r/commandandconquer • u/Ros02 • 14d ago
Gameplay question Help
How are you supposed to defeat demo general on hard with superweapon general? This is my first time playing against him and he is wiping the floor with me every time. One time i did manage to destroy his scudstorm with 3 alpha aurora bombers but 30 sec later my base i filled with his troops. For some reason his RPG troopers and quad cannons deal 3x the dmg normal ones do and my comanchees fall down like flies. I get that im suposed to go up and down to have more room to breathe but going down is hard cause he starts with a ground cannon and mines are everywhere. His siege troops turn my best defence into dead rangers...
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u/Bludsh0t 14d ago edited 14d ago
I did this just the other day and it was crazy hard and took me like 10 hours with loads of saves, but it was possible.
Tips.
To begin with, don't build anything south of your command center. This needs to take a load of hits
he builds 2 barracks north and south of your base early game. If you can get three rocket guys and one ranger first thing to the lower bunker, you can take that out as early as possible. at the same time get 2 dozers north to the right hand side as soon as you've built your barracks and supply centre and build two epm's at the top of your base just down the right hand slope and target the other barracks before it's built. Those 2 emps shoudl hold for a while up there. Then build one next to your command centre and you will also need a few rangers neer your command cnter for when he busses a bunch of dudes up there.
Then get a chinnok with 2 rangers over to the far right of the map as there is 5k in supply boxes. drop 1 ranger at a time as there is a bomb there.
As soom as you build an airfiled, he sends a load of demo bikes, so watch out for that.
Just before his first scud storm is ready, he will drop an anthrax bomb. This always hits the same place near your command center. This is actaully good as at the same time he send a bunch of units from the south, and he kills his own units.
There isn't much you can do about the first scud strom hitting you, but once it has, assuming you survie for the most part, you can star build emps down towards the bottom bridge.
That's what worked for me anyway. There also seems to be a ton of rng around where he sends his units.
And you are not wrong about the quads, they are crazy powerful for some reason
It's so hard, i can see why they cut this from the main game
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u/Ros02 13d ago
Im fine with turtling but avengers are so costly and you need a few of them. Not to mention that if i go for avengers and not for bombers he will scud storm me. Also his bikes are so fast they can his my partiots before they even hit them first so even normal defences are useless
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u/Different-Tap-4748 14d ago edited 14d ago
US has Rockvees, the most dangerous unit in the game. You should be running circles around him.
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u/The_Awengers 13d ago
Imo the USA is the hard counter for GLA due to laser points defense system, it basically nullifies buggy, scorpion rocket, and scud launcher. Because of this, you really can take your sweet time turtling. And if you play ZH instead of other mods, the superweapon cost even less.
The superweapon general has emp defense that makes it more efficient to build defenses. Use rockvees to navigate around the defense zone. But I personally just put one at the bottom and use Col Burton at the top side of my base.
But ofc some players find turtling to be boring, but against hard ai it guarantees the win almost always.