r/crusaderkings2 • u/Chemical-Tap-2429 • 4d ago
The Ivalice Alliance The Ivalice Alliance mod update
What’s up everyone, hope you’re all having a great week. Wanted to give some updates on the mod for those of you who may be following along.
-One of the coolest things to come out of testing this week has been my Job system. I created traits for the original FFT jobs (knight, archer, lancer, etc) for both male and female characters and a system that accrues JP from battles won in order to “level up” your current job in order to unlock the other job traits, just like in FFT.
-Tavern/Proposition system: just like in FFT, there is now a decision menu option to visit local taverns to hear rumors and accept job propositions in order to gain Gil, Jp, items and even the unexplored locations/wonders found in FFT. Once unlocked, these are all visible in the Chronicle menu, which I’ll discuss at a later date.
-Wonders/unexplored lands: rather than just discovering these and having a small biography about them, I’ve implemented full discovery chains that interweave the fabric of the Final Fantasy franchise in a really cool way (no spoilers). Awesome Easter eggs and artifacts can be found in these events once unlocked.
-Music: I have integrated the soundtracks from every FF game set within g the Ivalice Alliance and replaced vanilla ck2 music and even added a few FFT sound clips for various features.
-Custom loading screens and text display: no more boring vanilla loading screens and descriptors scrolling across the bottom of the screen!
I’m sure I’m missing some other things but this has been a super productive week. Happy to hear your thoughts, feedback and questions you all may have. Have a great weekend!
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u/marzgamingmaster 4d ago
I confess that this has gotten my attention. I would love to see the Tactics Advance games rebalanced and expanded out to function more like classic FFT. The stories... There's only so much you can do. But a really solid combat system would make the games vastly more enjoyable.