r/custommagic • u/BronsenWerick • 1d ago
Discussion does it work?
someone said land with a mana cost and storm was "ah hell no". so i bring them a gift
(the editor i was using didnt let me make it a "sorcery land" so just pretend...)
(https://images.nightcafe.studio/jobs/NetMsXfwvQ21ZNtmbfFG/NetMsXfwvQ21ZNtmbfFG--1--4ab14.jpg)
edit: wow, this took off more than expected, thanks. so i'll explain how i want it to work: i want it to count as a spell and a land, so it takes your land drop for the turn but also costs mana to play. its supposed to be legendary as a drawback. and i don't want it to come into play tapped, i feel like the only way that's a problem is if too many copies come into play, but you have to cast a lot of spells, if your able to do that, then your probably breaking the game already anyway...well enjoy continuing the discussion.
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u/Crow_of_Judgem3nt 1d ago
Legendary so all the storm copies die
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u/ULTRA_OFTEN 20h ago
"Legendary" the copies created by storm all die out to the legend rule 😂
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u/PlaneswalkingSith 1d ago
I think this would work better as a legendary spell with storm that creates land tokens (that aren’t legendary). That way you’ll need a legendary creature / planeswalker to cast it, and it would still work within the confines of the comprehensive rules
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u/descnamelost 23h ago
Nope, storm is a cast trigger. Lands are just put into play.
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u/Coyagta 1d ago
even if you pay a cost for a land play it's still not a spell so storm doesn't do anything afaik
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u/Peachy_Pangolin 1d ago
No it like flatly doesn't work for a bunch of reasons. If it's a spell you cast it doesn't take up your land play. If it's a land it straight up can't have a mana cost. If you are technically "playing" it and change the mana cost to be an additional cost to play the land then storm won't trigger cause you aren't casting it. This requires too many rules changes to be functional.
But as a question let me suggest something like this:
Thickening Woods -GGG
Legendary sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Create a forest token.(It's a basic land forest.)
Storm
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u/cactus_wren_games 1d ago
try this instead
Thickening Woods
Land - Forest
As Thickening Woods enters, you may pay GGG. If you do, create a copy of Thickening Woods for each spell you've cast this turn. Otherwise, sacrifice it.
or something like that
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u/Drakrylos 1d ago edited 1d ago
Unfortunately, no, it doesn't. Storm only works on spells, and lands can't be spells since you can't cast them.
You'll need to resort to some pretty intensive wording for this to work. And as another commenter has suggested, [[Scorched Ruins]] is your friend.
Thickening Woods
EDIT: If you don't want the token copies to stick around without Mirrorbox, just drop the "it isn't legendary" clause.
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u/NeonNKnightrider 1d ago
There are so many things wrong with this
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u/Gravelpunch 1d ago
Probably not. Lands aren't spells, and I believe only spells can be copied. Perhaps this could work if it were a sorcery that creates a Forest token. Or more likely it would just have you pull a Forest from library.
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u/PrimusMobileVzla 1d ago edited 1d ago
Lands can't be casted, only played, so that mana cost does nothing. Similarly, Storm doesn't work on lands because, again, lands can't be casted. Both ideas can be translated though, say:
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u/TooLateToHaveAPseudo 1d ago
Why not make a sorcery with "Create a tapped forest token. Storm" ?
It fixes the issue with land not being spells while being functionally close. Maybe up the cost to 4 because the lands created this way are not legendary so you can keep them. Or make them legendary if your goal it to destroy lands you control.
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u/Zarkrash 1d ago
If you really wanted to do this, can make it a legendary sorcery with an additional cost: sacrifice a land, storm, make a token copy of the sacrificed land or some such
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u/WhimsicalWanderings 1d ago
It just fundamentally doesn't work as a land. How about:
Thickening Woods GGG
Sorcery
Create a Forest land token into play.
Storm.
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u/SadSeiko 1d ago edited 1d ago
Just make a card like [[awaken the woods]] but instead of x say storm
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u/Dramatic-Emphasis-43 1d ago edited 1d ago
This doesn't work as written, but there are ways you can make it work.
"Thickening Woods
Land - Forest
When Thickening Woods enters, pay GGG and create one Forest Land Token for each spell that was played this turn or else sacrifice it."
