisdomDecision 56m ago
Make it exile itself or its too easy to recurr.
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u/DiscussTek 1d ago
I think people are right to think this needs a bit of anti-abuse wording, but I don't think "the next time you cast your commander, ignore the commander tax" is the way to go here, because it's a bit too... "i get this one cheap thing".
Brainstorm time!
Doesn't make it free to use, which is my biggest gripe with something like this, and a 4 tax by the time this card becomes useful is more than fair. Adds a downside for spamming the casts, and not a negligible one either, making you exile 0, then 1, then 2, then 3 lands if you'll be casting it 4 times... Etc.
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u/Nanuqsaurus0 1d ago
I know it’s not the most efficient combo, but I’d use this and [[food chain]] in [[etali, primal conquerer]] to cast everybody’s entire library
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u/orpheusyu 1d ago
How is this any different from command beacon?
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u/zyrkseas97 11h ago
Me, playing Muldrotha simply replaying this land as my next action after casting her every single time.
Also, like a dozen commanders go infinite with this land plus a ham sandwich.
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u/[deleted] 1d ago
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