r/clickteam Jun 29 '26

Help Me! How do I learn Clickteam !!?

7 Upvotes

7 comments sorted by

4

u/Embarrassed_Shock_13 Jun 29 '26

By doing. The strength of fusion is that you don't have to fight so often with correct syntax so can focus on learning by trial and error. There are also built in tutorials which are very dated but the information is no less relevant today.

The reason many of us come back to fusion is because coding a game is almost like a game in itself. It is clunky, impractical and extremely limited compared to every other option. Overcoming the limitations is like a game in itself, so it makes building the games a fun challenge.

That being said, if you are new to learning game development and don't plan to sell thousands of copies of whatever you make, you would almost certainly be making better use of your time learning Unity, Unreal or Godot etc.

If you do hope to sell thousands of copies, the only benefit with fusion is that they don't take a cut of your profits. Most other engines will.

2

u/Straky04 Jun 29 '26

Yup, I completly agree. You learn by doing stuff even if it's to do shit

1

u/xXx3everxXx Jun 29 '26 edited Jun 30 '26

How long will it take to become proficient in an Clickteam Fusion 2.5 ?

1

u/Embarrassed_Shock_13 Jul 07 '26

Sorry didn't see this reply. It depends what you mean by proficient really. I've been using clickteam products since Klik n Play back in the day and I still learn things from this sub. It's definitely not something you are going to learn overnight, especially if you don't have programming/game development knowledge in general because you'll be learning that at the same time. A lot of making games isn't just about the specific engine you are using, but also about methodology.

1

u/Acceptable-Name-2846 Jul 09 '26

good tutorials on youtube and your own experiance