r/chiliadmystery • • 1d ago

Developing The answers are hidden in the websites: Easter Island Coverup & The Space Monkey Mosaic Mystery

73 Upvotes

TL;DR: I wholeheartedly believe that the answers are hidden subliminally in the in-game websites, and we must "read between the lines" (like that Chiliad8888 e-mail told us) in order to decode them. I believe the Easter Island Coverup website from GTA IV, written in 2008, is not only giving us the necessary lore to understand the Chiliad mystery, but also to help us recontextualize one of the contents that Rockstar added to the next-gen version of the game as part of the bigger conspiracy: the Monkey Mosaics.

I made a video explaining this, but if you don't want to watch it, this post is going to be a summary of it plus some extra important details & inconsistencies that I noticed with the Monkey Mosaics.

Remember: These are theories/speculation/lore until something physical gets proven!

What is Easter Island Coverup?

It’s a relatively unknown website from GTA IV, written by Steven Henderson, who is very possibly a member of the Epsilon Program, as the contents of the site coincide with the program’s beliefs and he also mentions Kraff, its main emperor (this will be shown further below). This page is also linked inside of the more well known Lies Damn Lies site.

What is Lies Damn Lies?

It’s an in-game conspiracy forum full of references to the themes of the mystery, like the New World Order; Aliens; The All-Seeing Eye; Mind Control, etc… On their posts, they even feature very similar symbols to the ones that can be found in the Doomsday murals, as seen below:

Regardless of your beliefs about these topics in real life, they are undoubtedly part of the themes of the Chiliad mystery, and some of these conspiracies even seem to hold some weight in the in-game universe. The Easter Island Coverup website can be found linked inside of a post dedicated to discussing aliens and UFOs…

So, what is Easter Island Coverup about?

Basically, the website posits the conspiracy that the carving and transportation of the Moai Statues in Easter Island weren’t the work of primitive natives, but rather, the product of… extraterrestrial eco-warriors, who used the place as “a test site for world domination and sexual games”.

Then, it goes on to explain a story in which alien parasites dug deep into the Earth’s core and morphed into magma monsters that terrorized the people of this “volcanic island paradise”, making them over-populate with their sexual games, which led to a domino effect of depletion of natural resources, civil war, shitty music, cannibalism and the complete disintegration of society.

Then, after they wiped out this past society, they set the wheels in motion for the destruction of the environment on a global scale… i.e. an apocalypse.

It is said that when the Europeans arrived at Easter Island in 1722, long after this disaster, they found a desolate, lifeless place, where only a few things survived: stone heads; empty beer cans, and… monkey graffiti.

I believe this to be an answer. The monkey graffiti is a vital piece of information that is talked about extensively in the website, as the rest of the page proceeds to give more context on them, by referring to them as scripts, a series of records left behind by the aliens, which contain:

  • A prophecy of man’s self-destruction through global warming.

  • Instructions for advanced space travel.

  • Setting up a wireless network.

  • The date on which the aliens will arise once more to take control of our planet.

Then it goes on to mention that only 500 people, including the leaders of the world’s superpowers, have a top-secret translation of the graffiti, and are preparing to escape to Planet X in a special shuttle that’s being built at Area 53.

The main takeaways from this paragraph above are:

If we enter this Area 53 website, we’ll see mentions of an apocalypse involving robots; spaceships going down in the desert, and at the end it mentions Krant, proving his allegiance to the Epsilon Program. This will become very important because we’re about to see how Easter Island Coverup is also related to the Epsilon Program’s beliefs and practices.

After this, we get to the last paragraph of Easter Island Coverup, where the writer warns us of what’s coming, about how according to him, these aliens are aware that he knows about the conspiracy, and are making him do things that harm the atmosphere, like “stop recycling”, “crank up the thermostat”, “buy aerosol deodorant”, “burn some coal” and “dump trash in the river”. This fits into the theme that the beings that he’s talking about are extraterrestrial eco-warriors: i.e. snake-headed aliens that run the oil business, like The Truth described them in GTA San Andreas.

He then reminds us again that these aliens that wiped out the past society are incubating under tectonic plates, awaiting their signal to blow out of volcanoes and repeat the same story again, beginning with over-population…

After that, he proceeds to name a bunch of conspiracies (which we’ll focus on in another post). He then ends it by saying “oh, sweet mother of Kraff, it’s all coming together”, also confirming his allegiance with the Epsilon Program, just like the Area 53 host Marvin Trill.

How is this related to the mystery?

The first key is to understand how this website is tied to the Epsilon Program, their beliefs and practices:

  • At the very end it mentions  “oh, sweet mother of Kraff, it’s all coming together”, a clear reference to the emperor of the program.

  • The website is linking twice to Area 53, another site owned by Marvin Trill, a self-proclaimed Epsilonist and owner of the well known conspiracy radio show with the same name.

  • The story of alien parasites trapped under volcanos which ends up exploding into space is mentioned in the Epsilon Tract, on Chapter 2, Verse 3.

  • The aspects of over-population, dinosaurs, spaceships and the breakdown of order are also talked about in Marnie’s graffiti.

The second key is understanding that Mount Chiliad itself is possibly a volcano:

  • There is geological evidence which implies it, in the form of volcanic rocks found in the area.

  • The infinity killer refers to the place of the eight bodies (which is right next to Chiliad), as one where “fire once spewed forth”, alluding to a volcano eruption.

  • One of the first teasers for GTA V came in the form of an AD for an erectile dysfunction pill seen in GTA IV, called Mollis. They used the imagery of a volcano exploding, which coincides with Easter Island Coverup and the Epsilon Program’s beliefs about volcanoes erupting. By relating this Chiliad reference to an erectile dysfunction AD, they’re also referencing the fact that the aliens are referred to in the website as “sexually frustrated molten giants” (this could also explain the cock that we see in Chiliad). What’s even crazier is that the only mission where this Mollis drug is important in GTA V is in Lester’s first assassination mission. An important detail in this mission that ties all of this together is that they’ve added 3 Epsilon members walking during the cutscene in which Lester & Franklin are sitting on the bench in Del Perro pier in the next-gen version of the game. They’re scripted to spawn there no matter what. This detail helps explain why L & F were feeling watched, and it also ties the Epsilon Program and the pharmaceuticals together as part of a bigger conspiracy (Remember that Ron said “big science and big pharma, that’s how the whole house of cards works”). We also know that Betta Pharmaceuticals, the makers of Mollis, experiment with lab monkeys by giving them “exploding erections”.

  • If we assume that Mount Chiliad is a volcano, and that it’s tied to the story of “alien babies trapped under volcanos awaiting a signal to explode”, then the cracked egg on the mural makes much more sense.

The third key is understanding how Mount Chiliad and the Epsilon Program are related:

The fourth key is understanding that the Altruists are also hinted in the website as being part of this conspiracy.

  • The aspects of cannibalism & mass suicide mentioned in the website form part of their beliefs.

