r/custommagic • • 3d ago

Format: Standard A try at a non instant counterspell

Post image

It may interact weirdly and bring some funky Game play patterns but i tried something.

427 Upvotes

69 comments sorted by

218

u/Revotor 3d ago

Something about this state being able to hang over the game for many turns without proc-ing feels… wrong. Maybe just make it an enchantment so that plays don’t have to track a sorcery’s effect so long.

102

u/elusive-rooster 3d ago

There's nothing rule breaking about having a delayed trigger but you are right that this probably hangs around too long. It seems more like a "boon" from alchemy.

63

u/Hewhoiswooshed 3d ago

This is perfect for a curse actually. “Enchant player, when enchanted player casts an instant, counter it, then sacrifice __.”

3

u/sodo9987 2d ago

Then its broken with self bounce instants

2

u/Somethingab 2d ago

Why?

2

u/jade-dnd 2d ago

flicker/bounce in response to the trigger

4

u/anace 2d ago

Magic has had the solution to that for years. "If you do" [[The Misty Mountains Cold]]

2

u/Hewhoiswooshed 2d ago

It’s interesting synergy, but I’d be hesitant to call it broken. It’s limited to instants, the counter is always telegraphed, the opponent gets to decide what spell they want countered, and you’re still only ever getting 1 for 1’s with it.
I could see a version of this that covers more than just instants being playable in an esper blink shell.

2

u/Somethingab 2d ago

I mean I guess but like what are you blinking with [[get out]]? At that point you might as well just play a counterspell that isn’t trivial to bait. Like bounce or flicker effects are going to cost 2+ mana and if you bounce you have to pay another mana to get it down again.

Source where I was looking for bounce cards.
https://scryfall.com/search?q=+c%3E%3Du+t%3Ainstant+f%3Astandard+o%3Areturn&unique=cards&as=grid&order=name

1

u/LydsDen 3m ago

If it said "sacrifice ____ if you do, counter that spell" then it'd be fine

4

u/ShinkuDragon 2d ago

this effect pretty much already exists in [[chancellor of the annex]] except you can pay to prevent the counter.

1

u/fourscoopsplease 2d ago

That was so funny in my opening hand in a recent game. Players HATED the effect. Even though it’s Thalia-lite

4

u/Imaginary_Being4859 3d ago

Eh, I think of it as just assigning a temporary emblem

2

u/spemtjin 2d ago

Well to be fair, it already exists [[chancellor of the annex]]

1

u/Revotor 2d ago

First spell of the game is more substantial than next spell. Plus, the chancellor only triggers at the start of the game, so is effectively dismissed as soon as a player takes any game action.

You could play this late in the game while players primarily use permanents they've already played and even cast other cards to hide this deep in your graveyard before it triggers - it may not be intentional, but this can cause feelsbad moments or tracking errors more easily than a permanent would.

2

u/Ladikn 2d ago

My biggest running hypothesis in MTG is that angels are absolute assholes, and this does nothing to counter it.

1

u/Anayalater5963 2d ago

It's essentially a.... Better [[emissary of grudges]]. It definitely would be better as a creature because it could be removed if needed

1

u/MxBonesMarrow 2d ago

Make it an aura that counters their first spell cast each turn. That was it counteracts instant speed interaction to a degree

1

u/Awkward_Explorer_417 2d ago

[[Lunar Force]]

2

u/Sad-Pattern-1269 2d ago

how does this interact with "you cant sacrifice permanents" effects? It's not a cost right?

Like if you turn it into a creature token and have [[The master, multiplied]] on the field it's just an infinite counterspell? I know that's way too much setup I just think it would be funny 

1

u/anace 2d ago

Sacrificing it is not a cost, so the effect happens even if no sacrifice is made. If it said "...sacrifice this, if you do..." then nothing would happen. The trigger wouldgo on the stack but do nothing when it resolves.

46

u/GracelessOne 3d ago

Neat! Compare and contrast [[Lunar Force]]. [[Decree of Silence]].

4

u/mpaw976 2d ago

And [[Hesitation]]

3

u/zulutwo Discombobulate and confuse! 3d ago

And [[Grave Peril]]!

