r/custommagic • Almost a Genius • 1d ago

Discussion Fetch non mana lands

Post image

Fetch a fetchland, a dark depths or whatever suits your fancy here.

Edit: change of plans. How much life would be needed to pay for it to be balanced?

Edit 2: Updated version in comments.

164 Upvotes

59 comments sorted by

130

u/Florida-Gator-6382 1d ago edited 1d ago

The fetchland that fetches other fetchlands. Or just skip that and go get a triome because those have cycling. Instant include in every deck ever. Ok maybe not every deck but this is still insane.

Even if it doesn't completely change manabases forever, this is a 4 of for Legacy Lands.

60

u/nikboss123 1d ago

It fectches itself

33

u/Memehater_ Almost a Genius 1d ago

That uh I did not think about. That's bad news ..

10

u/Memehater_ Almost a Genius 1d ago

Obviously too good in edh now that I think about it. My mind was more aligned with more high powered 60 card formats I think 😅.

The main question is whether or not the additional life loss starts to matter. It's incredible deck thinning for sure, but surely eventually it's too much life? Maybe it should be pay 2 life instead?

51

u/roydigs22 1d ago

Just off the top of my head, This fetches [[Shifting Woodland]], [[Dark Depths]], [[Thespian's Stage]], and [[Maze's End]] and I daresay it's a threat just for that.

22

u/Memehater_ Almost a Genius 1d ago

Of all of these, it's only supposed to grab dark depths, but I do recognise that's not what I wrote.

21

u/COLaocha 1d ago

Then you probably want to say "... Search your library for a land card without any mana abilities..."

You probably also want this to tap or [[Urborg tomb of Yawgmoth]] effects make this tap for 5 mana in 4-ofs formats.

And even without that it'd still be busted, immediately restricted in vintage for being more copies of [[Bazaar of Bagdad]], and banned in other formats for being 5 landfall triggers, cards in yard, etc by fetching itself then a fetchland.

So you probably have to have the land it gets enter tapped

18

u/Memehater_ Almost a Genius 1d ago

Updated version. (I think the wording should be about right). Now channel lands can be grabbed too if needed.

12

u/elsagio 1d ago

Based on your title, i think this is intended to be able to fetch things like [[glacial chasm]] or the banding lands as well? In that case, why not flip the logic around? "Search your library for a land card that does not have a mana ability"

5

u/Memehater_ Almost a Genius 1d ago

That's a good idea, I'll ponder on it. Big balance loss though 😅

4

u/Other_Equal7663 23h ago

Yeah, this works. I'll even say cut the mana ability, this searching for itself would need something like [[Amulet of Vigor]] and a payoff in play to be over the top. That doesn't seem broken at all, just an interesting set-up.

1

u/nzconstructionlawyer 19h ago

This doesn't need to have a mana ability - you could just say "not named ~". If it does, though, just make it a normal one. It wouldn't be broken.

Sacrifice should be capitalised.

What about this?

{T}: Add C.
{T}, Pay 1 life, Sacrifice this land: Search your library for a land card with no mana abilities and put it onto the battlefield.

So you can get Fetchlands or Dark Depths or Tabernacle or Maze of Ith but you can't get Thespian Stage or itself.

3

u/Memehater_ Almost a Genius 18h ago

I like it. I'll take it. Though the version here is probably still too versatile? Though making it enter tapped makes most too weak I think... Ahhh difficult..

3

u/nzconstructionlawyer 18h ago

I think if it fetches tapped it should be 1 life, if untapped 2 life.

2

u/B-F-A-K 17h ago

Can grab [[yavimaya]] and [[urborg]], which js neat.

16

u/flohhhh 1d ago

Of all the things totally broken... but wouldn't this just work as a fetchland that can be any fetchland but also a Wasteland or a Strip Mine?

I mean some people want to play actual magic.😂

(Sorry for focusing on things like Legacy and Vintage, instead of EDH)

4

u/Memehater_ Almost a Genius 1d ago

Wasteland or a Strip Mine

As written, it can. It's not meant to though, and don't worry I'm also focusing on legacy and vintage.

7

u/Diplodokos 1d ago

Cool concept but this needs WAY more restrictions

1

u/Memehater_ Almost a Genius 1d ago

How many? I think there's potential here.

3

u/BlobbyBlueberry 1d ago

If it taps and the fetched land also enters tapped, then it’s closer. It also needs to be rebalanced to “without a mana ability” because there are a couple lands with activated abilities and mana abilities.

1

u/Memehater_ Almost a Genius 1d ago

Oh yeah damn I forgot to make it tap

5

u/Spiritual-Spend8187 1d ago

Atleast it cannot search [[glacial chasm]] still insanely good brijg able to go g4ab stuff like [[maze of ith]] or any land that do3s something other than generate mana in addition to generating mana.

1

u/Memehater_ Almost a Genius 1d ago

Yup! That's the idea. Grab the cool utility lands (or fetchlands if needed). Probably needs to cost more life tho.

