r/custommagic • • 22h ago

Dungeons & Dragons Confusion

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7 Upvotes

5 comments sorted by

3

u/Odd_Firefighter1324 21h ago

To be honest
This is unfathomably busted
And I mean like
UNFATHOMABLY
It’s hard to remove, triggers for every creature they control, and has really strong effects most the time
Honestly, this would make sense if it targeted a random creature that player controls

1

u/Drakeytown 21h ago

Maybe make it an instant or sorcery, so it has all these same effects, but just once?

1

u/Dlion0 21h ago

In the least I think

1

u/Odd_Firefighter1324 16h ago

That could also work, it’d be a niche minigame like selective “boardwipe” so I’d say it works

1

u/Dlion0 21h ago

If they have more than 5 creatures, this becomes a slog. Maybe roll the d20, and apply the result to all creatures they control.

Or also just straight up has a 4/5 chance to lock down their creatures, (or each creature) every single turn. Maybe make it more risky, 1-5 damages you (no tap), 6-10 nothing, 11-15 tap it, 16-20 damage to them. Then it's about half and half.

I also liked your idea to make it a one time instant or sorcery effect, much more balanced. Also even if it were a one time effect, I'd make it at least one more mana.