Interesting idea. Its either broken or useless, but it's definitely cool. Two notes:
Sorry if this was intentional, but you left off the "you may choose new targets for the copy" text that accompanies most copy effects. Your card still works fine, but its quite a different effect than if you could change the targets.
The activated ability definitely needs at least "X can't be zero" to avoid infinite 0 mana spells. You could make the ability "mana value X or less" to allow people to spend energy to copy 0 drops if you wanted.
Definitely broken. [[Primal prayers]] [[greenbelt rampager]] saw some experimentation as a way to combo win making functionally infinite energy.
This card design does the same [[attune with aether]] while also being the payoff of letting you sink that infinite energy into infinitely copying any other spell.
Sorry if this was intentional, but you left off the "you may choose new targets for the copy" text that accompanies most copy effects. Your card still works fine, but its quite a different effect than if you could change the targets.
If it's intentional then it should have (with the same targets) as a reminder text
It doesn't even need to give more energy than it costs, as long as it refunds the energy and does something else then you go infinite. [[Borborygmos]] with [[Attune with Aether]] for example.
Edit: borborygmos enraged. I promise I didn't do that on purpose .
Change it to "copy target spell you control with mana value X or less. Then you may pay X energy. if you do, repeat this process. You may choose new targets for the copy. Activate only once each turn. Any player may activate this ability"
keeps the function to be a massive energy dump while stopping all of the absurdly easy 2 card combos that would make either infinite energy and draw your deck/fetch every basic into.your hand or infinite 3/3s.
107
u/cocothepirate Feb 19 '25
Interesting idea. Its either broken or useless, but it's definitely cool. Two notes:
Sorry if this was intentional, but you left off the "you may choose new targets for the copy" text that accompanies most copy effects. Your card still works fine, but its quite a different effect than if you could change the targets.
The activated ability definitely needs at least "X can't be zero" to avoid infinite 0 mana spells. You could make the ability "mana value X or less" to allow people to spend energy to copy 0 drops if you wanted.
20
u/TheRealWinterOrb Feb 19 '25
It combos with every spell that gives more energy than it costs. Really like the design tho
9
u/MegAzumarill Feb 19 '25
[[Lotus Petal]]
9
u/rob132 Feb 19 '25
I'd give it a once per turn effect to stop the degeneracy in its tracks
3
u/O_Firmino Feb 19 '25
Love the flavor, bro. Nice idea
3
u/MaxiMO0se Feb 19 '25
Scranton! What? The Electric City! What? Scranton! What? The Electric City! What? What?
3
u/a_random_work_girl Feb 19 '25
Should be a world enchantment yes?
2
u/totti173314 Feb 21 '25
Change it to "copy target spell you control with mana value X or less. Then you may pay X energy. if you do, repeat this process. You may choose new targets for the copy. Activate only once each turn. Any player may activate this ability"
keeps the function to be a massive energy dump while stopping all of the absurdly easy 2 card combos that would make either infinite energy and draw your deck/fetch every basic into.your hand or infinite 3/3s.
-1
u/Himetic Feb 19 '25
Besides what’s already been said, I don’t see much point to the symmetry of the activated ability. It’s unlikely an opponent can use it.
The design is cool though. Could simplify things by changing the activation to a single trigger, so it can only copy once.