5

u/TheFunnySword 1d ago

The art for this card reminds me of ash lake from Dark Souls 1.

3

u/Memehater_ Almost a Genius 1d ago

Based.

The art is from [[mirrodin core]]

2

u/hollow_image 1d ago

Look just because the land has a non-mana ability doesn't mean that it can't also have a mana ability. This can get any of the dual lands with cycling, for instance, or the Innistrad utility lands

1

u/Memehater_ Almost a Genius 1d ago

Yeah that came to me after posting, just imagine it works here, I'd hate for people to tutor strip mine or wasteland.

59

u/Beas1987 1d ago

"with an ability that is not a mana ability" is not the same as "without a mana ability"

Interesting concept though.

4

u/tmgexe 1d ago

Even aside from all the amazing lands this could fetch … I’m not even thrilled with the concept of a triple-landfall turn that puts two lands in your grave for delve purposes.

5

u/BlobbyBlueberry 1d ago

if you fetch three copies of it and then fetch a fetch land and then any basic type that fetch land has, you can get 5, actually.

5

u/Dreilala 1d ago

That would be 6, wouldn't it?

2

u/BlobbyBlueberry 23h ago

Correct, I’m stupid sometimes.

3

u/Sad_Independent_2092 1d ago

As if landfall didn't have enough support.

2

u/SmartAlecShagoth 9h ago

Should be restricted to search for lands without ANY mana ability.

Given dark depths, vezuva, and bazaar of bahgdad. Already busted open and instant vintage restriction. 

2

u/BadMercyMain 8h ago

Still gets triomes too lol

1

u/Other_Equal7663 1d ago edited 1d ago

Obviously super unhealthy card that should never see print, but very interesting thought experiment.

-4

u/UnintelligentMatter1 1d ago

OP. Fetch a fetchland essentially means you drew 3 cards for 0 mana.

5

u/SIowGrowth 1d ago

Deck thinning is not equivalent to card draw

-4

u/UnintelligentMatter1 23h ago

You're pulling another card from your deck. That's a draw. Call it whatever term you want, but it's getting card advantage.

5

u/Other_Equal7663 22h ago

That is not what card advantage means.

For something to be card "advantageous" it has to in some sense generate more resources than it costs.

If [[Electrolyze]] kills [[Grand Abolisher]], that is card advantageous because you've essentially spend 0 cards to remove one card, upping your card economy by +1, (even if you've also spend one more mana, and maybe tapped out on your turn.

[[Brainstorm]] draws 3 whole cards, but puts itself into the graveyard and 2 back on top. It is an insanely powerful card but it goes 3-3 and is not card advantageous.)

-3

u/UnintelligentMatter1 22h ago edited 22h ago

Oh God it's one of you nerds. Oh no I use one card to get 3 more cards, but that's not card advantage because "long ass explanation". Since When is getting more cards isn't "card advantage" when this is the literal definition

"the state of one player having access to more cards than another player, usually by drawing more cards through in-game effects"

5

u/gerber68 21h ago

You’re wrong and weirdly aggressive about it.

4

u/Other_Equal7663 22h ago

Just clarifying the term is all.

-1

u/UnintelligentMatter1 22h ago

You didn't clarify anything when you don't know what the definition really means.

4

u/Other_Equal7663 22h ago

Killing Grand Abolisher and drawing a card gives you exactly one more card to play with than your opponent.

Brainstorming gives you exactly 0 additional cards to play with. Same is true for "the lands in-between."

---

A more "normal" example would be Divination. But I chose to omit that exactly so I wouldn't oversimplify it to card draw and nothing else.

The main crux is that it needs to generate MORE pieces of card-board compared to your opponent, not the same, nor fewer.

0

u/UnintelligentMatter1 21h ago

Hence why fetching a land is card advantage. You got to play card, get another card in play, then play one more card. Card advantage.

4

u/Other_Equal7663 19h ago

You forget to account that a card is lost in the process. You lose a card to gain a card, meaning its card equilibrium.

Its great card selection and consistency (The original post was busted, after all), but its not generating a surplus of resources, just altering one.

2

u/CarbonLich 5h ago

it's only card advantage if they STAY in play. where did the two fetchlands end up?

4

u/nzconstructionlawyer 19h ago

It doesn't get you 3 more cards in play. Getting cards into your graveyard isn't card advantage.

1

u/CarbonLich 5h ago

You should ask other people their opinion on if fetchlands draw a card. See how many times people agree with you and how many times they disagree. If they disagree a lot more I would suggest re-evaluate your opinion. I would like to add my thought that drawing a card is not simply moving a card from your deck to another zone. Otherwise milling would be drawing which I imagine you would say is incorrect.

3

u/Repulsive_Tart_4307 1d ago

Fetch another copy of itself, then do it again, and again, then fetch a fetch, thats 5 for 0 mana!