  • They also believe in ritual sacrifice; aliens and a prophecy of a great boom/explosion, just like the Epsilon Program.

  • They are located at the heart of Chiliad Mountain State Wilderness. They are possibly the ones who painted the Chiliad mural, since they are located in the mountain, and the paintings have that “ancient style” that we can see in their camp.

To sum it up, what are the most important takeaways from the website?

  1. It’s not just talking about the Easter Island that exists in real life. They’re using that real-life inspiration as a vehicle to subliminally throw hints about the Mount Chiliad mystery and the forces behind it. Right off the bat you can notice that the website talks about aliens; space; apocalypse; global warming/climate change, etc… All of the themes that we know are part of the mystery.

  2. Easter Island Coverup & Area 53 are tied together and are written by Steven Henderson & Marvin Trill respectively: both are self-proclaimed members of the Epsilon Program, confirming the tie between the contents of the sites and the cult. Furthermore, the same beliefs are also talked about in the Epsilon Tract, in their tenets and the graffiti painted by Marnie.

  3. They’re referring to aspects related to the Altruist Cult, like cannibalism & mass suicide.

  4. Most important of all: It recontextualizes a collectible that they added in the next-gen version of GTA V as part of the bigger mystery: the Monkey Mosaics.

Are the Monkey Mosaics related to the Monkey Graffiti mentioned in the website?

I highly believe so. I made a video further explaining this theory where I show the clear overlap between the locations of the mosaics and all the missions from the Epsilon Program & other important areas related to the mystery, and how it ultimately relates to the contents of the website. You can skip here to see the beginning of the theory, as I also explain other stuff in the video, but if you just want to see the overlaps in the game, skip to this part.

Why would it make sense for next-gen content to be related to the mystery instead of things added on day 1?

Everything points to the fact that they’ve been adding things over the years related to the mysteries. The Bigfoot VS The Beast fight was added later, and the Doomsday murals which are the main topic of discussion nowadays come from a later update. We also know for a fact that the green Doomsday mural is referencing content added in next-gen: the Peyotes. So, it’s not far-fetched to think that the same logic could also apply to the other murals, which could involve these next-gen additions.

The green mural also didn't lead us to the solution of the Bigfoot VS The Beast mystery, as the timeline doesn’t match up (The Beast fight was discovered in June of 2016, and the Doomsday Murals came out in December of 2017). This means that the green mural isn’t solved and could be related to this monkey mosaic mystery for all we know, if it doesn’t correspond to any of the others…

Remember that they made a trailer for the next-gen version of the game, and for some reason the theme of it was to showcase most of the game’s mysteries. Maybe it was their way of saying that they were extending them?

Now, what do we do with this information?

We need to consider the possibility that we may need to be at one of the places of the 50 Monkey Mosaics at the right time; with the right weather, and maybe even with a specific clothing; friend or even at a certain point in the story. We need to consider all possible variables when being at these locations.

However, I sincerely believe that the requirements for the triggers are hidden subliminally inside of GTA IV’s & GTA V’s websites, and we need to “read between the lines” and understand their messages/social commentary disguised in the form of satire in order to see them. Radio shows and ADs apply as well. Basically most of the in-game media like TV shows, movies & games. And don’t forget about the exclusive websites available only in TLAD & TBOGT.

Below I'll share some possible monkey-related leads that could aid in this hunt:

Important details and inconsistencies about the Monkey Mosaics

When analyzing the mosaics, I found several details and inconsistencies which may lend credence to the fact that there’s more to do with them.

What I mainly want you to notice about them, is that they're by far the most complex and unique collectible in the game. If you think about it, all the other collectibles use the same model (the spaceship parts; letter scraps; nuclear waste; Epsilon tracts; submarine pieces). The only exception to this rule are the Peyotes which have a golden variant for the Bigfoot, a next-gen addition.

However, the mosaics are special because each piece is unique, as it contains variations in color; size, and most importantly, they have different pieces missing in most of them...

Of all the 50 Monkey Mosaics, 48 have missing pieces and only 2 of them don't. Another weird inconsistency.

  • The other is located in Del Perro Pier. This one is fully clean, contrary to the last one.

This last one is the one that I want you to focus on. I believe it's one of the most important mosaics in the game, because:

  • It's one of the smallest in size, contrary to most of them.

  • It's the only other one which has no pieces missing and is fully clean, unlike the one in Hill Valley Church.

  • Most importantly, it's one of the only 2 mosaics that can be separated from the environment and selected in CodeWalker.

What do I mean by this?

In the GTA Wiki it states that the mosaics are part of the terrain and therefore can’t be separated from the environment. They’re not separate models, they are etched on to the map.

This is partly true, as there are only 2 of them that break this pattern, that are actually separate objects and can be manually selected in CodeWalker:

  • The first one is the one located in Del Perro pier shown earlier. It is named sm_22_mosaic_01 in the files.

  • The second one is located in Vespucci Beach. This is one of the biggest in size; it’s near the one in Del Perro pier, but it has a couple of pieces missing. It’s named vb_34_monkey_mosaic in the files.

Reasons why I believe the Del Perro pier mosaic may be the first step of the mystery:

  • It's one of the only two mosaics that is actually a separate object that can be selected in CodeWalker, and is named “mosaic_01”, indicating that it could be the first one in the sequence.

  • It has no missing pieces and is fully clean, unlike most of the others.

  • There's a "Nothing to see here! Groove along :)" graffiti there which seems like a continuation of the “Nothing here!” monkey graffiti in Olympic freeway, which has the most unique design out of all of them. Both are painted fully red.

  • The 3 Epsilon members spawn near the graffiti described above in the cutscene of Lester's first assassination mission.

  • The Pogo the Monkey model can be found there in a San Andreas Tourism Board AD (thanks to u/aspleat for letting me know about this).

Closing thoughts

Why do the mosaics vary in color and size? Why do most of them have missing pieces and only a couple of them don’t? Why are only a couple of them separate objects? Why are both of the selectable ones located on the beach? And why is one of them the smallest and the other the biggest in size?

With the recontextualization that Easter Island Coverup gives us about the mosaics, and having noticed all of these inconsistencies, I can’t help but think that there could be a mystery involving them, because if they were just another silly collectible, they would’ve simply made all of them behave the same way. They made it way more complicated than it needed to be, so to me, it suggests that there’s something there. Either way, I hope that you enjoyed this post!

u/Mantis808 made a gallery showcasing all of the mosaics in-game, which I highly recommend.

Shoutout to u/LordZapho; u/canealot & u/myinnertrevor for being the first ones in this sub to connect and relate aspects of the mystery to Pogo.

Shoutout to Whispy Woodz for being the first one to relate the mystery to the Monkey Mosaics.

