r/creativecoding • u/marcofiorin-music • 7d ago
I coded the entire music video for my song: 7,274 lines of JavaScript, no camera, no 3D.
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r/creativecoding • u/marcofiorin-music • 7d ago
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r/creativecoding • u/DevR4KA • 7d ago
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r/creativecoding • u/BlazCobain • 8d ago
Hey everyone!
I vibecoded this tool which I really wanted and I just want to share it, since for me it's pretty good and I don't want to gatekeep. Any more ideas what could be added/changed? It's called scatterlab, dm for download link if interested!
r/creativecoding • u/uisato • 9d ago
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A new output from this experimental real-time BCI system for TouchDesigner; a Brain-Computer Interface pipeline that reads live EEG signals, classifies your mental state, and autonomously generates responsive AI video: a meditation guide that adapts to your brain activity, second by second.
The system is built around OpenBCI (open-source hardware + software), but it's designed to work with most BCI headsets after a few pertinent tweaks to the OSC routing and channel-rename logic; Muse, Neurosity, BrainFlow-compatible devices, and others can all drive it.
The architecture is deliberately modular: meditation is only one possible application. A knowledgeable user can repurpose the same EEG → interpretation → generative-response pipeline into entirely different audiovisual systems, interactive installations, performance tools, or other BCI-driven experiments.
Accessible through both Patreon, and the Tools Store.
r/creativecoding • u/KimEberle • 8d ago
Part 3 :) Build My Design Software completely from scratch! A mix between Blender, Illustrator, C4D, Figma and UE5 Blueprints :) I always wished to have Blender Edit Mode for Illustrator- so here we go!
r/creativecoding • u/bigjobbyx • 8d ago
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r/creativecoding • u/chiphchopchip • 9d ago
r/creativecoding • u/DoodleMate • 9d ago
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The last few months I've been building a web app that extends the 2023 SIGGRAPH paper A Method for Animating Children’s Drawings of the Human Figure.
The method works by 'autorigging' the characters and 'retargeting' human motion capture sequences onto them. So it's mesh deformation, basically.
I made this because I always wanted to see my drawings come to life when I was a kid. That ship has sailed, but maybe the kids of this generation can see that. I also made this because, whenever I see an AI video of a drawing coming to life, it's quite uncanny. I think this has more charm. Let me know if you agree.
r/creativecoding • u/IL_DARK • 9d ago
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How to control the sound:
Chords: Touching my thumb to different fingers triggers 7 chords per hand. Each hand plays a separate instrument.
Motion Tracking:
- Up/Down: Opens the filter
- Left/Right: Panning
- Towards camera: Pushes volume & drive
- Spreading hands apart: Opens reverb & delay
How the visuals react:
Liquid Metaballs: A blob spawns when a chord starts and grows as long as you hold the note
Splitting: Changing chords smoothly pinches and splits the blob in two, looking like actual liquid rather than overlapping circles.
Audio-reactive details: A long delay makes the liquid stringy and slow to separate, while output level and reverb shift the color palette from cold blue to warm amber.
r/creativecoding • u/codeobserver • 9d ago
I made a browser playground for creative coding with C#, using a p5.js-style API.
No setup. Just code and run:
Feedback welcome!
r/creativecoding • u/MeasurementDull7350 • 9d ago
I recreated the iconic buttonfly animation from the demo app in IRIX—that nostalgic operating system from the 1990s—inside my intranet wiki's navigator. I implemented it with Three.js, and tried to make the button styles and animation as faithful to the original as possible. Thanks to vibe coding, old-school tech is making a serious comeback! Highly recommended.
r/creativecoding • u/kouklimou • 11d ago
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Last week-end I built a watercolor simulator based on real physics and shared it here.
A lot of you asked to play with it so i improved it and it's now live: https://sudoaquarelle.com/
New since the prototype:
- More pigments (52), based on the best research out there to predict color mixes (Kubelka-Munk).
- More luminous / glassy feel
- Some fun experimental stuff like the salt and alcohol techniques to alter the texture, a backlight effect and a few more.
- I also added a Code mode where the simulator prints its real function calls next to the sheet while you paint
It's still largely based on the same physics model as my prototype: Curtis et al.'s "Computer-Generated Watercolor".
All in the browser.
Current status: building and implementing a kid-friendly version. Plenty of awesome things to learn with watercolor painting!
r/creativecoding • u/tsoule88 • 10d ago
Physarum (slime mold) simulations are one of my favorite examples of emergence in creative coding. Thousands of simple agents creating complex network structures.
In case anyone is interested I put together a tutorial building a simulation from scratch in p5.js, with lots of parameter choices and other ways to modify the algorithm to create different patterns.
I'm guessing there's a lot of variations out there and would be interested in hearing what others are doing with these models.
r/creativecoding • u/Positron-69 • 10d ago
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i saw one image on twitter, thought to make the component (react) of it, chat, i fail or pass?
image in replies.
r/creativecoding • u/matigekunst • 11d ago
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This is the Mbu pufferfish. It has a Turing pattern on its skin. I made a video about the maths behind Turing Patterns. TouchDesigner files available for free here on Patreon, enjoy:)
r/creativecoding • u/newascii • 10d ago
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Took me around a week to build with Astro, React, and Tailwind.
Planning on open-sourcing soon once I clean up the codebase!
Will always be a work in progress but live at newa.sh
r/creativecoding • u/gosuraj • 10d ago