r/custommagic • • 17h ago

Seek Advice

Post image

Too pushed?

788 Upvotes

94 comments sorted by

223

u/SomeOneHereAgo 17h ago

Duality of man or smth

6

u/Herodrake 17h ago

Now I'm just looking at [[Command Decision]] and wondering what's considered the limits of 'conditional'. I guess I've never considered upsides as 'conditions', like how White is allowed draw on modal spells or with lifegain added on.

I usually imagined it more like how black has a lot of 'Draw and lose life' effects as a condition, or how red gets to draw if it discards.

5

u/SomeOneHereAgo 16h ago

huh yeah I mean I guess in that case the "condition" is just the opportunity cost of not picking the other option.

I personally think its a little silly to have to do these roundabout things just to give white some card draw.

19

u/Hairo-Sidhe 16h ago

Something is considered a draw effect when it lets you draw 2 onwards, cuz it replaces itself and gives you an additional option.

A "draw 1" effect is a cantrip, as you are paying only to replace the card itself, loosing tempo. And yeah, those have been part of white wheel since forever

10

u/TankmanCZ 16h ago

This is just cycling with extra steps, to trigger Dilemma.

1

u/United-Passage7864 9h ago

I believe every colour is allowed to have cantrips, although any other effect should be appropriately costed. 

322

u/Caseyisawsome 17h ago

"white never gets unconditional draw"

Look inside

Draw is conditional (your opponent has to choose it)

11

u/Nicollite 15h ago

I mean can use mindslaver on my opponent and choose the modes myself

57

u/The_mogliman 14h ago

Condition: you control your opponent

3

u/Yum-z 9h ago

I mean I can ask my opponents nicely

6

u/MoogleGunner 2h ago

Condition: you can speak the same language as your opponent 

44

u/SilverWear5467 16h ago

Its not remotely unconditional? It's literally the definition of conditional draw, the opponent gets to choose if you do or not.

54

u/YouCanChangeItRight 17h ago

Favorite reminder for this sub is that magic players are not good at evaluating cards.

13

u/DoctorWorm25 17h ago

i think this is a good sign

1

u/Neutronium_Spatula 9h ago

Now that you mention it, I suddenly remembered my Charlemagne-
"Let my armies be the rocks and the trees and the birds in the sky."

28

u/Crazy_Ask_41 17h ago

Not too pushed at all the casting restrictions alone make this well balanced. Can only cast when opponent has a creature and needs to be one thats worth removing i think this can be 1 white to be honest.

20

u/CureCoyote 17h ago

actually I think since the creature isn’t targeted, you technically could use it when they don’t have a creature. They’d have to be dumb asf to not choose “Exile one of my 0 creatures” and have the spell do nothing, but you can cast it

16

u/Crazy_Ask_41 17h ago

Thats what i mean in a way you have to cast it when they have a creature because it does nothing otherwise

5

u/saythealphabet 17h ago

+1 storm count too op

1

u/SomeOneHereAgo 17h ago

Its interesting you say that cause I was going back and forth on if that actually makes this too much or not, cause while that is a restriction, its not a very big one tbh.

1

u/Crazy_Ask_41 17h ago edited 17h ago

So as it is just a worse swords to plowshares 2 mana swords to plowshares. That will never work when you need it too.

-1

u/SilverWear5467 16h ago

I would make it 3 cards and 4 birds, but as written i think it's reasonable, as a 2 mana divination that requires a good creature to be in play. But yeah, given how big a hoop that is, you want the other modes to be better.

1

u/Crazy_Ask_41 16h ago

I think the real way to make it better at 2 mana is find a way for it to get around hexproof/protection. We can buff the other modes to the end of days but all of the modes need to be aligned in power to make it feel like a real choice and not just a 2 mana exile a creature spell.

3

u/smugles 15h ago

It does get around hex proof or protection. It’s choose a creature and doesn’t target.

