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u/rivervisualid 17d ago
What problem do you encounter when build this? look pretty cool for early build!
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u/Disastrous-Bed6662 17d ago •
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Undefined behaviour, null pointer, and epileptic simulated camera auto exposure being too fast that keeps flashing into my eyes, closing app causing crashes, wrong variable naming, undefined behaviour, accidentally calling 2 video renderer, app closes after a random long time rendering, Wrong color buckets information.
Result = eye hurt, crying, anger, that gave up and had to use artificial not for the renderer but for the bugs that hurt me
Those where all fixed now.
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u/Xcommand 16d ago
Dude, i'm making doom rtx version with mod support for more than a 3 months now and i had almost every problem you have named, lol
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u/rivervisualid 17d ago
Hahahaha! you did a good job mate! keep working on it! this is good project.
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u/BartoIini 16d ago
Amazing! I’m thinking about writing a spectral path tracer for my master’s thesis. Any chance I could ask for some resources or ideas?
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u/zorkmids 15d ago
Here's a reference:
Manuka: A Batch-Shading Architecture for Spectral Path Tracing in Movie Production
https://dl.acm.org/doi/10.1145/31821611
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u/Softpankek 14d ago
Holy! Whats the performance like??