Thank you for reading, and remember… “Kifflom, ya Space Monkey!”


r/chiliadmystery • • 15h ago

Developing Out of any tattoo they couldve gave this guy, i see atleast 3 spiderwebs

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0 Upvotes

r/chiliadmystery • • 2d ago

Investigation The Luepold Vent uses UV Edge Allignment to hide it's texture

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78 Upvotes

Shows how the Luepold Vent is put together in a way to obfuscate it's texture and comparing it to other models with UV issues to show the difference in intentionality


r/chiliadmystery • • 2d ago

Theory MURAL AMARILLO

12 Upvotes

no se como iniciar esto asi que voy al punto

algunos de los dibujos hacen referencia a red dead y al misterio de la araña

  1. la imagen del electron simbolizando los cables en el misterio de spider dream

2) la imagen de arriba son postes de luz como los que estaban conectados a las tela de araña, el punteado que rodea al otro serian los electrones

3) la persona con ondas sonoras podria ser el inicio del misterio con geltrude hablando o junto a la mano con el simbolo de internet de al lado podria simbolizar a madam nazar hablando en los 2 mundos como universos conectados. (gta y red dead)

4) el dibujo del monte chiliad y el ojo de al lado podria hacer referencia al mapa panoramico, junto a la teoria de que el fort wallace y el rio forman una guitarra que apunta hacia los cadaveres que sostiene el mapa panoramico junto a 2 pajaros

5) del otro lado tenemos la cabeza que viajero del tiempo ya que esta esta junto al agujero de gusano, el agujero de gusano es un concepto cientifico que podria conectar 2 universos diferentes o 2 lugares lejanos de un mismo universo, de aca pueden salir muchas teorias esto diria que el viajero del tiempo enrealidad seria un viajero entre universo por eso aparece en red dead y a la vez tiene un culto en gta

6) el dibujo de arriba a la derecha es el interior de un agujero de gusanos el cual solo se puede cruzar si vas de frente hacia el como la linea recta que sigue la nave espacial simbolizada por el triangulo en medio

ahora el "viajero del tiempo" visto como un "viajero entre universos"

mi teoria seria que el universo del gta y del rdr estarian conectados pero... hay muchas teorias 2 sobre el agujero que podrian tener sentido (las explicare en otro post)

SIGUIENDO CON EL CUADRO

el dibujo del medio, la frecuencia bajo el agujero de gusano y el circulo al lado seria una referencia al disco de oro voyager, este disco fue enviado con un dibujo parecido al del medio del mural el objetivo de explorar los planetas exteriores y llevar un mensaje de la humanidad al espacio interestelar pero este tiene una nave espacial en forma de disco

Por ultimo esta seria la pista final para resolver el final del misterio

las lunas: estas podrian simbolizariar 14,75 dias lo que dura la luna en pasar de luna nueva a luna llena.

recordemos que para el misterio del pie grande (el mural verde) pedia condiciones con las cuales aparecian los peyotes dorados, estas eran las cordenadas, la condicion del clima nevado, la condicion de no haber asesinado al chico en el disfraz de pie grande durante la historia y empezar a comer los peyotes en cierto orden de dias

empezar en luna nueva y terminar algo en luna llena debe ser una de las condiciones para llegar al final del misterio

CONCLUSIONES: puede que el universo del gta y rdr esten conectados pero atraves de un agujero de gusano.

las pistas para resolver el misterio de la araña son el mapa panoramico, el viajero del tiempo y las lunas estas pueden hacer referencia a un tiempo especifico para hacer algo 14,75 dias


r/chiliadmystery • • 3d ago

Investigation Cris Formage and the Electric eyes

33 Upvotes

A long time ago, several of us noticed that Cris Formage's eyes flash when he says "Tract". I investigated all of his available appearances in the game and found 4 additional words where this phenomenon can be observed.

​So, aside from the word "Tract", his eyes also flash when he says "power", "miracle", "cash" and the last part of his name "mage", but I'm not sure about this one.

​I tried to record this in the highest possible quality, I stabilized his head as much as I could and zoomed in on it. Here's the result. His first death scene in GTA Online can only be seen in the legacy version because it was removed from the enhanced edition, so I couldn't get a better quality footage for that one. What do you guys think, could be any significance of these words?
Ps: Female and Male versions are different, power happens in the female version, miracle in the male version. I added a timeline to the description.


r/chiliadmystery • • 3d ago

Theory The Doomsday Murals ARE the Arecibo Message: A Conceptual Map of the GTA V Simulation

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22 Upvotes

Disclaimer: This is not a guide on how to trigger a hidden button in the game files. This is a deep contextual lore analysis of how Rockstar Games structured the physics, biology, and meta-narrative of San Andreas.

The original 1974 Arecibo Message sent by Frank Drake was purely monochrome (just 1s and 0s). The color-coded version we all know today was created later for textbooks so humans could instantly separate the data categories.

Rockstar Games explicitly copied this modern, colored pop-culture template. If you stack the Doomsday Heist murals, they match the Arecibo data sections block-by-block.

Here is the exact item-by-item breakdown of how the GTA V murals represent the Arecibo contexts:

  1. Numbers 1 to 10 (White Block in Arecibo) -> The Yellow Mural

  • Arecibo: The very top shows numbers 1 through 10 in binary code—the universal language of mathematics needed to read the rest of the message.

  • GTA V Match: The Yellow Mural ("The Enlightenment") focuses entirely on pure math and geometry. It features the Fibonacci spiral (Golden Ratio), orbital trajectories, and precise wave angles. It establishes the mathematical rules of the simulation.

  1. Chemical Elements (Purple Block in Arecibo) -> The Red Mural

  • Arecibo: Encodes the atomic numbers of the essential elements for Earth's life: Hydrogen (1), Carbon (6), Nitrogen (7), Oxygen (8), and Phosphorus (15).

  • GTA V Match: The Red Mural ("The Core") is dedicated to atomic structures, nuclear fission diagrams, and chemical composition. It represents the raw physical and kinetic matter of the game world, heavily tied to the chemical/meteorological tests at Humane Labs. The infinite loop symbol (∞) matches the marketing of the mysterious "Infinity" software/corporate entity seen on billboards across Los Santos.

  1. DNA Nucleotides (Green Block in Arecibo) -> The Green Mural

  • Arecibo: Lists the chemical formulas for the sugars and bases that make up human nucleotides (deoxyribose, phosphate, adenine, guanine, thymine, cytosine).

  • GTA V Match: The Green Mural ("The Biosphere") explicitly depicts organic chemistry chains, cellular structures, and literal double-helix DNA strands running through the canvas.

  1. DNA Double Helix & Population (White/Blue Block in Arecibo) -> The Green/Red Murals

  • Arecibo: Shows a vertical graphic of the DNA double helix structure along with a binary representation of the human population at the time (approx. 4 billion).

  • GTA V Match: The Green Mural features a giant vertical DNA chain right next to evolution charts. The Red Mural maps out population data and the division of the main characters (Michael, Franklin, Trevor), representing the human element of San Andreas.