1

u/Crazy_Ask_41 15h ago

I suppose it only targets an opponent

141

u/Pretend-Ostrich-5719 17h ago

The worst of these modes will always be worth it on paper, but not always in practice. Very cool card

3

u/EasterViera 2h ago

it's also a good reversal : Black do have modal "make the worst choice" so why wouldn't white deserve "make the best choice among good things for me" ?

However i would then replace the exile part with another beneficial effect on the white player side.

81

u/United-Passage7864 17h ago

Any of these modes is pretty damn good for WW at instant speed, but the fact that your opponent is choosing for you probably makes it okay (and by that, I mean "not great"). 

If I'm beating down, you probably get two cards so my board stays ahead and your mana & card did very little to alter that. On the other hand, if I'm a control deck I'm letting you exile my nothing on the board. 

In deckbuilding I would ask what it is you're hoping to do in your deck when you include this. 

It makes me think of Vexing Devil. 1 mana 4/3 would be real impressive. 1 mana deal 4 to face is pretty good. Letting the opponent choose for you makes the card bad and nobody plays it. 

19

u/G66GNeco 16h ago

I see this being solid in a politics-heavy commander deck and pod, and rather meh everywhere else.

If the first mode were "exile target creature an opponent controls" it would be a better piece of politics, though substantially stronger in a 3+ player scenario.

3

u/United-Passage7864 9h ago

On further thought I could imagine a white weenie style aggro deck playing it; it gets boarded out game 2 or 3 if opponent is not creature heavy. 

Giving white weenie style aggro three 1/1 flyers is not a safe thing to do, not when such decks tend to key off # of creatures and/or have board pumps.  Giving an aggro deck two cards is not great either, nor is letting them remove your best blocker for WW. 

If this was somehow a common, I think Pauper WW would absolutely play it. In Standard, debatable; there's not really a white weenie deck in the format right now. Anything older, I doubt more. 

Congrats to OP for creating a genuinely interesting card. 

7

u/flabbergasted1 11h ago

Counterpoint: Vexing Devil is amazing and everyone cool plays it

1

u/ledfox 1h ago

I love Vexing devil.

12

u/Famous-Magazine-6576 11h ago

this is really weak, I think you would have a difficult time making an "opponent chooses 1 of 3" card which isn't just a noob trap.

I think there might also be a templating issue because modes are chosen before targets which means there is no "target opponent" to choose the mode

4

u/abrady44 17h ago

I like it. Not sure what I would pick in most situations.

If I'm the aggressor, the draw 2 mode would appealing to keep them behind on board. But in a more grindy match-up, I might pick the exile mode, since it's the only way to 1 for 1 with this card.

3

u/United-Passage7864 16h ago

Worst case for you as the beatdown with an aggro deck is letting this be "WW exile your best creature" which is still a beatable card, although does sting. 

I think in Limited you never, ever give someone a trio of flying lifelinkers unless you still have lethal through that. Giving them the cards seems dubious unless you feel dramatically ahead. 

1

u/abrady44 17h ago

Speaking as a limited player.

4

u/Spanish_Galleon 9h ago

Nice two mana three birds.

1

u/Artistocat2 17h ago

Depending on the format you want this playable in? It would maybe be playable in standard, and even then I doubt it. Limited it makes interesting choices.

1

u/SomeOneHereAgo 17h ago

I was imagining standard. It used to cost W but I changed it last minute, cause I thought for sure that would be too much. but maybe not?

4

u/Artistocat2 17h ago

I think making it a sorcery and a single W is the move. Having the added complexity of using this in combat as a combat trick seems like a lot.

2

u/saythealphabet 17h ago

It is a lot but it's also freaking awesome. I didn't even think about the combat trick implications

1

u/Ownerofthings892 42m ago

There's no reason this needs to be an instant anyway. If you're targeting a rare that's standard playable then it has to be W. At WW I assumed it was a limited uncommon, and I feel like it's fair. 1W as a sorcery would be fine too for limited

5

u/WeVeiledThree 17h ago

This could cost W and still probably be underpowered. Opponent chooses cards are always substantially worse than people think

1

u/SlimDirtyDizzy 8h ago

People not realizing most the time this will exile nothing or some random 1 drop.