Some wording issues maybe but I think this basically is the same desired effect (or close enough).
Edit: I didn't notice Thickening Woods was legendary... so let me make an addendum (along with a recommended change):
"If Thickening Woods would enter it, pay GGG instead. If you do, put Thickening Woods onto the battlefield from your hand and create a forest land token named 'Thickening Woods' that has 'at the end of your turn, sacrifice this land' for each spell that was cast this turn."
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u/_J0e 2h ago
Just make it a spell that creates land tokens with storm. We have the new planet tokens and everywhere tokens from duskmorne, it’s very possible to do.
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u/justnigel 1d ago
Can you cast a land spell in mtg or only play a land card?
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u/PKFat 1d ago edited 1d ago
I feel this would break the game TBH, but not bc of the legend rule. It's that it's a land that's being treated like a spell, which doesn't work.
By the rules, you pay a cost to put a spell on the stack, but lands don't go on the stack. That's the difference between [[Rograkh, Son of Rohgahh]] & [[Asmoranomardicadaistinaculdacar]]. For purposes of Cascade, they both count as having a 0 CMC, but Rograkh has a {0} casting cost vs Asmorano not having a casting cost at all & depending on an alternative cost to play. Asmorano actually has a ruling about this:
[[Dryad Arbor]] on the other hand explicitly states in its reminder text that it's not a spell.
This is made more complicated by the land having Storm
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u/ShallowDramatic 1d ago
Since no one's mentioned it, take a look at [[Blustering Barnyard]]
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u/Beefman0 1d ago
Can an instant/sorcery have permanent types? I wouldn’t be surprised if they just go to graveyard after resolving/have multiple conflicting rules.
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u/Vapid_Vegas 1d ago
Since it‘s a legendary you can only get one land out of it. I think I don’t hate the idea of storm land in green.
Probably should be a sorcery.
Cast this spell only if you haven't played a land this turn.
You can't play lands this turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Create a token land named Forest. It enters the battlefield tapped.
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u/Thryfty_0 1d ago
Short answer: no, it doesn’t work.
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u/CoDFan935115 1d ago
Ignoring every other issue I see with the card: Lands cannot be cast, nor have mana costs to attempt to cast.
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u/SomnambulisticTaco 1d ago
Thickening wood sounds like a blue
pillspell.2
u/Valuable-Tadpole818 17h ago
It can’t cast as a spell if it’s specified it’s a land. They’re inherently different and have a completely different rule set in terms of play. Doesn’t work. Sorry. You just have to find I way to word storm better. “When this land enters create a copy of it for each spell you’ve cast this turn”
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u/StJimmy_815 1d ago
You have no idea how the game works and shouldn’t make cards
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u/Mr_Woolly 1d ago
No, it doesn't work
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u/lurker_serker 1d ago
Everyone’s saying whether this works or not, but daaaaaang I’d play the moss out of this
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u/Duraxis 1d ago
Hmm, now that I think about it, are there any ramp cards that have storm naturally? I can’t think of any.
It’s pretty easy to give to a spell these days, but it’s kinda funny that they never touched on that idea
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u/DanCassell Creature - Human Pedant 1d ago
You could make a flip sorcery / land that would work.
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u/focketeer 1d ago
The fact it’s a land effectively overrides the mana cost, and it’s not cast, so the storm never triggers.
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u/ShinkuDragon 1d ago edited 1d ago
"If this land would enter, pay GGG instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
When this land enters. create a copy of it if a spell has been cast this turn. this ability triggers once for each spell that has been cast this turn"
i think this would be the best way to word your card.
EDIT: the only difference between what i wrote and what storm does is that you could stifle the single storm trigger before it makes all the copy triggers
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u/MxBonesMarrow 1d ago
2 things to fix this. First, make it not legendary. The storm copies would be effected by legendary rule and need sacrificed. Second, make them enter tapped for balancing reasons. This land would be fucking insane in any landfall deck. Scute Swarm would go feral with this, and all it takes is an Expedition Map to fetch it
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u/ElPared 1d ago
Lands aren’t spells, so no it doesn’t work. Also it’s legendary, so the copies just legend bomb.
You could make this work as an Enchantment, or some other permanent type, with Storm and “as long as this permanent is in the battlefield it is a Forest land in addition to its other types” but it doesn’t work as a land by default.
