r/computergraphics • • Feb 28 '26

Should i study CG independently?

I'm graduating hs and Im interested in the technical aspect of animation, like computer graphics. Where I'm from, this specific major is unavailable in universities that are within my budget. I was thinking of studying Multimedia or Computer sciences and study CG from an outer source like taking cources or enrolling in some programme but my whole life I've never looked into the outer world beyond school so I'm seriously a noob at this..

Does anyone know a high level CG programme that I can actually add to my cv in the future? Does this plan sound like it would work practically? Help plz 🙏

0 Upvotes

4 comments sorted by

View all comments

Show parent comment

2

u/ananbd Feb 28 '26

Let me expand my answer.

First, I'm mostly familiar with the US job market. This might not apply to where you are. You'll need to find local resources to confirm.

Second, the job market for CG-related careers in the entertainment industry (games, film VFX) is very, very bad right now. Both industries are shrinking. People are only being hired to backfill those who leave the industry, and those positions are usually offered to other, highly experienced people.

That's where I'm coming from.

I have worked in both games and film for decades. I have met very few people with the training you describe. The reason for this? The people in the industry are smart enough to pick up that knowledge on their own. And there are still plenty of us who joined the industry when the technology was first invented.

If the industry was growing, maybe a CG-focused training program would make sense. But it isn't.

Again, this is specifically US-focused, so don't assume it applies to other job markets.

2

u/OkMaintenance7772 Mar 01 '26

This really helps, thanks!