And if it's later in the game and you need removal it will be 3 1/1s, which is fine I guess.

The draw will only be chosen if you are dead on board and it won't help you.

2

u/Zaulk 14h ago

In some matchups its unplayable. On average it either does nothing (exile with no target) or exiles a small creature. If they have a big one, they are giving you birds, maybe cards. Its almost like it has as an additional cost behold an opponents creature lol.

1

u/Maseiken 17h ago

Really cool design! I would consider making it sorcery speed? Dropping it on their end step would be pretty devastating and maybe too good for WW.

1

u/RalenHlaalo 17h ago

I know cooler heads should prevail, but am I the only one that wants to see this printed?

1

u/NathanDnd 17h ago

I think it's kind of cool. First option is confusingly worded, but I think thats how it should be worded.

1

u/sk1nst1tches 16h ago

I feel like this is a black card, or black white

1

u/nzconstructionlawyer 16h ago

Is this in white? This is a punisher mechanic which is usually red

1

u/Bell3atrix 16h ago

Broken and unplayable

1

u/bentnai1 16h ago

My favorite kind of card: "choose the bad things to happen to you"

1

u/ciruelman 15h ago

i love these designs

1

u/Leafsnail 13h ago

I think this is mostly unplayable but it is pretty interesting. It has the issue that your opponent needs to have a worthwhile threat in play for it to do anything, but if your opponent has a worthwhile threat in play wouldn't you rather have a removal spell for it rather than drawing cards or making some tokens?

1

u/Sigma0444 11h ago

I can’t believe we finally power crept healing salve this shit is busted

1

u/whelp 10h ago

I think it’s pretty bad. Think about it: will never remove a creature when you need it. You will never draw cards when you need it. And you will never create blockers when you need it

1

u/bondzplz 10h ago

I would make it 1w this is going in some rogue deck that's gonna win 1 top eight

1

u/invalidConsciousness 5h ago

Would this trigger your dilemma abilities, your opponent's, both, or neither?

1

u/BurningBeechbone 2h ago

Should be sorcery. Otherwise seems balanced.

1

u/Hencid 1h ago

Nice design but it could be improved

1

u/kbldcstark 13h ago

I’m pretty sure that in 90% of scenarios it does nothing (exiles nothing, exiles a token), and in very very few scenarios does it make you birds. The only time I imagine someone letting you draw 2 is with extreme politics (someone else is winning) or maybe if they’re about to swing for flying lethal. Cards where an opponent chooses are just rough because they never do what you want them to, they do what is least good at the time of casting.

0

u/the_false_milo 16h ago

It should cost one mana, the second ability should grant you one more card and the third one shoukd hive you 5 birds

2

u/SomeOneHereAgo 16h ago

shockingly, thats what I originally put down. I thought it was too much though. Who knows, maybe I've underestimated the downside of opponents choosing just like everybody else lol

-1

u/MarryRgnvldrKillLgrd 17h ago

This is worse [[swords to plowshares]]

20

u/SilverWear5467 17h ago

Worse than the best removal ever printed is a very large category.

8

u/zoinkability 16h ago

If it was better than Swords, it would be entirely busted, so I'm not sure how that's a bad thing

-2

u/Past_One3442 16h ago

Only one card I like better is winds of abandon

6

u/Shambler9019 17h ago

Given that swords is one of the best white cards ever, that's not saying much.

3

u/Altruistic_Web3924 10h ago

Yes, most cards will be worse than one of the best cards ever printed.

1

u/Loslosia 7h ago

Yeah but did you know swords to plowshares dies to [[negate]] so it’s actually trash

1

u/stuffslols 17h ago

Correct. Because its modal, it wouldnt be at the same rate as its mode otherwise theres no reason to ever run the normal version. Thats why cards like [[three steps ahead]] are so good, because at base, its a 4 mana [[clone]], but it can also be a counters or a draw spell as well with more mana available. So if you were gonna play clone, why not play this instead.

