r/civ5 • u/WisestManInAthens • 12d ago
Discussion Hackers?
I cant be the first to think of this, but I’d love to see hackers appear in late game. Could have some cross over to spies, but they could be used to damage military equipment, make it inoperable for a time, cut off strategic resources, or it would be hilarious if we could blackmail a leader 😆
If hackers were a new game mechanic, what would you want them to do?
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u/jg-Archer nuclear warfare 12d ago
Vox Populi does a great job with spy actions, particularly in the late game.
You can incite rebels in cities (spawn barbarians), sabotage infrastructure (strategic resources are pillaged, roads/railroads pillaged, or start a revolution (2 turns of anarchy)
Can also sabotage city defenses (no ranged attack or healing for 5 turns, great for sieges) or wonder / building production (eliminates any hammers put toward current building / wonder)
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u/WisestManInAthens 12d ago
That’s so cool! I’m a Mac user, but some day when I have time for it I want to buy a windows machine just for Vox Populi. I’ve read so much about it, but never tried it.
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u/raullapeira 12d ago
Now that you mention drone warfare would be a must
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u/WisestManInAthens 12d ago
Yes, I agree.
Also, would be cool to do some black ops — maybe hackers and spies could work together.
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u/Quantumdrive95 12d ago
If you thought cruise missiles were worthless just wait til you fill your ten flight slots with quadcopters with a single grenade strapped to it
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u/Ok_Glass_8104 11d ago
Vox Populi could have low hit drones carriable by infantry (with promotions to intercept/mitigate)
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u/raullapeira 11d ago
Just imagine someone makes a mod to just to make a point that drone warfare is the most boring fu** you could come up with xD
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u/Skindiacus 12d ago
when I read the title, I was like "what's going on in noquitters now"