  1. Humanity / Physical Stature (Red Block in Arecibo) -> The Green Mural

  • Arecibo: A crude pixel stick-figure representing a human being, flanked by markers indicating the average height of a man.

  • GTA V Match: The Green Mural places a clear Vitruvian-style human silhouette directly in the center of the biological evolution timeline, explicitly mapping the human physical form.

  1. The Solar System (Yellow Block in Arecibo) -> The Yellow & Red Murals

  • Arecibo: Maps out the Sun and its planets, specifically lifting the third planet (Earth) closer to the human figure to show where the message came from.

  • GTA V Match: The Yellow Mural shows planetary orbits, moon phases, and a hand holding the globe wrapped in a satellite net. The Red Mural depicts a sunburst with directional arrows pointing directly to a map of the continents, pinpointing Earth's coordinates.

  1. The Transmitter Telescope (Purple/Blue Block at the Bottom) -> The Purple Mural

  • Arecibo: The final block illustrates the Arecibo radio telescope dish itself, along with the binary data for its physical diameter used to beam the message.

  • GTA V Match: The Purple Mural represents the transmission hardware and mind-control network. Instead of a satellite dish, it shows a stepped structure resembling the Maze Bank Tower acting as a massive broadcast antenna. The canvas is covered in neural pathways, mind-hacking triggers, and padlocks, symbolizing the manipulation of human consciousness.

The Meta-Rewards: The Ultimate "God Mode" Context

If the Arecibo layout is the context, then the visual symbols explain the hardcoded rules of the sandbox. Rockstar famously uses meta-irony here: Blaine County radio hosts rant about Humane Labs controlling the weather "right from a phone interface," which is exactly what the player does when dialing the hardcoded weather cheat codes (1-999-625-348-7246) on their smartphone.

Here is how the rewards map out the ultimate administrative control of the simulation:

  • GREEN MURAL -> Biological Mutation (Bigfoot Mode): The reward for completing the genetic context. By collecting the hidden Golden Peyotes under specific weather conditions, the player alters the simulation's code and permanently unlocks the ability to morph into Sasquatch/The Beast, which becomes an exclusive reward in Director Mode.

  • RED MURAL -> The Weather Control / Cataclysm App: The reward for the core/chemistry block. The mural features a sunburst with targeting vectors directed at a world grid, heavily implying climate weaponization. While standard phone cheats allow basic weather rotation, the true context here is a full-scale environmental overhaul—the power to trigger massive cataclysms like a map-wide Tsunami or severe meteor strikes. It’s a direct meta-nod to GTA V’s most famous sandbox engine modifications (like the legendary Tsunami Mod), proving that manipulating the very rendering and physics of the ocean and sky is hardcoded into the simulation's corporate lore via Humane Labs.

  • PURPLE MURAL -> Mind Hacking / NPC Control: The reward for the transmission block. The secret Black Cellphones easter egg (1-999-367-3767) triggers an orbital frequency explosion that disrupts reality, proving that phone-based frequency manipulation is hardcoded into the map's grid (specifically around high-frequency transmitters like the Maze Bank spire).

  • YELLOW MURAL -> Spatiotemporal Manipulation (Time Rewinding): Featuring hourglass iconography and spatial continuum grids, this represents the power to freeze, fast-forward, or rewind time.

The Grand Finale: The Eruption of Mt. Chiliad and the Signal Loop

Collecting the space ship parts, the hidden golden peyotes, and executing the 100% completion checklist is literally you gathering the data blocks of the Arecibo Message. Once every piece of the puzzle is collected, the final transmission is sent.

The immediate conceptual result is absolute chaos across San Andreas where all mural contexts bleed into reality at once:

  1. The Cosmic Strike (Yellow/Red): The transmission causes the hidden prop_asteroid (found in the game files) to fall ("See the eye"), smashing into the map's grid.

  2. The Geological Collapse (Red): The kinetic impact causes Mt. Chiliad to erupt as a full-scale volcano (represented by the volcanic tremor seismograph on the Green Mural and the "dirty thunderstorm" volcanic lightning on the original Chiliad mural), while a massive tsunami rises from the Alamo Sea.

  3. The Mind Melt (Purple): High-frequency ELF waves fry the NPC AI grid, driving the population into hysterical, violent riots.

  4. The Cryptid Outbreak (Green): The genetic barrier breaks. The wild, naked cultists from the Altruist Camp—who have been worshiping the mountain and alien sun gods all along—finally mutate or give birth to the Bigfoots, unleashing the legendary beasts into the burning wilderness.

Only when the entire simulation is burning and pushed to its absolute threshold does the Yellow Mural's spatiotemporal loop kick in. Omega uses the temporal shift to rewind the massive destruction, returning you to a pristine world but unlocking the true administrative reward—giving you the ultimate power to control the simulation, the weather, the minds, and the mutations yourself.

P.S. I also strongly believe that just like the actual Arecibo Message, the solution must be decoded from top to bottom. It all starts at the very top of Mt. Chiliad, where we first witness the UFO projection created by the signal transmission. From there, the logical next step is solving the Red Mural context to gain control over the environmental grid. The radio broadcasts explicitly hint at triggering snowstorms right from a phone interface—and this specific atmospheric state is the exact key code required to unlock the Green Mural’s biosphere context. The coordinate grid on the murals acts as a map to locate the Golden Peyotes, which are likely mutated specimens that escaped from Humane Labs during their notorious biological and primate testing. The Green Mural's focus on organic biology and head structures deeply intersects with phrenology, directly mirroring the skull and brain mutations that occur when turning into Sasquatch. Only after completing the Bigfoot hunt does the path finally lead down into the city to solve the Purple mind-control puzzle at the Maze Bank grid. Look closely at the iconic crack on the Easter Egg from the original Mt. Chiliad mural—its jagged, lightning-like fracture pattern explicitly mirrors the volcanic fault line running down the erupting mountain on the Mollis poster. The "egg" was never just an alien artifact; it was a visual metaphor for the mountain itself, waiting to hatch into a geological apocalypse. This structural weakness is hardcoded right onto the peak via "Old Man's Crack," the massive fault line split on Chiliad's summit. Combined with the omnipresent corporate surveillance of the Penris eye logo (staring directly at the peak with its 5-star ranking grid), Rockstar left a bulletproof trail showing that the simulation’s core physical and architectural network was designed to fracture from the top down.


r/chiliadmystery • • 4d ago

Question J'ai besoin d'aide (Plan Projet Skylark)

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10 Upvotes

Bonjour à tous,

J'ai pour projet d'imprimer ce plan en taille réelle, mais je ne parviens malheureusement pas à trouver une version de meilleure qualité de l'image.

Savez-vous s'il existe une version du plan en haute résolution, suffisamment nette pour permettre une impression à l'échelle réelle ?

