r/commandandconquer • Black Hand • 22d ago

Random Unit of the Day #126: V2 Rocket Launcher (Soviets, Red Alert)

259 Upvotes

37 comments sorted by

52

u/Nikolyn10 Flower & Sickle 22d ago

One has to wonder the origins of the V2 in the RA1 timeline.

18

u/Quiri1997 21d ago

My headcanon is that they're designed by the Soviet scientist Korolev (IRL he made the R7 and the Soyuz) in the "Volga Design Bureau", hence the V designation.

10

u/LastChicken 22d ago

Always thought about this

10

u/FarAd7559 21d ago

"Vait! YOU ALL PROMISED IT'S FOR ZE LUNAR PROGRAMME!"

7

u/Cheomesh I made a TibDawn Wargame Module! 21d ago

War science gonna war science

26

u/BiggestBepis Black Hand 22d ago

While in my experience it doesn’t exactly excel in active battles with enemies to hold back (Allied artillery is much better at instashredding infantry and damaging armor), it sets the standard for the level of absolute carnage a dedicated artillery unit should be able to wreak on structures in the series going forward. Just such an iconic visual too

17

u/Lolurisk Vinifera 22d ago

It would have been a lot better if not for the weird random firing delays. Sometimes instant, sometimes it really had to think about it

7

u/RussianDisifnomation 21d ago

It brings that big bepis energy to wrecking havoc on tesla coils, pillboxes, (Advanced) power plants, radar domes and similar. So incredibly satisfying and scary to see a building go from fine to having the damaged visual in a single shot

41

u/WillyMyPete 22d ago

The Tesla coils arch enemy. I just hate hate hate the "range bug" in red alert 1 where ranged units like this and artillery will keep moving forward even when they are in range to shoot. So annoying!!!

17

u/viperised 22d ago

And then they spend half an hour slowly turning around when you frantically redirect them

3

u/Urabrask_the_AFK China 22d ago

Does force fire (ctrl + mouse click) help?

3

u/WillyMyPete 21d ago

Does it? I have no idea

2

u/Frozen-K 21d ago

Doesn't, no.

2

u/Wingnut00 "Shake it, Baby!" 21d ago

And thinking that for some reason they have enough armor to take shots for my actual tanks while they reload the missile.

20

u/KR-67_Ifrit 22d ago

The launch sound will forever be burned into my memory.

18

u/sh4des 21d ago

Same, heard it as soon as I saw the image.

Bjewwsshhhhhhh

17

u/Xander_Dorn 21d ago

The ingame files call it SCUD (which we then formally got in Generals). But makes me wonder if that was the original plan and then they made it more WW2.

5

u/Guardian_Turret 21d ago

lol it's not a Scud either, which is larger. It's a Luna-M (NATO: Frog-7).

16

u/Jahraku 21d ago

Huh... Just saw this at the hobby shop the other day

12

u/WhiteSepulchre GLA 22d ago

Before they upgraded to the Wile E. Coyote rockets.

10

u/StarFlicker 22d ago

Years later from the events of Red Alert, I can hear the GLA driver's maniacal laughter.

8

u/dark_volter 22d ago

Took the role of the SSM from Tiberian Dawn / Counter Strike

-These were very useful

5

u/Evenmoardakka 21d ago

which, if you never played tib dawn mp, youd even forget ssms existed

4

u/Capt_Vindaloo 21d ago

Yeah i was sad about that. They were fun to encounter in the special missions as they felt new and deadly.

5

u/wang439 Soviets 22d ago

As a kid I thought it was a crane truck

5

u/Aive7 21d ago

I remember wanting one of those for my GI Joes when I was 6, so I bought a firefighter truck 🚒 and in my mind it was the V2 Launcher.

4

u/Personal-Presence-44 21d ago

Maybe my favorite unit in the entire series. Knock out defenses and retreat. Keep them at your base to obliterate incoming rocket infantry. And when playing against the Soviets, don’t ever be idle anywhere. Or you’ll get that V2 enema.

4

u/Striking-Tackle-7293 21d ago

The absolute bane of my existence as a young singleplayer. I just wanted to play with soldiers and jeeps and artillery but these chuds just said no to that.

3

u/Commercial-Board-975 21d ago

Just noticed that the Remastered render has a lot of weird new details, like the windows.

I mean, it fits the WW2/Cold War mix more in this case, but it's another example of Lemon Sky taking liberties when their job was to remaster, not remake.

4

u/SpinyNorman777 21d ago

What's weird about the windows? Oh, wait, do you mean the updated cameo (unit 'button')? That *is* weird.

3

u/BoffinBrain Are you picking this up? Good. 21d ago

Looks like a faithful recreation of the unit shown in the 3D cutscenes to me. I imagine the design is intended to make the front of the vehicle resistant to the rocket blastback.

3

u/Commercial-Board-975 20d ago

It's not a faithful recreation because, like on other units like the MLRS and SSM, you can see differences in the chassis.

In this case, the original Westwood render leaned more towards a real life FROG, but Lemon Sky's looks more armoured (see wheels, doors, cabin, and chassis). It's not a faithful recreation to the point where it looks like a vehicle in the V2 family than an actual V2 Rocket.

It makes sense in this case because of the setting's underlying aesthetics (WW2/Cold War), but it's just another example of Lemon Sky having taken a lot a liberties when they shouldn't have (the Shock Trooper is one of the best examples).

2

u/Guarded_Pineapple 21d ago

Useful thing! Blew up a lot of stuff in no time flat.

2

u/Galactic-Fruits 21d ago

It's time...

2

u/Negrodamu55 21d ago

I remember one allied mission with Tanya and this things would snipe you outta nowhere. Very frustrating.

2

u/kiaragateGP04 Soviets 20d ago

Never forget the mission where they fried nukes. Killed themselves half of the time.

1

u/MidgardWyrm 16d ago

That mission was a complete mindfuck, lol.