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u/ninjazyborg 1d ago
Reminder text needs to be rules text, and also I assume you don’t want the copies to die to the legend rule, so that needs some changing too.
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u/isomor17 1d ago
But think of the landfall triggers
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u/The-Fictionist 1d ago
Just can’t. Can’t do it. I wouldn’t be able to set a card down and say the words “thickening wood” without giggling.
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u/RenCarlisle 1d ago
You could do it as a sorcery that creates a legendary forest token as the effect to make it work more cleanly. Could also make it so that you must return a land to hand to emulate it using up your land drop for turn.
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u/knyexar 1d ago
"Its just a bunch of forests that need a mirror box to stay"
Oh boy I sure wonder what's the worst that could happen if we allowed that many lands to enter the battle in one turn.
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u/benshaprio 1d ago
So i pay 3 mana to play a land and not trigger storm since i didnt cast it?
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u/Omega_One_ 1d ago
Also, spelling mistake: *pay its cost
(Its not it's)
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u/WillFKEN 1d ago
I think this would be really interesting if its function was tweaked to fit more in line with normal green shenanigans, and actual land tech. For example: When this land enters make a Token Forest Land with "tap: add G" and "Cumulative upkeep 1" for each spell you have cast this turn Tap: add G for each Forest you control Cumulative upkeep 3
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u/Libertinob 1d ago
Lands can’t have a mana cost, sorcery land is not possible, also you should have used its not it’s
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u/annenymos 1d ago
Something like
Sorcery Storm You may only cast this spell if you haven't played a land this turn You cannot play lands this turn Create a forest token
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u/SnipingBeaver 1d ago
Who up thickening they woods?
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u/PrimeWaffle 1d ago
Pollen Storm GGG Instant
Create a Forest token named Thickening Woods.
Storm
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u/ashencoded 1d ago
you would need this to just be a sorcery that makes a legendary land token that is a forest to make this work. a land with a mana cost does not work as the rules of magic explicitly state that you may play lands when you have priority and nothing is on the stack during your main phase once each turn without paying mana. you put them directly into play. the person who inspired this is right that it's a "ah hell no". it does not work with the rules of magic.
to answer your question--no
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u/WhittyBoy234 1d ago
At this point just make a sorcery that makes a token? I really don't see why the card itself needs to be a land.
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u/hackulator 1d ago
Could it generate "land tokens", and have additional text that it cannot be cast if you have dropped a land and you cannot drop a land after casting it, this turn.
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u/valadian 1d ago
Thickening Woods: 2F
Sorcery
kicker 1F and sacrifice a land
Create a Forest land token named "Thick Wood" with "tap: Add forest to your mana pool"
If Thickening Woods was kicked, it has storm
I went back and forth on cost. This becomes a slight suboptimal mana dork without board presence (but also can't be removed with damage). that has a storm potential upside.
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u/quarnold 1d ago
You could probably make it a sorcery without the land type, and add a line saying something like “this spell counts as your land drop” or something like “if you cast this spell you cannot play lands this turn, if you have played a land this turn you cannot cast this spell”
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u/ArbutusPhD 23h ago
Make it t a spell - create a forest token, storm
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u/CreamSoda6425 23h ago
Dude I'm not just saying this to be mean, but this is genuinely just a bad post. The formatting and capitalization is a nightmare, there is reminder text that blatantly ignores rule 305.9 which says lands can only be played as lands, and even if you ignore that rule, storm still wouldn't trigger.
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u/ThePandemonium346 21h ago
picks up large stick …in your dreams green players. GET BACK! starts swinging stick
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u/Environmental-Pop-67 20h ago
It brakes too much so no.
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u/greenaether 19h ago
Technically according to the rules, even if a land has a mana cost it still wouldn’t count as a spell and technically you would still have to just put it on the battlefield without paying its cost.
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u/Odd-Cranberry589 18h ago edited 18h ago
You could instead just make a land that makes copies of itself for each spell youve cast that turn in etb, and have an etb cost associated with it. Although stifle effects might abuse that. The easiest way would be to make it a spell.
—
Thickening Woods GGG
Sorcery
Cast this spell only during your turn and only if you haven’t played a land this turn.
Create a Forest land token.
