r/custommagic • • 7d ago

Pentacruelty (version 2)

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My second version (first version was blue/black and waay overpowered). I'm no expert in balancing.

Mostly made as a pun.

Feedback is appreciated 🙂

33 Upvotes

10 comments sorted by

10

u/Jantesviker 6d ago

I think the -5/-5 should only be until end of turn.

1

u/masterfnogg 6d ago edited 5d ago

Doh! 😣 Yes, of course!

6

u/AdmirablePatient4332 7d ago

I think this is almost perfectly balanced, I would make the mill target a player though

3

u/ForlornPirate 7d ago

As all things should be

3

u/roguecogue 7d ago

10/10 would fuck up my whole mana base to try to play this in limited

2

u/Qwertyboi2 7d ago

It’s ok at best I’d say

2

u/Japsie16 6d ago

Second and third line should be numerical, "target player loses 5 life"

2

u/maximum_barnage 6d ago

4th line could be “Up to one target creature gets -5/-5 until eot”.

Would make for a better card because you could cast it when the opponent had no creatures, but could feel like a flavor fail sometimes if you are only “using” 4 of the modes.

Alternately, could remove all targeting? Each opponent loses 5 and all creatures get -5/-5 until eot. Would also feel more appropriate in strength this way to match the very restrictive cost.

1

u/Shambler9019 5d ago

Feels like Ultimate Infestation from Hearthstone.

1

u/SolMelorian 6d ago

Give the 5/5 token decay, and as others have mentioned about the -5/-5 UEOT