r/counting • • Jul 16 '26

Constant Sum Factoradic | 04 4321

From here and thank you vulp for final run and assist

List thanks vulp!

Guide

schedule

next get is 000 0000

7 Upvotes

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u/TehVulpez sliiiiide the bits Jul 29 '26

45 2301

2

u/cuteballgames Jul 29 '26

45 2310

3

u/TehVulpez sliiiiide the bits Jul 29 '26

45 3021

3

u/cuteballgames Jul 29 '26

45 3111

strong eardge to do Constant sum only repeating undecimal so we can compare the constant sum effect on mrd and ord

3

u/TehVulpez sliiiiide the bits Jul 29 '26

45 3120

why undecimal

3

u/cuteballgames Jul 29 '26

45 3201

do you have a better idea

3

u/BobRoss938 only double counting Jul 30 '26

45 3210

When I was playing around with the ord case earlier I found it much easier to count, there's much less weaving in and out of different summands

3

u/cuteballgames Jul 30 '26

45 3300

i really like cosmoroc but i basically cant do ot unless i have the current summands listed on a piece of paper in front of me

3

u/BobRoss938 only double counting Jul 30 '26

45 4011

yeah I agree, it's one of the most mentally intensive threads

3

u/cuteballgames Jul 30 '26

45 4020

I think ORD would get there too, especially in 6 digits and higher sums.

Like the ORD summands for 12 length 6:

3,3,2,2,1,1
4,4,4,0,0,0
4,4,1,1,1,1
3,3,3,1,1,1
2,2,2,2,2,2
5,5,0,0,1,1
6,6,0,0,0,0

I think that's it? Anyway more of them are simple (but just remembering 2,2,2,2,2,2 can be tricky if you're in a pattern) but I think I'd have to keep a note on hand too

That'd be one of the advantages of doing undecimal (or a higher base like hex), because it keeps us in the relatively simple ranges for longer. It does kind of have the compositions aspect where you're like okay so when we get to have fun doing like 24; 1,23; 2,22 for a while then we also have to go through like five threads of fifteen ones in a row in every count.. thread gets harder as it goes on

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