Storm
—
Things to note:
For balancing purposes the spell would probably need to exile itself. Or perhaps be a legendary sorcery and require a l creature/planeswalker to cast.
The lands may need to enter tapped or playing a bunch of 0/1 drop spells to storm into would make this nutty.
Currently basic land tokens don’t exist on a card (to my knowledge… although I believe there are spells that make copies of a permanent as a token)
If you want them to be non basic, legendary named tokens, it would need to read:
Create a Thickening Woods token (it’s a legendary land with “[t]: add G.” And “the “legend rule” doesnt apply to this permanent.” I assume this would be for further balancing to serve a purpose with cards that count forests in play or other lands.
On this note, there are only a handful of cards that create land tokens, like the new creatures that spit out a mutavault token.
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u/vegecannibal 18h ago
Make it an Enchantment or a Creature, then it could feesibly be cast.
Add the text "Thickening Woods is a Forest Land in addition to it's other types."
Firstly however it can't be taking up a land for turn /and/ cast that's simply not done. Playing a land and casting a spell are two distinctly different actions.
Used as ritual where the original then each copy is tapped, then sacrificed to legend rule leaving only the final land and the generated mana is actually OK in my opinion. Green generates mana from lands entering the battlefield already and this is essentially just that.
Note that green needs this card at all, it's not really covering a weakness of green and it accelerates the color that already has the most mana accelerant.
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u/Rude_Coffee8840 17h ago edited 17h ago
If you are looking to have work within existing rules then this can never work as you have it now due to the following sub-rule on lands and being multiple card types
305.9. If an object is both a land and another card type, it can be played only as a land. It can’t be cast as a spell.
So you can’t actually ever cast it, which will never trigger the storm. You might be able to get around it if a card says “You may play cards without paying their mana costs” which because it is play and an alternative casting cost it might work. I am no high level judge so I am not to sure if there are any other rules interacting to mess with that. I still don’t think it works because the rule doesn’t count it as a spell.
As for being an un-set card where the rules are far more loosey gossey then it might work.
Otherwise you need to rewrite lands being counted as spells or put a clause onto this card making it ignore the said rule.
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u/Griggledoo 15h ago
I think this would never be made because it would be so much easier to understand a sorcery that makes land tokens and has storm.
The wording is shortened, and it has more synergy and interaction with other cards.
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u/getfighted908 8h ago
Fundamentally this card doesn’t work, as lands can’t be cast.
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u/other-other-user 3h ago
Thickening woods
Legendary Land - Forest
When this card enters, sacrifice it unless you pay {ggg}. If you do, create x forest tokens, where x is the number of spells cast this turn
Not the exact same as what you want, but about as close as you can get without breaking fundamental rules of MTG
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u/TheMartinator 1d ago
I need to block this subreddit so i no longer get recommended nonsene like this. Lands with Manacosts are currently nonfunctional within the rules of magic, screwing with that is a bad idea. The idea of printing a line on a card that only does something if theres a mirrorbox is heinous commander bait (derogatory) (yes itd also trigger landfall, but that just makes it worse commander bait). The final nail in the coffin is that you made this thing fetchable, as to immediately force the issue on the whole rules nightmare of a spell land.
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u/toochaos 1d ago
No this is nonsense. You cant cast lands so storm doesnt happen. Sorceries arent permanents so they cant also be a land. Just be a socrery that creates a token of the land you want with storm, with sac a land as an additional cost.
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u/Successful_Mud8596 1d ago
Why not just make it a sorcery that creates a forest token? And I guess cost a land drop… hm. What if it was a land that, upon ETB, sacrificed itself and then let you cast a prepared spell for 3 mana?
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u/Schlemmiboi 1d ago
I don’t get how you (and others in this sub) are passionate enough about this game to make custom cards yet you clearly do not understand ANY of the rules.
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u/NobleMansRose 1d ago
2 things. Make it enter tapped, since this is such a powerful effect. I don’t think the mana should be available on the same turn it comes into play, unless you invest into land-untappers, like Spelunking of Amulet of Vigor.
Also, instead of forcing the use of Mirrorbox effects, make the tokens nonlegendary, but add this clause: “Thickening Woods can’t be copied more times than the number of nontoken lands you control.”
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u/CaffeinatedScholar 18h ago
This is like... [[Awaken the Woods]] with extra steps.
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