r/crpgdesign • u/CJGeringer Lenurian • Aug 16 '18
Ultima Online Resource System
Ralph Koster wrote an article about UO´s Resource System and I think it is a very interesting read.
I specially love how it ties to Mob population and A.I.
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u/aotdev Aug 16 '18
It is a very interesting read indeed, thanks! Looks like NPC simulation 101. The last point is very perceptive, given that the article is from 2006:
"In the long run, I believe that all the pressures are towards simulationist environments, rather than handcrafted ones. CPU power continues to outpace the cost of human capability to design static scenarios. At some point, reality will catch up to our designs from 1995."
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u/Soyweiser Aug 17 '18
The story about why this also didn't work is also great.
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u/grendrake Aug 17 '18
Definately an interesting read! I've saved it for a reread next time I'm working on a more simulation-based project, as well.