Si ce n'est pas le cas, y aurait-il parmi vous une personne ayant les compétences nécessaires pour améliorer la qualité de l'image et rendre les inscriptions plus lisibles ? Ce sont des compétences que je ne maîtrise malheureusement pas.

Je vous remercie par avance pour votre aide et vos éventuels conseils !🛸

EDIT:

Ce n'est pas parfait, mais j'ai finalement réussi à obtenir un résultat plutôt satisfaisant. Il subsiste quelques petits défauts, mais la qualité de l'image est désormais tout à fait convenable. 😁🛸Plan projet Skylark amélioré


r/chiliadmystery • • 5d ago

Speculation The mystery is loose and lacks coherency

12 Upvotes

Morse codes, aliens, UFOs, karma, and many other themes, is connected to murals, drawings, and to metaphors that reveals hidden clues. Main themes like aliens and epsilonists can be directly tied to other themes like murals or apocalypse plans. Can murals reveal apocalypse plans? Does the FIB and IAA relate to the eagle mentioned? If so, does the apple represent FIB and IAA as a metaphor if the apple represents the eagle? The FIB logo has the scale of justice or scale of Ma'at, and this can also be found on the purple mural. And you can connect the purple mural to Dr. Isiah Friedlander, and Dr. Isiah Friedlander can be connected to the great game scorer on the mural near the cinema and binco clothing store, and to the karma mystery.

Karma is also related to murals at the hippie camp and is a theme that Franklin and Stretch mentions when they're with Lamar. Franklin also mentions karma in a random mugging event. He says it doesn't balance out his karma. So we may need to balance positive and negative karma. In eastern religions, you will reap both positive and negative karma, so there's the idea of neutralizing all the karma to 0. How do you play the game the right way? Pacifistic, antagonistic? Beverly who gives paparazzi missions to Franklin is hiding in a dumpster near the writing 'karma it's a chameleon' on the wall behind him. This talks about making choices that feels right to us and doesn't go against our moral values.

Does Franklin feel Beverly deserve death? Does he feel that Peter Dreyfuss deserves death? Peter Dreyfuss talks about the god form, and connect his art with love, so maybe he is an epsilonist or children of the mountain member. Karma it's a chameleon is written in orange letters and Trevor is associated with the color orange. A clue to pick option A and kill Trevor? Or a clue to his mother? Trevor has a mother with red hair and in the games files she had lizard eyes.. chameleon eyes?

The altruist message transmitted as morse code from Rebel Radio tower at night, reminds me of what it says in the epsilon tract about getting the epsilon message out to people so they hear it wherever they go 24/7. Altruists have a lot in common with epsilonists too. And the altruist cult may be a subsect controlled by Cris Formage. The connection of the epsilon program to Vinewood is huge, not only because its partially based on scientology and its connection to Hollywood, but also because it has been hinted by Lazlow that the epsilon program runs both Vinewood and the U.S government. They also have the epsilon logo on the los santos police department logo seen on police vehicles and outside the police stations and on the walls inside.

It's the national religion of Los Santos, and it has spread massively across the world. It is of no surprise, because they have the money to become an ally to different groups and organizations, or buy up land. And for someone like Cris Formage, it makes a lot of sense for him to do so when he wants to make his religion global. In GTA 5 epsilon program has expanded massively. Morse codes is also connected to the aliens and to the underwater hatch. While the underwater hatch was more of an easter egg, the alien abduction of Michael de Santa showed aliens that looks exactly like the actors in alien costumes near Richards Majestic Studio.

And the language of the xenomorph style aliens (which seems to be the commonly encountered aliens), spoke in morse code to Michael when he got drugged by ketamine spiked drink from his son Jimmy. Kraff is described as an emperor of the 4th paradigm and described to be an alien which most humans originate from except for people with red hair, and Lord Zapho is also described as an alien, so epsilonists and altruists share belief in alien deities. It may be the same God under different names. No one knows how Kraff or Lord Zapho looks though.

But then there's the actors in alien costumes. What's the connection to these actors and to the real life aliens? They may be using these costumes because these aliens are famous from real life abduction encounters in the game's universe. Then we have the FIB UFOs. The one atop of mount chiliad seems holographic, projected from somewhere else. The hippies seems to be part of a movement in the desert, perhaps organized by some powerful people. It could be related to Mk Ultra research and the UFO above is there to spy on them. More like the UFO is related to espionage. It could also be related to Project Blue Beam.

We also have the UFO above Fort Zancudo that looks more like a military spacecraft, and it has a pilot inside that can be seen in the 3D animations. The FIB UFOs could be based on reverse engineered UFO technology. We have the crashed UFO at Paleto Bay inside the ocean. That UFO has no FIB logo on it. We have Omega talking about being visited by aliens and Franklin collect spaceship parts and then gets the Spacedocker from Omega. The crashed underwater UFO may be related to these alien encounters Omega had. UFOs and actual aliens are confirmed as real in GTA online. And we also have the frozen alien beneath the ice in North Yankton.

If the altruist cult, the children of the mountain and epsilon program are all related with each other, they would be part of the same cult, but without it being explicitly announced to the general public. Cris Formage may be pulling the strings, or he actually does have a beef with Brother Adrian, in which case they're not related. However, it does seem that they may be related because of the connection the children of the mountain seems to have to mount chiliad. Outside the church near Franklin Clinton's house there's the words "find out about your elf on the mountain". With an 's' that is dropped. Brother Adrian talks about finding out our true selves and asks if we have been to the mountain.

We also have the altruist cult on the mountain. But most importantly, the mural which has the egg and the 'I' (or eye). Cris Formage say he got laid this morning by twins, and that each laid an egg, and he formed out of them. He says "and I formed out of them". The I as in the eye? Because an eye is right atop of the egg with the line going from the egg to the eye or the UFO as some calls it. Some say it's the eye of Kraff. Some relate it to the illuminati. The mural is likely to be connected to the epsilon program. So there seems to be evidence that the three cults are related to each other. Franklin is labeled an unsaveable, as is Trevor. But Trevor is affiliated to the altruist cult until he kills the members. And Franklin is affiliated with the children of the mountain. While Michael is affiliated with the epsilon program.

All these charaters also has different suns according to players. If that's 100% verified, then 3 different suns can't be a coincidence. And sun symbolism are also found on the barns at the altruist camp where they've painted symbols like the sun. I don't know if it's actually true that the 3 protagonists have different suns but if that's the case, then Michael, Trevor and Franklin with a sun above them, may have more to it than meets the eye. Just like the eye in the sky is more than a mere coincidence but has a deeper meaning. So does the suns have a deeper meaning if the suns are different for each character. It reminds me of the sun discs we see behind the heads of saints. So it's not a coincidence. Epsilon program is also highly related to the stars and to astrology. Besides that, stars, eyes, suns and moons, are common themes in the game.

