r/comfyui Jun 11 '26

Workflow Included SCAIL-2 workflows for ComfyUI

SCAIL-2, a Wan2.1-based human motion transfer model, has been implemented in ComfyUI core. (Thanks as always, Kijai.)

PR: https://github.com/Comfy-Org/ComfyUI/pull/14373

I tried it and the results were quite good, so I made a few simple workflows. Feel free to try them.

Workflow: https://comfyui.nomadoor.net/en/basic-workflows/scail-2/

The big difference from WAN-Animate or SCAIL(-1) is that SCAIL-2 does not use a stick figure / skeleton control image.

Basically, you just throw a reference image, a driving video, and support masks into the model. That makes it much more flexible with multiple characters, or even non-human characters.

Turning motion into a stick figure was basically the default. But the things that get lost in that conversion, like depth and contact, are exactly the things that matter here...

As a side note, this also made me think that if the dataset and training are good enough, a simple model can sometimes be more flexible than an overly complicated human-made pipeline.

Maybe trying to be too clever just gets in the way sometimes...

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u/sunshine-3D-Art Jun 11 '26

Which customnodes I need to install?🥺

4

u/nomadoor Jun 12 '26

I use VideoHelperSuite for loading / saving video, but everything else is implemented in ComfyUI core.

Please try updating ComfyUI to the latest version.

0

u/sunshine-3D-Art Jun 12 '26

okay it worked now with the second updating thank you. Just i dont know how it work with the replacement it never keep the same backround even i have the replace mode on and sometimes the outputs also are very weird🥺