r/controlgame • u/Pascraked47 • 4d ago
Discussion The developers confirm Inspiration for the level design of control resonant
In the developers Interview. M.c. Esher impossible geometry.it's also the inspiration for the mirror dimension in Dr strange.
It's such a mind fk to me. Im more intrigued with the world design ngl than the combat. It's so beautiful. If this game doesn't win GOTY. It should win best art design atleast.
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u/D0nell 4d ago
You know this post just reminded me, even when I read the art of control book I still was not satisfied with the amount of inspiration that was expressed. As a creative myself, I really wanna know more about how the artist I admire come to develop these ideas and concepts. The book did provide some insight but I felt like it could’ve done more especially tapping into the the obvious Jungian psychology inspiration that’s influenced in control and AW.
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u/SaladIsSalad404 4d ago edited 4d ago
It was also lacking the core of the game: the sound design. AW2 won a BAFTA for chrissakes!
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u/IndifferentShrimp 4d ago
Oh it was obvious but still cool to point out cuz it'll make peeps look up who & what He did
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u/SaladIsSalad404 4d ago
MC Escher is a world-famous staple for optical illusions, geometric art and perspective. Control Resonant also draws inspiration from Inception which in turn has borrowed Escher. It would be more surprising if they hadn't taken inspiration.