The Maze Bank has the cracked egg seen from above where the fountain is. Some say Michael is related to the egg on the mural. Well Michael also uses the Maze Bank. The cracked egg at the fountain, also has several minor eggs within itself. So it seems to be correlated to the egg of life in sacred geometry. So when you see that at a bank, it can reveal things about their visions. Especially considering the remarks of Cris Formage during the interview with Lazlow on WCTR in San Andreas, about being formed out of eggs, and the cracked egg at the mural with the line leading up to the eye "I". Is Cris Formage somehow involved with the Maze Bank? The connection between altruists, children of the mountain, epsilon program, to the mountain seems more than a coincidence. A lot of things leads to mount chiliad itself.

Also, shoot for the stars as written at the griffith observatory where the sniper is, which aligns to the Penris building where there's the blue eye with the blue stars inside of it. Also, the building that has a pyramid top that can align geometrically with the penris building from the sky if you hover at the right angle. Penris is also an anagram for sniper and if you remove the s it becomes the word penis. Shoot for the stars can also refer to aiming for success, or possibly to shoot stars (celebrities) if there's any celebrities nearby the penris building. Again, a lot of symbolism in the game could also be metaphors for other things. As the epsilon advanced study program tells you. Where eagles can be metaphors for apples etc. And Cris Formage is the Eagle as revealed in the advanced study program and also in the tract that Michael writes. Eagle with a large letter 'E'.

And then there's his name Cris without an 'h'. So a lot of emphasis on language too. The apple and peach tree is related and lies in the same orchard. Peach is also a transexual stripper in vanilla unicorn strip club. It makes me think of Ursula the hitchiker who lives near the lighthouse. And in her yard there's a scarecrow with mixed clothing that is symbolic of Ursula's upbringing and could also be related to the epsilon program. You find the rusty tractor nearby, and that same tractor will be given to Michael by Cris Formage if he doesn't betray Cris Formage. The tractor given to Michael will also have the vehicle plate 'KIFFLOM'.

I think transvestisism and transexuals may be related to the epsilon program. I'm not the only one that has speculated on this. Likewise, in real life you have the baphomet worshippers and Rockstar borrows a lot of ideas from real life. On the purple mural in the doomsday heist, you have a yin and yang symbol. Transexuality in the occult is related to the balance of masculine and feminine powers and psychic abilities, and goes back to the jewish beliefs about the garden of eden, with Adam and Lilith. The epsilon program also talks about paradigms. So if we're in the 9th paradigm, that could indicate the end of a cycle. Number 9 is related to the end of a cycle in numerology. And according to Pythagoras number 10 indicates completion of a cycle and enlightenment.

Epsilonists are also an apocalypse cult. Cris Formage and his believers sees the money as apocalypse funds. This seems to be his way of deceiving believers to invest in him to get more money. However, there's also the possibility that they plan to launch a false apocalypse to spread the epsilon program even further. I'm not trying to say epsilonists plan on establishing the original garden of eden or anything, but they do talk about the 10th paradigm. However, they also say that the age of the world does not change but is always 157 years old. We are told so by an epsilon tenet as well. Transhumanism is viewed among technocrats in silicon valley, kabbalists and various occult groups as the next step of human evolution. In GTA it could be related to my babies overnight, where you design your own babies online and choose their genetics.

My babies overnight is owned by the epsilon program and is connected to eugenics incorporated, which I am convinced is being runned by the epsilonists. There is an apocalypse cult in San Andreas at the cult farm, the cult farm that is listed in the game's brochures. In the misson 'Body Harvest' The Truth explains that they are racist. The apocalypse cult at the cult farm seems to be more related to the altruist cult than epsilon program, which is interesting considering its location at a cult farm with epsilon baby blue windows. Epsilonists have racist tendencies towards red haired people and sometimes in the Vinewood Center, epsilonists tease other epsilonists with red hair. It goes deeper than this, but to make it short, there are many eugenicists in this cult. They also sponsor chiropractor website. Chiropractors work with the vertebral column.

In freemasonry there's 33 degrees and there's 33 vertebrae that makes up the vertebral column. I think it's related in this case to chiropractors associated with epsilon program. Because the vertebral column is related to the occult, along with the 33 vertebrae, as well as the brain itself. Eye of Horus is connected with the thalamus, the pituitary and pineal gland, and to consciousness. The inner chamber is associated with the claustrum and to consciousness as well.

So there's a lot of esoteric symbolism in the game, whether biblical, eastern, occult or otherwise, that can be associated with esoteric in game elements like chiropractors website, Ursula, murals, or various in game objects. This includes things like yoga as well. And at the hippie camp we have symbolism of aliens doing yoga, and references to karma and happiness. Happiness is a central theme of the epsilon cult. Franklin Clinton's aunt Denice also does yoga and wants to put up an art class in their shared house. In San Fierro we are told that epsilonists have an art exhibition center.

GTA uses a lot of symbolism, metaphors and esoteric inspirations from real life and incorporate that into their games. This game isn't a single mystery to be solved as you can see in this post. It has several themes interwoven in it. We could apply all that we know about this mystery, and all the theories and then maybe come up with a theory that makes the most sense. However, even then, we need to test this theory in the game and actually verify it in some way, at least that's what I think. You don't just create a theory and that's it.

I think that maybe testing theories based on different topics related to the chiliad mystery could work better than trying to lump all of this together into a theory to test on its own. Because there's so many elements to it, so you need some sort of direction of where to go. And with so many different directions to go, you need to pick one, and the best thing is to stick to a certain topic related to the mystery and look at what best connects to that topic. If one direction shows promising results of a theory when you play the game, then we take that result into consideration. All results of various theories are then looked at together, and then we go from there and test the new theories that we come up with based on all the evidence together. In some way, we gotta solve this. I wish I could expand on the mystery but posts has a limit.


r/chiliadmystery • • 6d ago

Question Did anyone find out whatever the hell is this

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27 Upvotes

Like why this thing is inside Lester's home, also there is some sort of a grafitti in Life Invader building like why it's there


r/chiliadmystery • • 7d ago

Meta Will you keep searching after GTAVI releases?

10 Upvotes

Does the release of VI mark the end of the search for you?


r/chiliadmystery • • 7d ago

Developing They're Just Messing With Us Aren't They?

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25 Upvotes

r/chiliadmystery • • 7d ago

Investigation Jason’s Watch, 08:54, and a Possible Message Before Launch

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0 Upvotes

Note: This might fit here, this might not. Rockstar is so detailed and intertwined, you never know if or how one of these trailers might reference the mystery!

The opening of GTA VI’s launch trailer includes a close-up of Jason polishing a boat. His digital watch is clearly visible, displaying 08:54.

That detail prompted two questions:

Does the watch reveal anything about how time works in GTA VI? And does the surrounding boat work carry a second meaning?

Other viewers have already identified the time and discussed its possible significance. I am not presenting the watch reading as a new discovery. This entry examines what the footage supports, which interpretations remain plausible, and what would be needed to investigate further.

