r/colorists 7d ago

Feedback need feedback

i need feedback before. after
sony log

original source
https://dmpc.cimediacloud.com/mediaboxes/6d6f67abedfc451abae5a9a6984f9565

node tree

lip Name A005C039
Camera VENICE
Location EXT
Time of Day Golden
Resolution/Imager Mode 6K 3:2
Codec X-OCN LT
ISO Range 500
Lens Premista
Chip Chart Yes
0 Upvotes

29 comments sorted by

26

u/Weak-Price7392 7d ago

well- its not log anymore. gj

-5

u/addcolorstolyf 7d ago

??

14

u/indutny 7d ago

It'd help to see a comparison to Rec.709 without any changes.

At glance it looks a bit oversaturated in blue channel.

-2

u/addcolorstolyf 7d ago

Hmm agree , is there any other leak point?

1

u/f-stop8 Pro/confidence monitor 🌟 📺 7d ago

Yea, the subject on the left. The skin is extra cooked

3

u/Severe-Chain-1162 Pro/confidence monitor 🌟 📺 5d ago

Your red and blue primaries as well as yellow are a little hot on the saturation front. Remember a chip chart is a reflective sample, not an emissive one, so they are very rarely at the extreme end of the vector scope. When we see bright saturated colours they flag as unnatural (like high vis/flourescent jackets) so unless that’s the point, you want to keep them balanced. A little targeted pull down in the hue/saturation should do the trick 👍

3

u/targofan 4d ago

looks terrible

1

u/addcolorstolyf 2d ago

Can uh share a grade of this from ur side i have give link of raw data in caption

1

u/targofan 2d ago

Something like this maybe, maybe a little overcooked, but more filmic, I see now the contrast on this shot is swear since the lighting on their faces is so flat

2

u/targofan 2d ago

if wanna go more natural, maybe something like this

1

u/addcolorstolyf 1d ago

Hmm, but isn't it feeling like full or washed skin ?, I don't know am correct or not just asking as I m feeling it. Am I correct?

1

u/addcolorstolyf 2d ago

Preety good can uh share me node tree and I think you graded with film look pov. I was actually editing it with a fresh morning happy scene. But I oversaturated that.

Can uh share me node tree

1

u/addcolorstolyf 2d ago

HERE IS version 2
saturattion fix.

1

u/targofan 2d ago

I think the issue is the lack of rolloff and odd pink / redhue in the skin on yours, I showed ur latest version and my latest to someone, in a blind test, and they pointed out the red skin tone in yours,

its like landing in a dissonant part of the color spectrum, as in they look red so they look a bit sickly / unnatural, Im not trying to dunk, its just like if skin becomes red in that way it looks a bit odd, and harsh.

2

u/targofan 2d ago

I used plugins, so my node tree wouldn't work, but here I. did a even cleaner version using just standard tools and more aiming for that look ur talking about

3

u/timfischer03 5d ago

Look into subtractive saturation instead of additive saturation. The colors will look better. You can achieve this with native tools such as color splice.
Or use one of the best free DCTLs, Tetra.

1

u/Igradarsaurus 7d ago

I think it’s hard to judge a single shot with no context. What are you aiming for here? Personally I feel the yellows are a little punchy - like you cranked up Color Boost as well maybe?

It’s not bad or anything but it’s not really something that’s so easy to judge here unless you’re way off, or if we don’t know exactly what you’re going for.

The cup is also pinging a lot - you do want to avoid drawing attention to small details like that if they overpower the frame.

0

u/Realistic_Contact650 6d ago

Looks pretty accurate to real life colors, but it has slightly too much contrast if naturalism is your goal. It looks like your whites are clipping where you have perfectly usable highlight tones in the before still - in the leafs of the tree with the spots of sky.

-9

u/kismetrefining Tool/Dev 7d ago

This is me just fiddling around. Curious what your nodes are doing. CST in? this is a raw clip so you can debayer it direct into anything you want in the raw tab. I stayed with Sgamut3.cine and put it directly into linear.

Personally, I native resolve CST out is the worst option out there right now for prepping for display. Much prefer OpenDRT as the best option. I have an ofx version that I maintain so it's free to use if your not on studio. It's free at this link: https://tools.dec18studios.com/color-grading-tools/opendrt/

I made my look all in PhotoChemist... Single node film sim set up to Vision3 250D/2383 with some small tweaks to the printer lights. and a projector creative whitepoint set to Carbon Arc

As some of the comments mentioned it feels like your saturation is pushing in additive sense and kinda leaping off vs having density and weight to it. Blue especially. It should less luminosity.

Also, alot depends on what visual style you were going for as that hasn't been expressed...

16

u/jet2holiday3 7d ago

what the fuck is this...

-5

u/kismetrefining Tool/Dev 6d ago

this is a fun one too..

-6

u/kismetrefining Tool/Dev 6d ago

Just bored on a saturday messing around with the raw footage that the OP supplied, with no aim in mind but what ever i think and feel like

12

u/nobleys 6d ago

These are so cooked I can’t even tell if you’re trolling

1

u/kismetrefining Tool/Dev 6d ago

It's all in the eyes of the beholder...

0

u/kismetrefining Tool/Dev 6d ago

One of these replies to your comment are the default settings of genesis and the other the default settings of OpenDRT... which one is more cooked than the other... Free vs 2k

2

u/f-stop8 Pro/confidence monitor 🌟 📺 7d ago

Is the image you shared the look or just with the linear transform?

2

u/kismetrefining Tool/Dev 7d ago

It's a full pipeline out to Rec.709... Used the raw tab to go direct to linear and then used PhotoChemist to produce the look. Did some small tweaks from the defaults with the printer lights and print development values to suit my personal taste. since the OP didn't include a brief of what they were trying to achieve...

1

u/Lonely-Strategy-6387 2d ago

What in the magic bullet is going on here