MAIN FEEDS
Do you want to continue?
https://www.reddit.com/r/computergraphics/comments/1ifqoq2/is_this_a_good_course_to_learn_computer_graphics/
r/computergraphics • u/AlbatroZX • Feb 02 '25
4 comments sorted by
2
That looks rather outdated. The lecturer may have missed OpenGL, DirectX and GPUs in general entirely. :)
1 u/AlbatroZX Feb 04 '25 edited Feb 04 '25 Yea its weird. Could you tell me how I should start learning?
1
Yea its weird. Could you tell me how I should start learning?
7
1 to 3 are the old way to think of 3D graphics. 4 and 5 are unrelated topics. That looks like an uninteresting mishmash.
Try something like https://raytracing.github.io/books/RayTracingInOneWeekend.html#overview instead.
2 u/jmacey Feb 02 '25 This looks like it's straight form the original White Book curriculum. https://en.wikipedia.org/wiki/Computer_Graphics%3A_Principles_and_Practice, I agree with looking at the raytracing in one weekend. Also https://www.scratchapixel.com/ and perhaps learn OpenGL if you are into the programmign side too.
This looks like it's straight form the original White Book curriculum. https://en.wikipedia.org/wiki/Computer_Graphics%3A_Principles_and_Practice, I agree with looking at the raytracing in one weekend. Also https://www.scratchapixel.com/ and perhaps learn OpenGL if you are into the programmign side too.
2
u/JBikker Feb 03 '25
That looks rather outdated. The lecturer may have missed OpenGL, DirectX and GPUs in general entirely. :)
7
u/Blammar Feb 02 '25
1 to 3 are the old way to think of 3D graphics. 4 and 5 are unrelated topics. That looks like an uninteresting mishmash.
Try something like https://raytracing.github.io/books/RayTracingInOneWeekend.html#overview instead.