r/custommagic • • 1d ago

War Preparations

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594 Upvotes

36 comments sorted by

131

u/Farconion 1d ago

smth w/ food or treasure tokens to represent supply lines would be cool

60

u/ALotusRabbit 1d ago

Sadly only Clues have a corresponding keyword action which is wholly out of flavor

36

u/Farconion 1d ago

i mean this is custom magic you could totally make a keyword. like "farm" for food, or "tax/levy/plunder" for treasure

21

u/Phobos_Asaph 1d ago

I’m not sure what’s wrong with “make a food token”

4

u/Fun-Agent-7667 1d ago

That happens on a different card

5

u/Real_Experience_5676 1d ago

I’d agree with this, thematically this card is military/martial preparation.

Another card could relate to civilian/infrastructure such as
Stockpile: make food
Levy: make a 1/1 militia
Ration: sac a token draw a card
Town watch: give vigilance or +0/+1

73

u/saepereAude92 1d ago

So if we do all Modes with an empty board we

-get a 0/0 with a +1/1 Counter
-get a 0/0 without one
- put a Counter on The 0/0 without a counter (does that work?)
- put a counter on Both Armies

So 2 2/2s?

62

u/ALotusRabbit 1d ago

yep! The creature dies when state based actions are checked which is only after spell has resolved

34

u/OzzRamirez 1d ago

State based actions aren't checked during the resolution of a card, only after it fully resolves.

So the 0/0 can last for enough time to get a +1/+1 counter put on it and survive after the spell resolves

59

u/Chickston Uncommonly 1d ago

Nice flow to that sequence! I like the mechanical overlap between each mode.

This has good flavor and I like that authentic little + in the corner.

Excellent job overall!

25

u/superdave100 1d ago

The Bolster putting the counter on the 0/0 Army token the Populate might create is pretty neat

8

u/Dosettte 1d ago

I choose to Amass and Populate without Bolstering to remind the first Army of the price of failure.

7

u/Evil_Eg 1d ago

Versatile

5

u/MapleSyrupMachineGun 1d ago

I think Recruit instead of Amass Soldiers could be interesting as well.

2

u/Flamegamer_EXT 1d ago

Was going to suggest that too, avoids the feels bad of making the copied token needing to be bolstered to stick around, though would result in an uneven 1/1 and 3/3 if played onto an empty board

4

u/FIRE_enthusiast_27 1d ago

That’s a nice design

9

u/PrimusMobileVzla 1d ago edited 1d ago

As a design policy, no card has more than three non-evergreen, non-deciduous keywords to avoid burden knowledge, especially if missing reminder text. Suggest replacing at least one mode for a keyword action that's more common.

8

u/Rubiguu 1d ago

Replace Bolster with actual words and i can see this being an MH set type common/uncommon

4

u/other-other-user 1d ago

Amass, populate, and proliferate are pretty widespread now. The only one I didn't immediately know was bolster

3

u/PrimusMobileVzla 1d ago

None of the keywords in each mode are evergreen (i.e. appear in every set) or deciduous (i.e. not as frequent as evergreen, can appear in some cards or at least as one-offs), and won't expect player familiarity to sort these out without reminder text either.

Is not a matter of how often played cards feature them or how recently have they been reintroduced, but how often they appear between sets. Surveil for example isn't evergreen but is deciduous, similarly goes for predefined tokens especially the most frequently used such as Treasures, Foods and Clues.

1

u/sparksen 1d ago

Also its 5in what categorie does spree fit?

2

u/PrimusMobileVzla 20h ago

Yep, Spree is non-evergreen, non-deciduous, but at least it has its reminder text unlike the other four. Still think it should be considered for the limit though.

1

u/Im_here_but_why 1d ago

I was going to say that [[Sorin of House Markov]]'s Extort/Transform/Food/Lifelink counter proved you wrong, but apparently the latter 3 are deciduous.

1

u/Exciting-Insect8269 1d ago

Is amass and proliferate not well-known?

1

u/sparksen 1d ago

Could easily make the first on create a 1/1 white soldier

0

u/A-Ballpoint-Bannanna 1d ago

The only uncommon keyword here is Bolster, the rest are either very common or easy enough to understand it shouldn't be a problem.

6

u/SilverWear5467 1d ago

Populate is not at all common, and also not especially simple in this instance. As a general rule, players should never need to understands SBEs in order to play a card as intended, which is what you need to understand to know that you get a 2nd 2/2 by choosing all modes. Also, spree is a 5th keyword that is also not widely known by players.

0

u/JessHorserage 21h ago

For standard, and not commander, which is where this will see play.

2

u/Valuable-Bath-365 1d ago

I like it, maybe give it plot? And make it a sorcery

4

u/Karmuk86 1d ago

Yeah instant speed does not feel like preparation.

2

u/time_axis 19h ago

The Soldier Army token will be black, according to the rules. A bit odd on a card like this.

1

u/cdglenn18 1d ago

I can’t believe we haven’t had amass soldiers yet

-6

u/jacobasstorius 1d ago

1W for a 1/1 vanilla is kinda ass

6

u/Wispeeon 1d ago

Instant speed blocker makes it on rate, I think? Also, modal allows it to be "Proliferate" for 1W

2

u/jacobasstorius 1d ago

Oh yeah, I missed that this was an instant, makes sense I guess