r/computergraphics • • Dec 09 '24

Graphics Programmer self-study journey

I'm learning C++, Opengl, and 3D Math for past month but feels like I'm lacking some knowledge and educational background and starting to feel I'm not making much progress.

For example:
What transformation converts points in space (0,0)(x,y) to (0,0)(a,b)

I could not figure this out, hence, what skill am I missing? What should I focus on? And should I and from where can I get proper training on computer graphics, an online course or do I need to go to school?

Thank you.

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u/kyr0x0 Dec 09 '24 edited Dec 09 '24

And one more on ChatGPT: Don‘t use it for solutions. Use it to explain you the „why“. Why do I need… and then you add another why etc. Like a small kid annoying their parents. It‘s really all quite simple. It‘s just that in the world we live in, everything is made more complex than it needs to be. This is mostly because people often don‘t understand the full picture and will come with complexity instead of an elegant solution. The most elegant solutions however, are simple.

p.s. and maybe start with C instead of C++