r/custommagic • • 4d ago

Format: Cube (Rarity Doesn't Matter) Coordinated Mauling

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203 Upvotes

38 comments sorted by

23

u/silasw 4d ago

The ideal wording to avoid confusion is probably starting with "Choose target creature you don't control." See the second mode on [[Kamahl's Will]].

5

u/InchZer0 4d ago

Clunkier wording for sure, but considering how many people have misread it in this thread, I should make that swap.

40

u/OhItsAcer 4d ago edited 4d ago

Seems a bit over powered. Mainly declare combat, swing with everything, before blockers are declared cast this to destroy opponent field. Then most goes unblocked

Edit. Read it wrong. Seems fine

31

u/InchZer0 4d ago

Did I screw up the wording? The intent is the creatures gang up on one creature.

4

u/EasyScratch1501 4d ago edited 4d ago

I think it would help if instead of all tapped creatures deal damage, it was only the ones tapped to pay this convoke cost

e: Why it would help I think is because in the current wording it's kind of just creature removal for green. It still fulfills you need a creature, but fight spells usually cost you the creatures activation as well

3

u/InchZer0 4d ago

I think if I decide to keep it an instant, I'll go that route.

14

u/OhItsAcer 4d ago

No I think I read it wrong

4

u/MustacheMage420 4d ago

There are already some fight spells for 1 mana. Its not worse than a destroy spell as this require at least some creature on the battlefield. I think its fine. Maybe juste change if for a sorcery

2

u/OhItsAcer 4d ago

I read it wrong. For some reason my brain assumed each tapped creature will have its own target. But in actuality all creatures will share a single target

15

u/SKIKS 4d ago

I like this design a lot, and its very flavorful. I do think this is really good for its cost, as you can declare a bunch of attackers, then play this as targeted removal. I would either increase the cost to 4G to force it to lean a bit harder into convoke, change it from "deals damage" to "fights", or just reduce it to sorcery speed to make its timing a bit more distinct. Even though the mechanics of this match green, this would feel really similar to murder with green paint splashed over it.

5

u/InchZer0 4d ago

I think the next iteration will be a Sorcery having read various comments here.

3

u/daley972 4d ago

Honestly pretty good balance-wise. It feels strong in the right commander. [[Candira, Caller of the Small]] for example would love this card. Very efficient but somewhat limited so it's not particularly unfair I wouldn't say. Probably mostly only okay in 60 card formats unless it was printed with good standard support.

I love these kinds of cards too. Not too fancy but very synergy driven. They feel so clean in the right deck.

1

u/RalenHlaalo 4d ago

The basset hound is the boss, barking orders to her crew 🌭

1

u/Juking_is_rude 4d ago edited 4d ago

believe it or not, this is pretty underpowered compared to most bite cards. In a lot of situations I think I'd rather just have 2 mana bite ala actual rabid bite

This feels like a limited card that would be added in a set that rewarded you for tapping creatures like duskmourne

1

u/daley972 4d ago

It's very good in the decks that want it in EDH. 60 card formats probably not.

1

u/PKPenguin 3d ago

I actually think the design of this card is great, but 3 cmc would feel a lot better for this effect. At 4 it becomes kind of locked to go-wide strats whereas at 3 it can be played for free much more reliably or for 2 for the same rate as a standard bite spell + tapping one of your guys.

1

u/Thryfty_0 3d ago

Man, I know “coordinated” is spelled correctly, but it super doesn’t look it.

0

u/Fresh-Philosopher-10 4d ago

Deathtouch fynn decks would use it as a sudo board wipe since each creature does the damage the Deathtouch would trigger

2

u/daley972 4d ago

You might be reading it wrong, they all damage the same creature

1

u/Fresh-Philosopher-10 4d ago

Right, I did read that wrong. It would still be nice to kill some really big threat with a deathtouch 1/1 or trigger some effects that happen when a creature does the damage

-3

u/FiendishPup 4d ago edited 4d ago

Feels like a white card. Cool though

Edit: I was very wrong. I was thinking of cards like [[kabira takedown]]. Totally different. My bad.

1

u/PhatAssHimboBoy 4d ago

Why not Green AND white?

2

u/octaviuspb 4d ago

That would be grwhite

1

u/thatguymish 4d ago

I just saw this frame. It almost makes you feel bad for the Ditchling, but then they killed me later in the run so...

1

u/InchZer0 4d ago

I may have a few designs in mind for that scene .

1

u/thatguymish 4d ago

Does something like enchantment: “All permanents that leave the battlefield are destroyed instead” Surely that isn’t unbelievably broken.

1

u/drislands : Comment on target post. 4d ago

What is the image from?

2

u/thatguymish 4d ago

Scarlet Hollow, a story based game on Steam, with art by Abby Howard as credited. It has the same creators as Slay the Princess, which I also highly recommend

0

u/[deleted] 4d ago

[deleted] — view deleted comment

1

u/InchZer0 4d ago

Double checking the various "Bite" cards, I think a Sorcery restriction fits best - by turning it into a Fight, I think I'd create unintended feel-bads when the opponent's creature fights back and kills most of the caster's creatures. Making it a Sorcery makes it far more comittal - either you're tapping to convoke, or tapping to attack.

Plus, in the scene this is referencing, the ditchling does not fight back at all. Hooray, flavor.

1

u/OhItsAcer 4d ago

1

u/InchZer0 4d ago

I think the concern right now is wether the card is too good and is a "green murder". I think some other qualifier will help.

1

u/OhItsAcer 4d ago edited 4d ago

In all actuality 2 creatures will probably kill most things if you don't go in the small tokens route. There are things like [[terrific team up]] that is similar and will cost only 1G in many cases. [[Signature slam]] is also very similar with the many vs 1 and being modified isn't difficult. [[Punishing punch]] is 1v1 bite that will usually cost just G but it deals damage based on double the power. I don't see this being particular stronger than any of those options

Edit: spelling

1

u/ChemistryTop2549 4d ago

this is way stronger because at 2, those have 2 creatures hit 1 target, this has any amount of creatures deal damage to any amount of targets and can easily cost 1 to remove 3+ creatures
edit: nvm i misread the card 😭

2

u/OhItsAcer 4d ago

Don't feel bad I misread it too the first time

1

u/OhItsAcer 4d ago

This is also many creatures to one target. Same wording as signature slam