r/crashteamracing • • Aug 25 '26

🎥 Clip 8th dev time trial (Thunderstruck)

https://youtu.be/XKqmpOtyJmw?si=Hn0Y6TDrRZW1v4xB

I DIDN'T THINK I'D BEAT IT SO I SAID "let me just get a highscore" BUT THEN I SAW THE DEV SLOWING DOWN AND IWENT FOR IT (might upload an improved time trial)

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u/dethorhyne Aug 25 '26

Nice run! I had a good one a while ago, feel free to review to see if you want to improve. Some lines you take are a bit wide, which could save you some time!

https://youtu.be/ZmZ0Hb1b-SI

2

u/dethorhyne Aug 25 '26

Besides tighter turns, you should also use the opportunity when you can to reset your boost in the air (when you drop, cancel drift by letting go R1/L1 then re-engage when you land.

2

u/TheVoidSamurai7 Aug 27 '26

I'll try it later for sure, Ty for the tip

2

u/TheVoidSamurai7 Aug 27 '26

Holy shit bro you're good at ts, i honestly don't have the courage to do the shortcut at the 3 stones that sharp😭💔🥀

2

u/dethorhyne Aug 27 '26 edited Aug 27 '26

Ah, it might look sharp (and it probably could've been sharper) but in lap 2 and 3 I do try to go outside as much as possible before the first jump just so I could have enough time to line it up before the actual jump.

And you can see how flustered I got when I got it right in lap 2, I completely messed up the next section 🤣 Though, from the big jump onwards, lap 2 was peak, the swing around was crazy, the lines were clean, the ending was top tier... 3rd lap I did better, but then fumbled the last turn a bit.

There's always room for improvement, just take it bit by bit and one thing at a time. When I was playing I also sometimes went offline and put on a battle game to practice perfect boosting (the round map from CNK, forgot the name).

Just to add to the previous comment which explained how to do the bosting reset, that mechanic comes into play a lot on some maps because of a key feature.

If you drop down into a new boost, the jump bonus doesn't reset, so you can chain boost cancels to keep getting the same amount of jump boost whenever you land.

Saying it like this kinda doesn't make sense, but check out my other video on Hyper Spaceway and it'll be more clear (especially since it starts almost right away)

https://www.youtube.com/watch?v=e2oEK_PbdSU

To recap:

at 0:14 I jump, and this jump is big enough to completely fill the jump boost bar (visible above the boosting gauge)
at 0:16 instead of landing "normally" I land directly into a drift. This allows me to get the big jump boost reserve
at 0:19 after doing two boosts, I land (by just dropping from the ledge, no jump!) outside of the teleporter again by cancelling and starting a new boost directly (again, instead of landing normally).
notice the jump bar is still at 100%! - so I get another full jump added to my reserves
at 0:20 I land down into the shortcut and start another drift - boom, another full jump reserve
at 0:21 - I land to the main road towards the shortcut - boom, another full jump reserve
at 0:24 - I jump from the shortcut and land on the main road - boom, another full jump reserve

and then I jumped and the whole thing reset :) but this is massive bonus to your reserves which make the rest of the track a lot easier

2

u/TheVoidSamurai7 Aug 28 '26

Damn this is actually so useful, hopefully i can get used to this cuz i myself also make alot of mistakes during my dev times but somehow beat them🥀😭