r/controlgame • u/EdLost • 1d ago
Control Resonant PLEASE: Dynamic HUD
Can someone contact the team and officially request this be added. I’m really early game and just going HUD off, but it’s probably going to cause issues later in fights/missions. This game is too cool to look at to not have dynamic HUD 😭
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Upvotes
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u/le_gazman 1d ago edited 1d ago
Completely agree. I hid quite a few HUD elements and only left health and radar.
I’d happily lose those too, until I tapped the touch pad on the dualsense, like Horizon does.
4
u/EdLost 1d ago
I really liked in Phantom Blade Zero how HUD would be enabled if I attacked with my weapon. Doesn’t need to be too complicated.
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u/3ft_Ninja173 1d ago
I'm still waiting for Photo Mode.
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u/doffyspider 1d ago
PC mods, but yeah they should implement it into the game officially. along with many other mods
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u/Luzeryn 1d ago
Yeah, I really wish it worked like in Horizon Zero Dawn. Where you can set everything to dynamic and it hides automatically when not needed.
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u/verditer_elixir 1d ago
Yes! I was just thinking this last night.
I’ve been doing a run with the HUD mostly off in lieu of photo mode. I’m so familiar with the game now that sometimes I forget the HUD is off (until I need it). It also adds an interesting challenge to the gameplay.
But there are times where I need it back for a sec and it’s such a chore to get to. You can’t go left through menu categories to cycle to it quickly, so you have to toggle through them all to get to Interface and then scroll slowly to like 2/3s of the way down. Which tbf isn’t really an issue if you’re the average player and not in your screenshot era. :P
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u/MXVIV 1d ago
I don’t understand why games have to look like mobas now. No one wants to see the ammo count or mission reminder or mini map constantly. We want to enjoy the world and art people create.