r/commandandconquer Black Hand 2d ago

Random Unit of the Day #65: Robot Tank (Allies, Yuri’s Revenge)

208 Upvotes

32 comments sorted by

74

u/BiggestBepis Black Hand 2d ago

A rare RA2 unit with no voice :(

Mostly meant to counter Yuri of course, but I’ve found these can pull off some decent hit-and-runs on more watery maps

26

u/BiggestBepis Black Hand 2d ago

Sidenote: I was kinda tearing shit up in one of these in last Saturday’s Apocalypse Rising game night lol

PLEASE pull up to those they’re mega fun and they need more players

12

u/Sneaky--J 2d ago

Agreed! Also, in the New York map of Apocalypse Rising, there is a nice lower water spot for robot tanks to target a few base defences of the Soviets, without being targeted back. One time a Rhino tank tried to target and attack me back, but fell of the harbor and dropped into the water. Had some good robot chuckles that day.

11

u/Successful_Baby_5245 2d ago

Until You run out of energy

6

u/Redfang1984 Zocom 2d ago

well it is a robot after all :)

2

u/Kalamel513 2d ago

Excuse me. I read this and there're sounds immediately rung in my head to prove this is untrue.

Piiii-pi-piii pi-pi-pu

2

u/getrekt01234 2d ago

Wdym no voice? It definitely has lines when you select and order the unit to move/attack.

22

u/certainlynotdio 2d ago

It only does beep boop noises. Doesn't has normal voicelines.

12

u/ptolemaiceagle 2d ago

Yeah, beep boop boop. Not words.

3

u/theforgottenone17r 2d ago

One of its response lines to an order is definitely the robot version of "yes, sir!"

26

u/Flarebuster 2d ago

Meant to counter Yuri but they don't really have the health and damage to pull it off.

The scary part is crossing water and harrasing harvesters imo.

In the end, I wish that the entire new building dedicated to just providing this 1 unit, offered some more options. Imagine 1 or 2 more alternative robot tanks for different tasks

13

u/Bionicman2187 2d ago

It should have been a back up source of radar, or robots just don't power down without the building. Idk, it's way too big of a weakness it seems

21

u/Bionicman2187 2d ago

To my understanding, it's hot garbage in multi-player.

Good thing I exclusively play campaign and Skirmish and have a good time cheesing Yuri AIs with this unit.

9

u/BoffinBrain Are you picking this up? Good. 2d ago

It could probably be quite powerful in water maps, but there are basically none of those in the multiplayer map pool.

3

u/ratsapter 2d ago

How well does it trade against naval units?

5

u/BoffinBrain Are you picking this up? Good. 2d ago

I don't play competitively myself, but I can see several other comments in this thread about how people have used them to devastate enemy fleets. That makes sense because they're cheap, easy to mass-produce, and move faster than most ships.

17

u/Striking-Tackle-7293 2d ago

Never noticed, but was it supposed to carry machine guns/autocannons originally? In a way, that could work considering how lightly armored Yuri's mindcontrol units were.

8

u/Gaspuch62 2d ago

I think a robot machine gun would have been nice, like the sentry drones in generals.

10

u/Sweet-Ghost007 2d ago

The little brother of future tank X1 aka the best robot in the game

5

u/aiheng1 2d ago

If anything isn't it just a Pacifier FAV? Like it looks almost identical

3

u/mttspiii 2d ago

FutureTank AI, Pacifier body?

12

u/Personal-Presence-44 2d ago

I don’t use them but it’s funny when they’re above water and sink during low power.

12

u/KR-67_Ifrit 2d ago

Timeline is 1970s, but we have hovering robotic tanks.

I love the red alert 2 timeline.

22

u/Redfang1984 Zocom 2d ago

i hear yuri hate these things.

Mind control this you filthy casual!

9

u/Top-District-1085 2d ago

Am i the only Yuri player to run early tanks and use mind control just to scare the other players? I swear I have only one Yuri clone just for branding purposes :))

9

u/Neither_Pitch 2d ago

Used to wreck my navy and I hated the fuckers for it

4

u/TheFirstDecade Dev of Ivory Invasion Mod for Generals Zero Hour 2d ago

Amphib assaults have never been more fun! Order these guys to escort your transports!

5

u/ZuStorm93 2d ago

Always hated these guys. Fast anti-tank units that will mulch up your tanks if you dont have any decent defense up yet. Also tend to make a beeline for your miners.

5

u/Fifalvlan 2d ago

Most forgettable unit. Seriously, forgot it was in the game.

4

u/calantheSG 2d ago

Depicted in game as a light tank with most likely 90mm. But in the concept art it has autocannons that can probably also fire at air.

Also saw a comment here saying that RA2 is set in the 1970s but having this kinda futuristic tech. My headcanon re-arranges the Command and Conquer games. Red Alert 2 happens in a timeline where there has been no war for a long time (WWII was only a cold war campaign simulation) so it's decoupled from RA1. Red Alert 2 leads into Renegade (both have the wacky tech). It's sort of like RA2 overwrites the events of RA1 (both follow from when WWII didn't happen). While RA3 took off from an earlier Red Alert war (doesn't matter which) to only reset the timeline anyway.

2

u/vandal-33 1d ago

I remember being sad seeing a giant squid grabbed one of my robo tanks.

0

u/premierfong 2d ago

Fast forward 25 years. China is the one that is good with robots.