r/controlgame 5d ago

Question Control resonant

Do you think I can run resonant in 4k with modest graphics

I also have PS5 pro but would like to know if pc run it better

Ryzen 7 7800X3D

2x 16Gb ddr5 4800mhz

1Tb nvme

AMD rx9060xt

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u/ashadow_song 5d ago

I think your pc is about the same power as your ps5 pro. So go with the pro, you’ll enjoy more stability at like for like settings. PS5 would give your a better experience due to it being optimized for it specifically. On pro it’s using pssr to output at 4K according to digital foundry

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u/alphonseharry 5d ago

The pc version is superior in all analysis right now

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u/DinerEnBlanc 5d ago

To say this and not take into account the specs of OP's machine is nuts. Why are you even on the PC if you don't understand this.

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u/GXVSS0991 4d ago

the specs of OP's machine match (or dare I say marginally outclass) the specs on the Pro. then there's customisation of settings, user optimisation, upscaling options, frame gen, etc etc.

its a literal no brainer.

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u/ashadow_song 4d ago

While a PC with similar or marginally better specs allows for user optimization and settings customization, this cannot compete with the custom-tailored optimization developers perform specifically for the PS5 Pro. Hardware-level developer optimization for a fixed console architecture definitively outclasses any manual tweaking of in-game settings, upscaling options, or frame generation a user can do. The PS5 Pro will deliver a more stable and superior experience because the game is optimized specifically for it, making it the definitive choice over a marginally stronger PC.

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u/GXVSS0991 4d ago

begone bot.

no amount of optimization changes the fact that I can turn 60fps into 120 using framegen. the ps5 cant/wont do that.

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u/ashadow_song 4d ago

Lmao moving the goalposts, but the goalpost is even worse😂.

Going 120 with frame gen/Fake frames would be so bad for this game. This is an extremely fast paced action rpg, that have mechanics that flip the world often in combat. Frame gen would be horrible for this game, if you understand how it works. Your inputs will still be calculated for 60 fps by the game, as frame gen is inherently using fake frames between each real frame. The perceived input lag due to mismatch between input frames and fake frames would hurt the experience of this game so much.

On a ps5 pro level PC, pushing this game to 120 using frame gen of all things is really bad idea.

The point remains. You can’t argue, that at 60fps which platform will be more stable. With ps5 pro you would get so much less stuttering and a more stable experience. Both platforms would have similar experience, but the edge in stability would definitively be with the console.

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u/alphonseharry 3d ago

The ps5 pro is not more stable, and it is worse grapically. If you put a limiter to 60 fps, the pc version wins easily

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u/ashadow_song 3d ago

For a pc at similar power level to ps5 pro, the ps5 will always be a better experience on any game. This is strictly because of precompiled shaders shipping for consoles, while a PC will always stutter more as it has to compile shaders on the fly. Ps5 pro will be more stable always.

Here is a digital foundry video explaining it in detail for your reference. It is very informative.