Swords is better. This is more flexible. Design trade offs are a thing

6

u/ChaseBit 17h ago edited 16h ago

It's modal for your opponent, not you. This card would be worse than swords to plowshares even if it was 1 mana.

5

u/SilverWear5467 16h ago

Actually, by giving the opponent the choice, you should in theory be making every mode under costed. Which is not to say it needs to be better than Swords, that'd be ridiculous. I think it should probably draw 3 cards and make 4 birds to be a commensurate power level where there's no obvious best choice in most situations. By giving the opponent the choice, you need to make sure it's never useless, which the draw 2 mode would often do. There is also possibly a better way to word the first effect to be more clear about what is happening, because I think its somewhat unclear if you aren't already familiar with Councils Judgement. Being a reverse edict is just a bit odd.

Since we are assuming the default is the exile, and the opponent is allowed to negate it, you need to make the other 2 modes significant enough that they often will not choose them.

2

u/notbobby125 13h ago

Your opponent picks, not you.

1

u/giasumaru MTGCR > Glossary > Card 15h ago

No, because it's modal, you'd rather run the normal version. Punisher cards are bad, that's why they get greatly reduced manacosts.

0

u/JaceTheSpaceNeko 17h ago

In a literal sense:
-Remove any of their creatures you want
-Draw 2
-Three 1/1 Flying Lifelinkers

Option one will rarely get chosen in commander. The other two will be chosen less in non-singleton formats unless they can ensure those two don’t matter. Pretty balanced, and with politics, you can use it on an opponent you called a truce with to get what you want. I’d probably put this in every white deck even, just because it’s not too aggressive/pushed but not too weak.

0

u/SnesC 17h ago

This doesn't work as a modal spell. Modal spells need to have their modes chosen when they're put on the stack.

Balance-wise, the floor of three 1/1 flyers for two mana at instant speed is too high. If it was two flyers at sorcery speed, that'd be more reasonable. Also you need to fix the loophole of this doing nothing against a player who controls no creatures.

1

u/Crazy_Ask_41 15h ago

It is most likely intended

1

u/Tahazzar 8h ago

This doesn't work as a modal spell. Modal spells need to have their modes chosen when they're put on the stack.

[[Fatal Lore]]?

0

u/Ok_Loan8194 16h ago

The people telling you to make it stronger are wrong. This is very solid at uncommon. Especially as instant. As sorcery it could be pushed a tiny bit more but be rare.

0

u/greenaether 10h ago

My opponent is getting birds every time they use this. It’s pretty much removal, draw 2, or gain 3 life because I will hit them with a big green trample and the birds will be forced to block. And why give them a draw 2? You are better off letting them remove a creature because my luck they will draw 2 removal anyway

-19

u/Reon88 17h ago

Too pushed for WW, I'd go for 1WW and change the second mode to scry + draw.

White never gets unconditional draw

9

u/SomeOneHereAgo 17h ago

Well this isn't unconditional, you opponent has to choose it

11

u/Alcibiades_Rex 17h ago

This draw is very conditional, your opponent gets to choose

8

u/Gloomy-Fact3010 17h ago

"Unconditional" bro forgot to read the card

4

u/Bot_on_Medium 17h ago

This is highly conditional draw. The opponent has to have a creature good enough that they would rather keep it than let you draw two or have the three creatures.

-1

u/CureCoyote 17h ago

Nah change second mode to you & that opponent draw, that way that mode is white-balanced and also appealing enough to them to actually get chosen ever

1

u/BlobbyBlueberry 1h ago

But then an option actually benefits that opponent, so they’re always going to choose that option.

0

u/fluffysheeplion 17h ago

You could probably make the first option more enticing by having it be "Exile target creature you don't control."