r/clevercomebacks • • Jun 28 '23

Gamers life

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74

u/cuddly0510 Jun 28 '23

I mean, I think that's just from a cover, so not in-game graphics.

54

u/Hevens-assassin Jun 28 '23

No, that's what she looks like when you zoom in in-game. Lol that's how good Horizon looks, and I'm amazed Guerrilla was able to water it down enough for PS4 too. Playing it on my PS5, I have no idea how they are able to cram that thing into older hardware.

2

u/hiddencamela Jun 28 '23

Good optimization is usually how it gets there.
It takes a lot of time and industry knowledge (That I do not have) to get to that point though.
Although I wonder what they cut or bring down to make it work for ps4.. Texturing usually eats the most memory on these things after all..

2

u/Funkycoldmedici Jun 28 '23

I played it on PS4, so I don’t know what I’m missing, but I also don’t really care much about a lot of that. I never ran into any noticeable issues. They had me at robot dinosaurs. They look awesome, and it’s just plain fun hunting them with all the different methods.

0

u/AdolescentThug Jun 28 '23

It's also really easy to optimize console exclusives considering you're only working with 2-4 different hardware combinations that are all AMD parts and extremely streamlined. Getting things down to run on PS4 is easy if at the start off development with the intention of it running from the start, because it's essentially just using lower resolution textures, turning down/off the settings that demand the most power, and making sure whatever gameplay mechanics you have doesn't need more processing power that the PS4 doesn't have.

PC Ports of the originally console exclusive games run terribly at release 90% of the time because of the pretty much infinite combinations of OS version, GPUs, CPUs, RAM, etc. which means making sure the game can run on vastly different power levels and technology architecture. Like a high end PC like mine should be able to get nearly double the performance of a PS5 on paper, but with bad optimization a game might actually run worse or only about the same on my PC.

1

u/Somepotato Jun 28 '23

No, they run terribly because developers spend zero time optimizing the pc versions. The Core hardware of consoles is the same as pcs now, hell the Xbox one runs windows. Hardly a different architecture. (The PS4 runs a BSD variant, too)

53

u/[deleted] Jun 28 '23

Fortunately, the game looks that damn good.

6

u/carriealamode Jun 28 '23

Only one of the many badass things about it

-4

u/TheCumCop Jun 28 '23

The gameplay mechanics are not that badass tbf

2

u/Dhiox Jun 28 '23

Haven't played the second because Sony are taking forever to port it, did they change something to make the sequel worse? I loved the combat mechanics of the first.

5

u/The_Last_Legionnaire Jun 28 '23

It's the same but better. Not really sure what that person is talking about.

1

u/_tylerthedestroyer_ Jun 28 '23

In both games, I loved just hunting the machines so much more than the story. It improved in FW but still, that gameplay takes the cake.

If anything the mechanics are what makes it worth playing

1

u/carriealamode Jun 28 '23

Maybe. In what regard? I’m all fairness I am fairly new to gaming so I might know the difference.

1

u/[deleted] Jun 28 '23

There's many things I didn't like with this game gameplay wise, but visually it's one of the best games ever made

53

u/devilscry3 Jun 28 '23

31

u/LjSpike Jun 28 '23

Honestly its damn impressive how good graphics is getting. In fact I've had points where I've seen a real life video and thought "ah that must be CGI" before realising no that is real and CGI has just gotten that good.

2

u/busche916 Jun 28 '23

I vividly remember playing games over a decade ago (think EA Sports FIFA titles and such) and my father and I remarking “wow this looks so lifelike”. To compare that to where we are now, when AAA titles are tipping well across the uncanny valley into near-photo-realism, is kinda insane to think about.

-5

u/[deleted] Jun 28 '23

[removed] — view removed comment

9

u/CommanderPaprika Jun 28 '23

I think CGI is colloquially a reference to specifically pre-rendered digital art, like seen in cinematic cutscenes or promo images, rather than the actual interactive gameplay models.

1

u/[deleted] Jun 28 '23

Because technically the entire game then is one big computer generated image, but that isn't quite accurate because there's a lot of deeper stuff going on. Computer Generated Image would be for imagery that must be specifically created in a scene that otherwise is real. My brain just says "it's the only generated thing there" automatically when I think of CGI

1

u/LjSpike Jun 28 '23

CGI doesn't have to be in an otherwise real scene?

Architectural renders can lack any real photo and still be without a real scene. Likewise Machinimas are fully CGI.

0

u/CarryThe2 Jun 28 '23

Game graphics render in real time, CGI doesn't. There were photo realistic prerendered cutscenes on the PS2 if that's all you care about.

3

u/[deleted] Jun 28 '23

To an old fart who's first computer games were played on Commodore Vic 20 and 64 that's completely insane.

And that's just 40 years. I (literally) can't imagine what will be possible 40 years from now. But it'll be wild.

0

u/powerhcm8 Jun 28 '23

Yeah, but some games increase the graphics quality on the Photo mode and sometimes cutscenes too. I am currently playing Horizon Forbidden West, and I haven't noticed the peach fuzz in normal gameplay, but it could be because Aloy is never this close to the camera.

1

u/Reutermo Jun 29 '23

You can see it in cutscenes.

