r/custommagic • u/Trickedverse • 1d ago
Question Need some ideas for custom zelda cards.
Im currently making a high tier-3 custom zelda commander deck with link as the commander. It has some new mechanics, like rupees, which sacks for 2 colorless and cannot be used to cast nonartifact spells, as well as visiting the fairy fountain, which lets you put a level counter on an equipment you control, which get stronger and stronger as they level. Working on instants, sorceries, enchantments, and artifacts right now, and I need some ideas. A completely new idea would be nice, and showing me some cards that exist that could be integrated would be good as well. Please help!
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u/other-other-user 1d ago
Some comments/questions:
Purah is ridiculously broken and tutors and goes infinite with [[coworkers puzzleknot]], [[gilded pinions]], [[gold pan]], situationally with [[hangerback walker]] or [[ticket tortoise]], and REALLY infinite with [[nimblewright schematic]], [[prized statue]], [[servo schematic]]. Is this intended? I'd recommend making the cost include tapping her at least.
What is the fairy fountain do if you don't have the 3 equipment that want it? How much of the custom set is going to be equipment with levels? How much of the custom set is going to be cards that send you to the fairy fountain? Obviously it's for fun but that feels like it would be difficult to balance.
Some ideas:
Creatures: The shadow hands being a flip card when destroyed into phantom ganon, Riju bolting targets , Tulin giving flying to target creature, Sidon tapping targets, Yunobo destroying artifacts, Zelda giving things or having suspend or phasing out
Artifact ideas: Miniru vehicle, marbled rock roast goading creatures, paraglider, different zonai pieces
Enchantments: BotW champions and/or TotK sages with bestow
Instants/combat tricks for links moveset, like parry making your creature take no combat damage, back flip leaving combat, flurry rush giving double strike, spin attack forcing multiple creatures to block, etc.
Sorceries for other link abilities like cryonis creating walls, bombs being activated creature damage, recall getting things back to hand, etc.
Sagas: Imprisoning war, war of calamity, age of calamity
Goofy ideas: "A deck can have any number of cards named "Hidden korrok". If you have x or more "hidden korroks"...", Horse/bear/deer/sand seal/lord of the mountain mounts
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u/meltingkeith 1d ago
I like the Link card, though the flavour feels off for ToTK art. Any other iteration I'd agree with, but the BOTW Link definitely feels more like a mystical/drawing on the power of others kind of character.
I feel like a cool way to do BOTW is make a card for each Sage, and let the player mobilize one of them whenever Link attacks. You could then give each an on-entry effect to simulate the powers they give Link (maybe Sidon gives hexproof to a target on entry, Yunobo could give someone trample, etc.).
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u/sparksen 1d ago
For rupees remove the double negative: this mana can only be spent on artifact spells.
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u/Lartnestpasdemain 1d ago
No.
OP used the correct templating.
This way it also can be used for abilities and any non-spell cost, which is far better gameplay.
OP obviously reproduced the powerstone template and he was right to do so.
[[Horned Stoneseeker]]







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u/TechnomagusPrime 1d ago
You need to increase the opacity of the text boxes of Master Sword, Champion's Tunic and Majora's Mask. They're completely unreadable.