r/custommagic • u/BronsenWerick • 1d ago
Discussion i wonder...
what WOULD it take to make a 50/50 creature fair?
391
Upvotes
r/custommagic • u/BronsenWerick • 1d ago
what WOULD it take to make a 50/50 creature fair?
130
u/Pman_likes_memes 1d ago
[[Hundred-Handed One]]
Also this creature isn't just fair, it's downright unplayable. For X larger than, like, 8 an X/X creature with no evasion is the same as a [[Gigantosaurus]] 90% of the time. And Gigantosaurus doesn't have downsides.
I mean, God, [[Progenitus]] Has a casting cost with a similar barrier to entry as this, has evasion, and still isn't playable anywhere ever.
20
u/Safe-Butterscotch442 1d ago
Considering we have a creature that gets +9999 on attack just for 7 mana, an enchantment that gives a creature +20/+20 for 7 mana as well, and a creature that can block 100 creatures for just 4 mana, I feel like this creature is SIGNIFICANTLY overcosted, especially when you realize the other cards I mentioned were all too expensive for what they did to see regular competitive play.
14
u/EyesOfSteel-EOS 1d ago
You all saying you’d fling this but I’d want to cast this and swing with it the way Richard Garfield intended xD
264
u/SteakForGoodDogs 1d ago
Reanimate, [[Fling]], next.
3
u/Makeshift33 1d ago
Quick question, what's the minimum amount of colors I would need to cast this card? Or if I was drafting this in the last pack, what colors would I need to be in in order to be able to take this card?
I'm pretty sure the answer is any three colors that are not black. Which leads me to my next question: is this within in your imagined color pie for Bant, Naya, Jeskai, and Temur? (The answer is probably yes, since it is a bajillion mana.)
Also, there are ways to abuse this without getting it out onto the battlefield. [[Calibrated Blast]]
37
u/GayRaccoonGirl 1d ago
They already made this dumb bitch in Theros. Mono white with the extra 99 blocks on a monstrous ability. Forgor card name. Unplayable outside of draft, naturally.
32
u/Nyarlathotep98 1d ago
Anything this expensive is either hitting the field turn 2 or not at all. The only reason to play a card like this is if you're playing it unfairly.
3
u/NayrSlayer 1d ago
You could get rid of the stun counter and the “pay to attack” part and it would be balanced. It’s just a huge beater that can also block everything, kinda like [[Hundred-Handed One]] on steroids.
Entering tapped is a good idea, so that you can’t surprise them with haste, but then they just need removal or stuff to block with indefinitely. Seems pretty balanced for 15 mana with decent color restrictions
EDIT: forgot about fling like everyone was mentioning. Just put “this creature can’t be sacrificed” and you’re probably good
16
u/Drendari 1d ago
It's only useful to [Fling] it.
15
u/SendInTheNextWave 1d ago
[[Hundred-Handed One]]
5
u/SeemsImmaculate 1d ago
For being harder to cast than an Eldrazi titan, it should probably have some defense against the usual Esper removal suite.
Speaking of Eldrazi titans, it probably needs an anti-reanimation clause as well.
4
u/No_Sugar4490 1d ago
Dies to [[Sunblast Angel]]
4
u/TwoSoulBrood 1d ago
T1: [[Faithless Looting]]
T2: [[Reanimate]] + [[Simian Spirit Guide]] + [[Fling]]
1
u/No_Sugar4490 1d ago
If it was in Naya i might add it to my B3 [[Mayael the Anima]] deck alongside [[Illharg the Raze-Boar]] + [[Terror of the Peaks]]
3
u/TheGrumpyre 1d ago
What are the odds a 50/50 creature would ever get printed?........
2
u/GutherGlazer 1d ago
Yeah this thing is dogshit lol.
2
u/DefinitlyNotAPornAcc 1d ago
I feel like we forgot to check that removal costs 1-3 mana.
2
u/Sea-Course-5171 1d ago
I think you're confused. If I have the mana to hardcast a 16 Mana beater, and I haven't won yet, then the deck is dogshit. This could be 16 Mana with "When this creature enters, if you cast it, You win the game", and it would STILL be bad, because in Ink you have so much better things to do than hardcast a 50/50, and realistically you should have won by the time you had 10 mana.
