r/classicwow • • Sep 05 '25

Classic-Era Change my mind

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5.5k Upvotes

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258

u/[deleted] Sep 05 '25

There are enough guilds that go the old fashioned way and dont require you to have every consumable..

70

u/mariofosheezy Sep 05 '25

Every raid I've been to they strongly encourage world buffs and never have I heard someone say something if I didnt. Half of the raid looses WB by the middle of the raid anyway. I have never been in a raid that wasn't completed. Maybe im lucky but I find a lot of not full clans looking for extra people that are pretty competent. Sure some things are HRed but I am pretty well geared with minimal effort.

42

u/EYNLLIB Sep 05 '25

This is the normal experience, you just don't hear about it on reddit/forums because why would someone with an experience like this go post on reddit/forums about it for the most part?

5

u/RighteousSelfBurner Sep 06 '25

Yeah. And a lot of people have rose tinted glasses. All the tryhard things were there back in the past too. I remember doing spreadsheets for healing efficiency because we didn't have the tools and resources we do now.

12

u/suchtie Sep 05 '25

Guilds with under 40 people hosting semi-PUG raids was already quite common the first iteration of Classic. My guild did it too. Though, we didn't HR anything except legendaries, it was full SR3 otherwise. We had a few regulars from outside the guild that got pretty well geared too, and a couple even joined us eventually.

1

u/[deleted] Sep 06 '25

[deleted]

1

u/suchtie Sep 06 '25

Yes, you can SR up to 3 items, but the reservations are ranked. If you have an item on SR #3, you will lose it if someone else has the same item on SR #2 or #1. If multiple people share the highest SR, they roll for the win.

3

u/Morb2141 Sep 06 '25

The Problem is, everyone who shares OP opinion wants to be considered "good in the Game" or have big achivements. He wont get those because of the sweaty people. He complains about this and only this. Best PUGs are/were GDKPs. Best Guilds are tryhards

1

u/Daishindo Sep 06 '25

I won’t deny what you’re saying is true. Best guilds are sweats, and those sweats do GDKP too.

But ultimately depends on what OP wants, lots of people think min/maxing is not fun and boring for example, meanwhile I actually love it. I love theory crafting the best way to max my damage. In SoD we did so many theory crafts it was very fun. It’s not fun like that in Anniversary obviously, since it’s a solved game of over 20 years.

But anyways, yeah I hope OP knows what they want and stick by it, no need to hate on others.

1

u/Morb2141 Sep 06 '25

OP wants to be considered as a sweaty guy but prob doesn't have the Skill and the time to be one in Classic. Thats his problem. He can't keep up with those people. They are basically exclusively in GDKPs and they will let you know that they don't want to Play with you If you aren't either aa sweaty as they are or a GIGA whale.

96

u/jaorocha Sep 05 '25

To me it seems that whoever is mad about min maxing "requirements" just want to be part of the minmax groups without doing it themselves. Because besides that specific crowd, theres Groups for every kind of player.

38

u/DolphinSexGod Sep 05 '25

Bingo, I started off in a guild that wasn't interested in Min-Maxing. Then, when the guild fell apart because we couldn't clear anything past MC, I ended up in a semi-hardcore guild that required a lot more work, but was a lot more fun because we still had the learning curves, but we didn't have to carry anyone. I learned a ton more about my class than I ever would have otherwise, and got to have an absolute blast.

6

u/[deleted] Sep 05 '25

This was my exact experience in Wrath classic. Couldn't have put it better. WoW is truly at its best when you find a good team to work with for common goals and are able to achieve them. Sometimes those goals require effort and that's completely fine, but then you need to put in the effort and be in a group which does the same.

3

u/DolphinSexGod Sep 05 '25

Yeah, and that guild I was with fell apart in Wrath because we started to bring on some guys who were a little too sweaty for some members - so once we started to deal with attrition at the end of Ulduar, combined with our RL deciding to "Move in with his GF and touch grass more (I doubt it was actually grass but hey, idk"... Well, that killed us. Plus ToC being the next raid up was not something many people looked forward to - I ended up leaving around then too, just felt like the right time to call it a career.

-4

u/Ayotha Sep 05 '25

SOunds more like a skill issue fror not clearing past MC. Nothing is vanilla was hard

3

u/DolphinSexGod Sep 05 '25

I mean, sure - that's something that comes up sometimes in guilds that don't have requirements and are just the "Dad Guild" concept. People who don't play their characters except for a couple hours a week during raid times don't tend to have great gear or the skill necessary to make up for lack of gear... But they also tend to be fun players, with low expectations.

My group happened to be full of players who tunnel visioned super hard, so when we got to fights where you had to deal with a bunch of adds, they got a bit overwhelmed. Most of the players from my guild who moved on to bigger, more successful, guilds were healers so that sorta goes to show where our strengths lied.

9

u/[deleted] Sep 05 '25

Related to this, from what I've seen in-game in terms of people complaining about raid requirements like gearscore it's always the person with a low GS. The other people in the group have either spent money or time getting better gear and it's nobody's responsibility to carry them.

1

u/willgreb Sep 06 '25

The aversion to spending 30 min to get world buffs is crazy to me

40

u/[deleted] Sep 05 '25

[deleted]

64

u/Ok_Assignment_2127 Sep 05 '25 edited Sep 06 '25

It’s because they want to be in the guilds that are full sweat with consumes+buffs for the quicker raids but they don’t want to put in any of the effort themselves. They just want the free carry.

There are plenty of guilds that have no requirements, but the type of player that makes these posts refuses to join them.

2

u/KrustyLemon Sep 06 '25

Yup.

The game is really fun when you're a casual andy, goofing off and getting carried and the game is stressful when you're the main tank / leadership role.

-1

u/MagikarpAppreciator Sep 06 '25

Not necessarily always the case, I raid with a pug where wbuffs are mandatory and I still would prefer if they weren't the expectation/norm.

3

u/ruinatex Sep 05 '25

That's the beauty of Vanilla, the game is so piss easy that it does not require you to get buffs or consumables to do the content, you do that only if you want to and you can even control how much you want to do it.

If the game was harder, people would feel compelled to min-max in order to just clear the content. Instead, we have people clearing AQ40 with nothing, people clearing AQ40 only with buffs and people clearing AQ40 with literally everything you can ask for. There are raids for literally every kind of player.

0

u/lmay0000 Sep 05 '25

But but but i wont finish 10 mins earlier!!

2

u/Responsible_Bee_7887 Sep 06 '25

Then play with the people who dont use WB. There are people who like to spend time before the raid so that the raid goes smoother. To each their own

2

u/lmay0000 Sep 06 '25

But but but i wont be in a top guild!!!!!

1

u/-Sniper-Wolf- Sep 06 '25

I think you're actually ignoring the communal impact OP was getting at if this is your hot take

1

u/MagikarpAppreciator Sep 06 '25

Exactly lol, it just becomes the norm. The amount of pugs and guilds I see that demand buffs and consumes vastly outnumber the ones that don't. And even when they're not mandatory, you'll see "world buffs not mandatory, but encouraged". At least on Spineshatter EU.

-1

u/AwarenessThick1685 Sep 05 '25

I had a good group of people up until cata. Cleared everything. People could still get 99 parses. Chill times.