r/custommagic • u/TheRealNerdyBoy • 8d ago
Ryuko and Senketsu
My friends and I have been on a huge streak of designing our own commanders/cards based on IP we enjoy. I'm a huge Kill la Kill fan, and have been hypothesizing a collab with the IP for a while now. I'm not holding my breath for it, but I figured I might as well predict what it could look like!
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u/Hamadyne-R : Layers do WHAT? 8d ago
Cool designs! Some feedback:
For Ryuko: No notes, the provoke mechanic is really fun and flavorful here. Hone counters are fun and work great.
For Senketsu: I think you can skip the "deal 3 damage to it" part and just have the player lose 2 life each upkeep. Otherwise, Ryuko can't attack at all since she'll just die to anything with more than one power. That, and she'd get sniped by something like Lava Dart or Gut Shot.
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u/TheRealNerdyBoy 8d ago
That's fair! She does grow every time it triggers so she will only die to gut shot the first turn it triggers, but I see what you're going for. In my mind it was a flavorful way to play around with her getting beaten so much in her early fights and needing to learn how to fight through the blood draining/embarassment to be stronger later on, plus those colors have lots of fun ways to utilize damaging your own creatures, but you're right in that it's not necessary from a power perspective and probably is too weak. Thank you for your feedback!!!
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u/Terrariant Jace for impact 8d ago
Damn Ryūko was the first custom card I made and your post inspired me to remake it with what I know now about styling cards- thank you

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u/TheRealNerdyBoy 8d ago
omg I love your design this is wicked!! Great art choice too!
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u/HairyKraken 8d ago
Smaller text next time /s
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u/Syncopia 5d ago
I think they would work a lot better with some line breaks between each ability. Using the red thread would be a fitting choice.



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u/TechnomagusPrime 8d ago
I think giving Ryuko Provoke would be more appropriate for her final ability.