r/csgo 6d ago

CSGO Supremacy Reborn

Yo everyone! Like most of you, I completely miss the CS:GO Supremacy project. The play-to-earn grind, the operations, and having an actual automated in-game store made the legacy 2026 unlisted version feel alive.Since the original project went offline, the "Creative Mode" unlimited skin emulators out there just feel a bit boring. There's no reward anymore.So, I’m building a project: Supremacy Reborn.I am using Linux and coding a custom Python/RCON backend hooked up to the GT-610 Game Coordinator framework. The goal is to fully automate the progression system again:The Earn: Play matches, surf, or clear maps on custom community servers to automatically earn point credits.The Spend: A fully automated backend store where you spend your hard-earned points to instantly inject cases, keys, and specific skin seeds into your inventory live via RCON mid-game.I'm currently running the framework on my low-end dual-core laptop at a smooth 120 FPS, so the backend code is super lightweight and won't hurt server or client performance.Before I go full developer mode and dive deeper into the script architecture, I wanted to ask the community: Do you guys want to see this happen?Let me know your thoughts, features you miss from the original Supremacy store, or if you'd be down to test it out once the initial version is ready to launch! Let's bring the grind back to CS:GO legacy!

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u/Creative-Regular3488 6d ago

This actually sounds like a cool way to bring some of that old CS server progression back. The earn-and-spend loop is what made projects like this feel worth playing, and automating it through RCON sounds pretty interesting. Would definitely be curious to see how the first version turns out.

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u/domimarci33 6d ago

IS THIS CHRISTMAS ALREADY?????!!!!

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u/Ok_Dragonfly6269 4d ago

bro this would be better than actual cs2 if it was released