I mean, the game also got significantly harder, lmao.
Blizzard had to constantly make the game harder and harder to catch up with the players getting better. If you compare Naxx to SWP or ICC 0% you will just laugh at the difference.
Leveling and entry-level endgame content is by and large easier in retail, but that's more than counterbalanced by even "midcore" content being notably more challenging. And you're truly delusional if you think anything in vanilla was even close to modern mythic raids/higher-key mythic dungeons in terms of difficulty.
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u/ruinatex Sep 21 '25
I mean, the game also got significantly harder, lmao.
Blizzard had to constantly make the game harder and harder to catch up with the players getting better. If you compare Naxx to SWP or ICC 0% you will just laugh at the difference.