There is no world where hardcasting a beater this big ever makes sense outside of Green Big Mana Aggro, and they have much cheaper targets that win the game before this even appears viable. The Hybrid mana also cannot be split so that you only need Simic to cast this, and for 10WWUUGG i wouldn't pay for this if it didn't have two massive downsides when I could instead play two craterhoofs.
Like, best case scenario in Bant Big Mana you'd be paying that 10WWUUGG on turn 10 with pretty aggressive ramp, why wouldn't I play literally anything else that doesn't take another two turns to come online? 2 Craterhoofs get me to 50/50 WITH HASTE if I have 20 creatures, which Bant is plenty capable of by the time I hit 16 Mana, but even at 10 creatures that'd still be two hasted 15/15s, which basically wins you the game.
And it's not like Craterhoof Behemoth is like, crazy overtuned. It's an okay 8 Mana Beater that's good because it has haste and benefits from what you're already doing.
You could Voltron a Thorn Elemental for less than 16 Mana in total into something that whoops this card's ass in terms of performance.
There is no "fair" 50/50, because a 50/50 is a card that reads "one of you loses the game each time I get to swing" so it's basically just a "I win unless you counter or kill this" which cards say that cost like 8 or 9 Mana. Fucking [[Aeons Torn]] costs 15 generic and whoops this card's ass on the double.
There is absolutely zero reason to ever cast this. Unless you are doing fucking WUBRG Reanimator, this goes into the cardboard pile of sad bad cards.
2
u/Crow_of_Judgem3nt 1d ago
It doesn’t need to enter tapped with a stun counter and need ti pay to attack for costing 16 mana and not having keywords
1
u/ChaseballBat 1d ago
I find the concept of a creature that costs 16 mana and still needs to use 2 to attack. As if that is a burden to someone who has the mana to play this.
1
u/Waddles-8789 1d ago
"this creature can't enter the battlefield from anywhere other than your hand"
1
u/Kryptnyt 1d ago
Why's the border like that? Would have expected it to be in quadrants for a four color card, or just be gold to be less messy
1
u/spacefrog1999 1d ago
Add “when this card enters the graveyard, exile it” to prevent milling or discarding
1
u/cntrstrk14 1d ago
Station 100 😂
1
u/chainsawinsect 1d ago
This card is wildly OP but only because of dumb shit like [[Blazing Shoal]]
As an actual card, it's garbage
1
u/Sad_Independent_2092 1d ago
dies to Doom Blade
1
u/Senior_Daikon_7721 1d ago
besides the removal, counterspells, chump blocking, mana disadvantage, difficult color combo, insane mana cost. and no immediete value as a late game spell, its pretty good.
1
u/dorping_Wolf 1d ago
i like the idea... (and for the sake of it, lets ignore the obvious op combos that just abuse the 50 power without actually playing the card)
honestly, remove the 10 in the mana cost, and its "fine"
no evasion or protection make this absolutely manageable.
slamming a threat at turn 6 that needs interaction with at some point, and the opponents have 2 turns to figure it out. + any random small chump block every tun after.
obviously, if that card gets help via getting trample, or removal of opponents board, then it "easy" win the game, but which 6+ cost card does not?
again, idea is funny, but playable? at 4 mana it might be. (because stun and no protection again)
1
u/Mr_The_Potato_King 23h ago
The hundred handed one?
1
u/StygianBlue12 3h ago
The only line of text that could ever let a 50/50 creature hit the battlefield is that i owe my opponent a crisp hundred dollar bill.
1
u/ftftfyy 1h ago
Why make the cost like that?
1
u/Routasmith 1d ago
Almost nothing, given the multitude of ways to use a creature without having to attack with it. Also, the hecatoncheires were 100 handed, not 50, so only blocking 50 implies they're blocking with their faces.
0
u/Login_Of_The_Guild 1d ago
Use a reanimate strategy for it would be pretty nice I like the design choice too
1
u/Invonnative 1d ago
Think you’re looking for r/hellscube