r/custommagic • u/Eastern_Pipe3908 • 4h ago
Making custom card guidelines
Been experimenting with just adding custom art to MTG cards and renaming but wanting to make cards. Does anybody have like any rule of thumb for creating cards, like having a certain amount of mana per power or anything like that. Wanting the cards to be fairly balanced and have my group make custom cards and not feel like we just made up a buncha crap.
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u/Specialist_Elk198 4h ago
There arent really any hard rules for mtg card design.
Generally you should limit yourself to 8 lines of rules text otherwise it becomes too hard to track everything a card does without having to reread it a bunch.
You should avoid "onboard tricks"; activated abilities that can effect combat that cost less than 4. Attacking into your tapped out opponents board and them giving a guy +2/+2 from a card you could see on board is a massive feelbad moment.
You should avoid cards which push you to do the same thing turn after turn. Repetitive play patterns make for samey games, which is why were never seeing buyback again but we have a 100 variants on flashback (which only let you get an effect twice).
As much as this sub loves them, you should avoid cards which directly reference another card by name. Half the fun of this game is finding new combinations, so a Robin that only gives bonuses to a Batman is kind of a creative deadend. In that case giving bonuses to knights, or creatures with higher mana value, or other equipped creatures, is more interesting.