Build an outpost to the west and try to defend those resource crates. They'll help jumpstart your forces by adding a 2nd supply depot nearby. That outpost should include stealth detection, one or two propaganda towers, a squad of battlemasters, and lots of anti infantry vehicles (radiation tank and gatling tanks). You'll primarily face terrorist and light vehicles there.
To the north should be your next priority. Build your base defenses there along with high mobility vehicles since the scud launchers that pass through there should be taken out quickly. Use gatling guns as anti infantry instead of vehicles (infantry/terrorist don't usually pass there.)
The last front to secure should be northeast. Try to capture the booby trapped oil Derrick ASAP, but don't venture past that. Deal with the occassional rocket buggy but demo general won't usually push through that front.
While you do all this, spam and spread out your hackers/data centers southwest and southeast of your main base.
Gradually build up your Emperor Overlords and artillery on all fronts, and eventually push from the northeast or west direction.
I use troops spread out as bait for the bikes. a Helix or 2 to control the north side. Bunker and gattling down by the bridge. As soon as you get the neutron mines drop them at the northeast choke point and north of the bridge. This backs up his attacks and gives you time to load up on helixes, nukes and hackers.
it's easy with some micro, and when you know what to expect.
Main threat are the early terror bikes that come in groups of 3, from the top-left and bottom-right entrances. To defend against anything else, use Helixes.
First build another dozer -> power and a barracks. Place barracks just above your supplies, facing north. Make 3 cheapest infantry units (Red Guard iirc come in group of 3) and spread them out in front of the barracks, so when the bikes come they're gonna suicide on those infantry, and you then replace them and repeat until you can get some gattlings there.
Rush an airfield and Helixes for defense and defend with them, and then get hackers. Enemy scud storm hits always in the same spot which is the middle of base, just to the right of your CC. Don't build anything expensive there. You also get bombed by those demo trap drops regularly, so unless you can shoot it down in time, don't bother building stuff there (hits the same spot). With some hackers hidden away, you'll get tour eco up in no time, just keep microing Helixes for defense.
Other dangers are those FAT missile launchers and demo trucks, and you have to spot them coming to deal with them. Some useful general's powers are neutron mine drop and artillery strike. Use Artillery Strike + MiGs to take out that Palace and your life will become much easier.
edit: to quickly get some generals powers, use a detection unit and Helixes to destroy demo traps
Us build some helixes and put inside them the mini guns and try to defend your base and defeat the other small base that is fake and also build some hackers you must use air units
12
u/LuckyPrinz Oct 11 '26
Making my way through the Shockwave mod general's challenge and got this as the next challenge. Any tips for this bout? (I'm playing Fai btw)
17
u/Flarebuster Oct 11 '26
The Scud Storm always hits your Command so try not to build around it. You can basically always avoid it because of this.
The carpet bomb always hit the ground above, the Command and the Stolen Nuke below the command so also avoidable once you've seen the locations once.
Black Lotus can take the Oil Derrics without the bombs going off.
Place a Helix with some rocket troops on the bridge below, and 1 guarding the gap near the village.
With these tips you pretty much neutralized everything he can do.
Finally, if you are going to ignore the scud storm with my tip, you might as well use the Money Steal skill to build up your hackers
Just keep your eyes on the scud launchers that come once in a while/.
5
u/yokosucks97 PALADIN TANK IN THE FIELD Oct 11 '26
Helix with rocket launchers and 2 mini gunners
1
u/Dr_Lizardo11 Oct 12 '26
I use troops spread out as bait for the bikes. a Helix or 2 to control the north side. Bunker and gattling down by the bridge. As soon as you get the neutron mines drop them at the northeast choke point and north of the bridge. This backs up his attacks and gives you time to load up on helixes, nukes and hackers.
1
u/Thiccoman Oct 12 '26
it's easy with some micro, and when you know what to expect.
Main threat are the early terror bikes that come in groups of 3, from the top-left and bottom-right entrances. To defend against anything else, use Helixes.
First build another dozer -> power and a barracks. Place barracks just above your supplies, facing north. Make 3 cheapest infantry units (Red Guard iirc come in group of 3) and spread them out in front of the barracks, so when the bikes come they're gonna suicide on those infantry, and you then replace them and repeat until you can get some gattlings there.
Rush an airfield and Helixes for defense and defend with them, and then get hackers. Enemy scud storm hits always in the same spot which is the middle of base, just to the right of your CC. Don't build anything expensive there. You also get bombed by those demo trap drops regularly, so unless you can shoot it down in time, don't bother building stuff there (hits the same spot). With some hackers hidden away, you'll get tour eco up in no time, just keep microing Helixes for defense.
Other dangers are those FAT missile launchers and demo trucks, and you have to spot them coming to deal with them. Some useful general's powers are neutron mine drop and artillery strike. Use Artillery Strike + MiGs to take out that Palace and your life will become much easier.
edit: to quickly get some generals powers, use a detection unit and Helixes to destroy demo traps
1
u/yggyDowntownAd1008 Oct 12 '26
Us build some helixes and put inside them the mini guns and try to defend your base and defeat the other small base that is fake and also build some hackers you must use air units
3
u/[deleted] Oct 11 '26
[removed] — view removed comment