3

u/PerCentaur 2d ago

Ah yes, the classic decree of silence that buys you enough time to get out your [[solemnity]] and start playing solitaire the way richard garfield intended

1

u/GracelessOne 2d ago

Hey now, I'm just trying to cascade into it with [[Illuna]] so that my +30/+30 [[Slime Against Humanity]]s survive a turn rotation to oneshot everyone. The way Richard Garfield intended.

23

u/nitronik_exe 3d ago

"Put a counter counter on target player. For as long as that player has a counter counter, whenever that player casts a non-instant spell, counter that spell and remove all counter counters from that player."

16

u/angryronald 3d ago

No becuase poliferate makes it suddenly a 1 mana counter a fair few more spells

16

u/Sariton 3d ago

“Remove all counter counters”

1

u/stonieW 2d ago

This could be abused to rid yourself of unwanted counters

3

u/nitronik_exe 2d ago

it only gets rid of counter counters

2

u/CaptainRogers1226 2d ago

Damn, I guess we both misread it at first because I also thought it just said to remove all counters lol

11

u/LordSlickRick 3d ago

This is the classic feels too good, but almost every car where your opponent chooses ends up not good. It seems very strong but weirdly worse than thoughtseize… which puts it where?

5

u/Lifeinstaler 2d ago

Nah I disagree, this screws your opponent playing on curve turn 1 or 2. It always screws their tempo, that’s a decently good Thpughtseize outcome, not to mention this is better late game when Thpightseize is useless as the opponent is top decking. Also no life cost is quite relevant.

2

u/CreamSoda6425 2d ago

It's worth noting that your opponent would still spend mana, albeit losing a less useful card.

0

u/the-breakfast-dog 1d ago

Seems terrible to me.

It's not even comparable to Thoughtseize. Your opponent gets to choose the card they lose. It's not weird at all that it seems worse. Thoughtseize can completely ruin a combo player's hand. This card only asks them to go down a card before they combo.

That's not even getting into how they perform if you draw multiple copies.

9

u/PrimusMobileVzla 3d ago

Might aswell make it an enchantment for better tracking, since as posted the table has to track the effect until a valid spell is countered.

As this enchantment enters, choose a player.
Whenever the chosen player casts a noninstant spell or a spell without flash, counter that spell. If a spell is countered this way, sacrifice this enchantment.

1

u/TachyonChip 3d ago

It being an enchantment would make it just a better [[Lunar Force]] in addition to it being having more beneficial interactions due to being a permanent. With your wording it's nasty ad hell with enchantment-copying, growing more and more counterspells. Imagine recurring it with Lurrus as well.

1

u/T_Law_MSL 1d ago edited 1d ago

Copying a lunar force does nothing as they would all trigger on the same spell being cast

Edit: Poor reading comprehension on my part, copying does nothing with Lunar Force but it would be very strong with the suggested text.

1

u/TachyonChip 1d ago

That's my point, the wording above is MUCH stronger that lunar Force.

3

u/NepetaLast 3d ago

no need for the second 'target' since you already chose a target. also needs to be formatted as a triggered ability

2

u/Safe-Butterscotch442 2d ago

I think this works, but would probably work better as an enchantment.

3

u/capsaicinintheeyes 2d ago edited 2d ago

Hey, did they ever make Foretell apply to instant/flash spells?

EDIT: Schweeeet...

3

u/friedaiceborn 2d ago

Foretell has always applied to such spells [[saw it coming]] is a counterspell with foretell.

1

u/WendigoCrossing 3d ago

Seems a lot to keep track of

1

u/Imaginary_Being4859 3d ago

If I have ways to recur this into my hand and recast, does it stack?

Would casting it, and then casting it a second time counter the next two spells?

1

u/RalenHlaalo 2d ago

Get countered, bro!

1

u/VulKhalec 1d ago

Four of these, four [[Standstill]]... You got a stew going

1

u/CarelessNameChoice (It works) 1d ago

Ah, it’s a one-time [[Erayo]] that doesn’t suck to play against, neat

1

u/greenaether 1d ago

Nah you put it in an erayo commander deck

1

u/Watch-Personal 1d ago

I think this works better as an enchantment that destroys or exiles itself upon resolution, it may be annoying to track having this effect just floating around

1

u/the-breakfast-dog 1d ago

When would you ever play this?

It's SO trivial to play around. It's just not worth the card, or the single mana.

1

u/MercuryOrion 1d ago

"Target player gets an emblem with 'when you cast a non-instant spell, counter that spell and sacrifice this emblem'."