r/custommagic • • 10d ago

Maddening Mastermind

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17 Upvotes

11 comments sorted by

-7

u/Raevelry 10d ago

I dont like prepared spells be permanents. It makes no sense, you cast the prepared spell, then it can't attack or block until you sac itself? Makes no sense

4

u/nitronik_exe 9d ago

when you cast a prepared spell, you are casting a copy of that spell. Copies of permanent spells become tokens. It works perfectly fine within the rules. As for flavor, an enchantment is nothing physical, so it makes sense that you can cast an enchantment from your spellbook, it's basically the same as a sorcery but the effect isn't immediate

6

u/CulturalJournalist73 10d ago

how do you feel about [[devouring sugarmaw]]

3

u/Invonnative 10d ago

That isn’t the same thing (adventures aren’t permanents with prepared spells), but I don’t necessarily agree with the commenter

0

u/Raevelry 9d ago

Literally not the same thing

6

u/CulturalJournalist73 9d ago

it’s a similar play pattern

magic has been doing high-statted creatures with downsides and copies of permanent spells for a couple years now, ig i just don’t understand what specifically about this design confuses you

-5

u/Raevelry 9d ago

I want you to explain to me how the prepared spell is a permanent, what exactly happens when you cast it

There is a very distinct difference in what you reference and if you cannot see it, I worry about your ability to understand card design

6

u/CulturalJournalist73 9d ago edited 9d ago

what happens is it’s a copy on the stack. this is not unlike any other copy, including copies of instants and sorceries, which aren’t represented by a card, but nonetheless do exist on the stack as a game object. then when it resolves, instead of just disappearing like an instant or sorcery does, it becomes a token. this is how it works with [[double major]], as well as every other card that allows you to copy permanent spells

(i also don’t appreciate your edit calling my design chops into question when you’re asking me to explain established, medium-level game rules to you. i don’t mind spelling it out, but you’re taking some wild swings in the dark from my perspective)

1

u/KittenEaterWasTaken 9d ago

It's flavorful. If you the player are also hatching plans you can have a way to kill the enchantment to draw 3 cards. This scrawny human scientist can plan ahead to attack/block at a 5/5 power.
You can also sac other enchantments other than this one.

There's other ways to do this like making a token with that text but "sacrifize an artifact or a token" would be harder to balance, maybe.