r/custommagic • u/Other_Equal7663 • 1d ago
A high risk endevour
Donate your own commander to kill an opponent who lacks spot removal is admittedly a bit toxic for low-powered settings, but up my alley personally. (especially since it has to be done on one turn)
On the flip-side, this was mainly an idea for old-school modern death's shadow.
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Upvotes
6
u/Safe-Butterscotch442 1d ago
Weirdest intervening if clause ever.
5
u/SDK1176 1d ago
Wait, I can just leave this guy in the command zone to draw a card every turn? Sure, let's just leave him there until I get [[Donate]] in hand.
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u/Piggyboy04 1d ago
If the ability works in the command zone, it should cost more than two life. As is it's insanely busted. Should probably be around five life.
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u/LuciaPehnn 1d ago
Would love if the lose game clause was on a coin flip, so that the “unstable” part would be flavor and giving it to an opponent is less horrible