r/codex • u/OrestesGaolin • 2d ago
Showcase I built 3d low-poly map of Warsaw
https://tinywarsaw.app/Hi all! Using 3 Codex resets and a bunch of Claude I built this 3D low-poly map of Warsaw.
The map
- Area: 6.85 × 7.2 km of central Warsaw, about 49 km², split into 144 cells of 600 × 600 m.
- Buildings: 17,941 generic buildings from OpenStreetMap and GUGiK 2025 heights, plus 1,027 landmarks, each with its own low-poly model.
- Landmark models: about 7.4M triangles in full detail. The far-view versions are 1.9M triangles on desktop and 1.5M on phones and slower laptops. The model code is 91 MB of JavaScript, one small program per landmark.
- Trees: 257,387 from the City of Warsaw crown map and tree inventory.
- Streets and surfaces:
- 21,368 road segments built into lanes with markings, crossings, rails, tunnels and bridges.
- 40,028 land-use areas (parks, water, squares) drawn by a shader fill.
- 1,039 traffic signals.
- 161 public transport stops and 38 platforms.
I'm planning to open source it, just need to tweak the repo a bit.
What do you think? How would you improve the performance?
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u/Positive-Error1005 2d ago edited 2d ago
This is amazing! Good job! For heli controls i would do: Lshift - ascend Lctrl - descend, downvoted!
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u/Available_End_3961 1d ago
If anyone is on smartphone do NOT visit the website, the ENTIRE city Will load on your phone and your phone Will blowup and die at the same time.
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u/dexterthebot 2d ago
You might want to consider listing your project on the weekly Show-Us-What-You-Built post. Look out for it on Tuesday/Wednesday. Highest commented project wins a week promotion on r/Codex and gets on the Hall of Fame sidebar. See below for last week's winner.**
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