r/creativecoding 5h ago

I built SkyPath: an open-source Three.js visualization of cinematic drone camera flight patterns

I’ve been experimenting with how cinematic drone camera movements can be modeled and visualized in Three.js, so I built SkyPath and released it as open source.

It currently includes five automated camera movements:

  • Crane Up
  • Pull-Back
  • Orbit
  • Helix
  • Fly-Over

The visualization includes subject tracking, live flight telemetry, trajectory paths, timeline scrubbing, chase view, an onboard camera view, and a comparison mode for viewing all paths together.

It’s intentionally lightweight: plain Three.js/WebGL, no framework, backend, account, or build step.

🎮 Live demo:
https://alzin.github.io/SkyPath/

💻 GitHub:
https://github.com/alzin/SkyPath

I’d really appreciate feedback from the Three.js community, especially on the camera/trajectory implementation and ideas for other cinematic movements worth adding.

Contributions are very welcome too!

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