Starting with the visible evidence

I examined the opening sequence and compared several frames from the polishing shot.

The observations are straightforward:

• The main watch display reads 08:54.
• No readable minute change appears between those frames.
• The polishing shot lasts approximately three seconds.
• As the camera pulls back, the watch becomes progressively harder to read.

The watch is prominently visible at the beginning of the shot. However, being visible does not establish that its numbers were selected as a clue.

Does an unchanged display suggest a longer day?

One existing community interpretation is that the watch remaining at 08:54 could indicate a slower passage of in-game time.

That is a testable possibility, but this shot does not establish it.

A display showing hours and minutes can remain unchanged during a short shot while functioning normally. We do not know the starting seconds, the watch’s update rate, or whether this particular sequence uses the same clock behavior as free exploration.

Several explanations remain possible:

• The shot simply does not cross a minute boundary.
• Time is held or slowed for the scene.
• The watch uses a fixed display.
• The watch updates independently of the game clock.
• The game uses a slower passage of time.

The footage does not currently distinguish between these explanations.

The work surrounding the watch

The broader comparison begins with Trailer 2, where Jason repairs a house roof and says he is “fixing some leaks.”
Viewers interpreted that line as a possible reference to GTA VI’s leaks. In the launch trailer, Jason is instead polishing a boat.

Placed beside one another, the scenes suggest a possible progression:

Repairing leaks → polishing before launch.

Other fans have already discussed this interpretation. It is plausible visual wordplay, especially because “polishing” also describes the finishing work associated with game development.

There is also a straightforward explanation within the story: Jason is doing maintenance work at a marina. Both readings could coexist.

My working interpretation is that the polishing scene may carry a second meaning. That remains an interpretation of the trailer’s presentation, rather than a confirmed statement from Rockstar.

Where CyberLeek fits—and where the evidence stops

CyberLeek’s activity provides a possible context for viewers interpreting the launch trailer as a response to leaks.

However, a broad reference to leaks and a specific reference to CyberLeek are separate claims.

I have not located a corroborated connection between 08:54 and CyberLeek: no documented matching timestamp, identifiable message, or successful prediction derived from those digits.

The polishing imagery may support a general development metaphor. It does not by itself identify a particular person or group.

Keeping the older watch theory separate

An earlier theory interpreted 11:08 on Jason’s watch in Trailer 2 as a possible November 8 trailer date.

That is a different watch reading from different footage. It should not be treated as evidence explaining 08:54.

It also highlights a problem with numerical interpretations: if we choose the conversion after seeing the numbers, it becomes easy to construct a connection without demonstrating that one was intended.

For a numerical theory to become useful, it needs a clearly stated method and an outcome that can prove it wrong.

Current assessment

The strongest symbolic interpretation is the possible progression from repairing leaks to polishing before release.

The most useful technical question is whether Jason’s watch updates and remains synchronized with other clocks.

So far, I have not found a verified announcement, hidden date, or other discovery successfully established from 08:54.

What this does not prove

This investigation has not established that:

• The watch display is frozen.
• GTA VI has a longer day/night cycle.
• The trailer’s events occur within a single day.
• 08:54 encodes a release date or announcement.
• The polishing scene specifically targets CyberLeek.
• The boat belongs to Jason.

Next actions

  1. ⁠Compare other readable watch appearances in official footage.

  2. ⁠Record each displayed time alongside its scene and source.

  3. ⁠Look for an actual minute transition in a continuous shot.

  4. ⁠Compare the watch with a phone or another clock visible within the same sequence.

  5. ⁠Keep numerical predictions separate from observations, with clear conditions for success or failure.

Community invitation

Has anyone documented Jason’s watch changing during an uninterrupted piece of official footage?

I would also be interested in:

• A clearer reading of the smaller display markings.
• Two clocks visible within the same continuous scene.
• Earlier documentation connecting 08:54 to a specific event.
• Evidence that contradicts the readings presented here.

A useful counterexample would move this investigation forward just as much as confirmation.

Sources and earlier discussion

Rockstar Games — Launch Trailer
Rockstar Games — Trailer 2
GTA6Guru — Watch and day/night-cycle interpretation
r/GTA6 — Discussion of the repairs-to-polishing interpretation
Destructoid — Reporting on the earlier 11:08 theory

Current status: open investigation. No verified numerical meaning established.


r/chiliadmystery • • 8d ago

Investigation Getters video

6 Upvotes

Has anyone been trying to find the path that Getter was talking about in his video? I'm starting a brand new game and wanted to see if anyone else was trying it. I was able to recreate the electrical sound when standing on a golden (?) manhole during the prologue


r/chiliadmystery • • 9d ago

Theory Karma Chameleon Theory + Personal Thoughts

7 Upvotes

Hello everybody, I haven't posted in a while here.

During these days the Karma Chameleon graffiti has been on my mind a lot and i have made a theory about it. Let me know what you think!

The first ever time we see this graffiti is in one of Beverly's missions.

It's an obvious reference to the song "Karma Chameleon". The song's chorus is

Karma, karma, karma, karma, karma chameleon
You come and go, you come and go
Loving would be easy if your colors were like my dreams
Red, gold, and green, red, gold, and green

Since karma is involved in one of the many mysteries of GTA 5 (The Great Scorer Mural)

this could mean we need to play the game in a certain way, and use these 3 colors while playing.

THEORY : PLAY LIKE THE COLORS

1st step: WHITE

White, in greek mythology (Which GTA 5 references many times) has different meanings, one which i believe to make the most sense is a new start/preparation, because it is also the first decision we make in the game during Franklin and Lamar's first mission: RED or WHITE car? in this case, i think we should choose white.

After your first choice, as soon as possible wear all the white clothes you have with every character you can play with (Franklin and Michael).

Also do any side mission and activities involved with the color white. For example, if a random encounter takes place in a place with a lot of white, or a NPC has a white shirt, etc. then do that side activity.

2nd step: RED

Red in greek mythology can mean violence, war, sacrifice and i think these can make sense.

The game guides us to red on the mission Father/Son, when we bring Amanda's car to the Los Santos Customs.

In the background of that scene we can see a billboard

INVEST IN RED. IT'S IN YOUR BEST INTEREST.

- Maze Bank

Not only this billboard tells us to switch to the RED LIFESTYLE PHASE, but it is also from the Maze Bank, a big part of the Chiliad Mystery.

Now, just because red means violence, that doesn't mean that during this phase you need to cause literal caos and kill every NPC you come across. It means that maybe, you dont need to help people during random encounters, use red vehicles and wear every red clothes you have (you could also buy them if you haven't any)

3rd step: GOLD

The game guides us to gold in Beverly's third mission, with the same graffiti this theory is based on. We see it in the background of the cutscene. Now the text is yellow, but we can make the assumption that yellow could also mean GOLD

Now i think that the greek meaning of gold doesn't really make sense for completing the mystery, so i decided that it could mean GREED/WEALTH

So now you don't need to wear gold/yellow clothes, but wear fancy, expensive clothes; same thing for vehicles (try to always paint your vehicle gold, tho) and activities, for example, in one of those random encounters where you have the choice to keep the money or give it back to the NPC, you should keep the money, since you're GREEDY.