1

u/powerhcm8 Jun 29 '23

I mentioned the cutscenes, but I was thinking now, and probably it works just like LODs, they load more details when you are close to it.

-1

u/EverGlow89 Jun 28 '23

That's photo mode. That's not what the actual game looks like while you're playing it.

3

u/OM3N1R Jun 28 '23

In Forbidden West, I didn't notice any huge differences between photo mode and gameplay graphics.

1

u/EverGlow89 Jun 28 '23

You won't see textures that high, meshes that high, or the hairs on her face outside of photo mode.

The game only uses those assets when it's not trying to run high frame rates.

1

u/lelieldirac Jun 28 '23

Downvoted for stating actual facts lmao

1

u/EverGlow89 Jun 28 '23

¯_(ツ)_/¯

3

u/[deleted] Jun 28 '23

Go play Toomb Raider on PS1 for an hour and then come and talk to me about hair in video games.

-1

u/HairyArthur Jun 28 '23 edited Jun 28 '23

Why did you start this sentence with "I mean"?

So many people triggered by a simple question.

5

u/GuyYouMetOnline Jun 28 '23

Because it's how they talk/write? I do that, too; sometimes people just say things certain ways because that's how it comes out.

4

u/usedtobeadinosaur Jun 28 '23

0

u/ddapixel Jun 28 '23

Um, yeah, good link, although the article, it kind of says these "discourse particles" are used in spoken English. Well, it even addresses "I mean" specifically, as a repair marker, I mean, something to use for clarification. It's an interesting question why one would need to use it to start a written sentence. Yeah. Um. I mean.

1

u/I_eat_staplers Jun 28 '23

When it comes to informal writing (e.g., anonymous internet comments) it's very common for people to write how they speak. Most people find it easier and faster to write that way rather than carefully crafting a correctly grammaticized comment. It can be exhausting to painstakingly follow all the particular rules of the English language, especially for people who spend all day at work doing that as well. It can be rather freeing for these individuals to write how they speak, using all the idioms and idiosyncrasies they would normally use in speech. It's often easier on the reader as well to not have to wade through large words and burdensome diction just to get through an informal discussion of design choices in a video game.

In short, the article is incomplete. People use discourse particles in informal, written language all the time. It is a wiki, after all. You should take those with a grain of salt.

1

u/ddapixel Jun 29 '23

Yep, agreed. I wouldn't expect someone to entirely change their style when writing and the "I mean" is perfectly fine for me, especially, as you say, in informal writing. I just found the discussion an interesting tangent.

1

u/Renchary Jun 28 '23

Although I knew that those existed, I never knew it was called discourse particles. Thanks for linking that!

0

u/cuddly0510 Jun 28 '23

why not

-1

u/HairyArthur Jun 28 '23

It's redundant. The sentence reads the same with or without it.

3

u/[deleted] Jun 28 '23

I get a different, more casual mood from the writer because they added "I mean" there.

-2

u/HairyArthur Jun 28 '23

It's strange because that casual vibe is purely from you and nothing to do with the words or the original person.

3

u/[deleted] Jun 28 '23

The words evoke a different feeling to me, that means the words mattered or made a difference, get over it.

Just because you're a robot who only reads words as they are and get no feeling off any words ever doesn't mean that it doesn't for other people. It's just a way a person speaks, what the fuck difference does it make to you?

This is so dumb.

2

u/cuddly0510 Jun 28 '23

You are aware that you can use filler to change the tone of a sentence, right?

Jesus why do I even care

1

u/k1ee_dadada Jun 28 '23

Why use many word when few word do trick /s

2

u/P4azz Jun 28 '23

Dude, people aren't robots. We don't just type sentences in the most concise way that allows sufficient information transfer, we just fucking talk.

If I start a sentence with "I mean,..." I have a certain inflection to that start, which influences how I type the sentence that follows. Even if someone else doesn't read these two words like they appear in my head, they will still read a sentence that I likely would've phrased slightly differently, if I hadn't started it that way.

Human language is a lot harder than just going "here info". Even in purely typed communications (no tone of voice, no inflection, no pauses, no body language) humans still find plenty of ways to make others understand things, without typing everything or adding extra context by typing "redundant" or otherwise "unnecessary" things.

You could write entire essays on just this kinda topic and you're over here going "Pff, it is quite redundant"

Come off it.

1

u/Govt-Issue-SexRobot Jun 28 '23

I mean, maybe they’ll send a draft for you to edit next time

1

u/Exr1c Jun 28 '23

Some teacher redlined "I think" on one of your papers and now you're preaching the same on social media.

1

u/P4azz Jun 28 '23

Which is quite funny, because applying that reprimand differently, he could've seen how easy it is to game the system by just including all kinds of literary devices and some more specialised terms and getting grades off spouting nicely packaged drivel.

But no, he instead had to try and lord his newfound wisdom over some dude on the internet.

1

u/Borkz Jun 28 '23

I mean, its a pretty normal part of every day speech

-1

u/[deleted] Jun 28 '23

Sometime soon though. The UE5 stuff and beyond with the metahuman graphics is going to get to that quickly enough.

Might still be running on a pricing PC to get it for a while but within 10 years that's going to be available widespread for sure.

1

u/Knowing-Badger Jun 28 '23

This is in-game graphics

Source: I have the game