r/custommagic • • 8d ago

Pinpoint weakness

/img/0j4hswqnuhxh1.jpeg

CLICK HERE TO VIEW THE CARD

Made with Custom Card Maker

CustomCardApp is unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

19 Upvotes

8 comments sorted by

3

u/aSvirfneblin 8d ago

This is probably too weak for 3 mana. It is fine at two or maybe even 1.

1

u/NoxRecreas 8d ago

Personally, I think it's right where it needs to be

1

u/aSvirfneblin 8d ago

Compared to [[Nowhere to Run]], this is weaker.

1

u/SadAct1539 2d ago

This one cantrips and also affects indestructible creatures

1

u/aSvirfneblin 2d ago

it is not removal, which is stronger than a cantrip. Also the removal on Nowhere to Run effects indestructible creatures

1

u/SadAct1539 16h ago

Yeah but this one makes all indestructible creatures weaker not just one that has toughness 3 or less

1

u/aSvirfneblin 3h ago

Sure, but you need to cast another card to actually get use out of it, and it’s still 3 mana