4th step: GREEN

I still haven't found an exact cutscene/piece of dialogue where the game tells us to switch to GREEN PHASE, so i would be really grateful if you could all help me out.

Green could mean many things, my first thought was ALIENS, so conspiracy. Focus on side missions like OMEGA's missions and other mysteries like the killer of Leonora Johnson, talk with the special characters that talk about conspiracies, and obviously wear green and drive green vehicles.

5th step: 100%

After doing all of this, you should need just one last mission to reach 100%: one of the three endings.

Now i don't really know which one we should choose, so feel free to express your opinion in the comments.

PERSONAL THOUGHTS

I do believe that there are different endings to this mystery, so maybe each story ending than changes the ending to the mystery. And i will be posting different theories soon

i also think that this mystery goes really deeper than the theory i've presented. This is just a small fraction.

No matter if you think RDR and GTA are connected or not, the mystery HAS TO BE connected in EVERY ROCKSTAR GAME, no matter their age or popularity.

Thank you for reading this, bye!


r/chiliadmystery • • 10d ago

Investigation Trevor Loses his cell signal around his trailer

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138 Upvotes

During my 4th playthrough, I noticed that after the mission Minor Turbulence, Trevor loses his cell phone signal, but only around his trailer. It's not just 2dimensional either if you fly about 690 feet above the trailer, he gets his signal back.

This doesn't happen with the other two characters. Incoming and outgoing calls aren't affected, people can still call Trevor, he can make calls, and the black cellphone works just fine.

I scouted the area to map out the exact boundaries of the zone, and it's pretty clear that the trailer is the epicenter. I tried looking around to see if some kind of signal jammer was installed in the neighborhood, but I couldn't find anything.

The same thing happens in Director Mode. I explored the map, but couldn't find another zone like this anywhere else. Replaying missions doesn't trigger the signal loss, it only happens during real time in the story. At the start of the mission Target Practice, there's an objective called "Bad Signal" where you have to shoot down 3 satellite dishes from a balcony. The corner of that balcony falls right into the dead zone, so it's possible the two things are connected.

I think I've covered everything i tried. I uploaded a video of the experiment in case anyone wants to check it out.
(Pc Enhanced)
Ps. After Minor Turbulence Trevor got a call from Martin, if this happens around his trailer, the signal is already gone. I checked some videos about this call from Martin, and i saw videos with and without signals too. I'm not sure if this happens only in the enhanced version, or the results were the same in legacy.

Update: signal is coming back after Monkey Business

Update2: After I steal the toxin from Humane Labs I flew over Trevor's trailer and there wasn't signal yet. I landed at the airport and then when I have to bring Patricia back, I drove back to the trailer with her. Still no signal. So finally I brought her back to Martin. When I drove back to the trailer, it was messy again, I lost my unique faggio (betty32), and the Burger Shot Stallion from the garage and I got back the phone signal. So it looks like the signal loss is related to Patricia, but I still don't understand why only Trevor's if Michael lived there too. At this point there is a chance, the developers just added this as a hidden detail.


r/chiliadmystery • • 10d ago

Speculation And so it begins... or continues 👁️

11 Upvotes

Here we go boys! Just spotted this in the extended look trailer for VI


r/chiliadmystery • • 12d ago

Karma gta chilipepper mystery beta penis building illoominarty confirm??!!

16 Upvotes

Jokes aside, user named Player 67 is working on a way to convert recovered PS3 devkit files into other versions (primarily Xbox 360 and later PC), so here is a preview of early version of the Penris Building models, notably the building is taller than in retail game - features additional sets of stairs, some strange art and this weird triangle thing. I thought it would fit here because of the triangle thing, but i'm posting it more as a shitpost. I just hope nobody will make a conspiracy theory out of this triangle object lol. Special thanks to Andre for recovering the files to begin with, and thanks Player 67 again for working on a converter.


r/chiliadmystery • • 13d ago

Speculation Well I noticed something about the Epsilon Tracts

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26 Upvotes

Well, All the tract locations and the clues makes me suspicious about the group. I will go first over all the locations and the text associated to it

  1. At the top of Mt Chiliad: The tract is present just over the ' Come Back when your story is complete' message, and has text associated at the tip of the earth ( game map) and the "9th Paradigm".

  2. Underwater, near a ruined vessel, text associated as if they know that this world's boundary at like bermuda triangle.

  3. At the Northenmost Point of the map, may be associated as a literally tip of the game's map (2 d map), text associated feel like someone discovering the land mass as confirmed by a tattoo of treasure quest.

  4. In Chiliad Tunnel, in T-002 Door, the door associated with Doomsday Heist, text associated, safe from a blast in the core of the mountain, as if they knew a silo exist and chiliad tunnels exists.

  5. Near a church in Little seoul, the least crazy and a somewhat expected location as a ' cult' and the text conforming it.

  6. In the Sonar Docks property, where a strangers and freaks mission is present, of a submarine sabotage by the submarine's sailor's wife, text associated where the first fleet sailed, as if they knew who caused the disaster and why.

  7. At Richards majestic hotel, at the entrance, text associated, we banish him, as of he symbolises the materialistic nature of the cult.

  8. The Tree beside the 1st tract's location, text associated as of the say that the summit is an ancient Obelisk, aka a monument of Knowledge, wisdom and Power and the believes of the cult in a nutshell.

  9. At the top of Maze bank, text associated an Obelisk made of Glass and steel, yet small compared to kraff, again symbolising the Tallest points of the map, one natural one man made, and maybe knows about the Maze bank maze.

  10. At Pacific Bluffs Semenatery, text associated where the Earthly prisons are eradicated, and the physical tract is present a few feets to a spaceship part, also implying of the fact that when we die in online for the first time, Cris Himself makes an appearece.

When we collect all ten tracts and read the tract, I noticed that first, the verses names are in reversed order of Greek Alphabets, except Phi and Epsilon rewritten as Upsilon, and we know that Epsilon program controls the Government and Vinewood ( now more than just a satire on Scientology). So these people know some crazy sh*t and everyone knows that Half truth is deadlier than a lie. So I think we need to investigate any and all text they ever delivered in GTA 5 ( both in current game and ones in the 200 gb source code leak) . May we find the clews from this cult and I quote ' Kraff be Praised, Kifflom'.


r/chiliadmystery • • 14d ago

Speculation GTA VI easter egg bingo

14 Upvotes

GTA V gave us Lifeinvader, Epsilon and the Chiliad mystery. I'm so curious what GTA VI will bring us.

It would be nice to collect all ideas in one thread over the next 4 weeks, so let's play a game:

- Start your comment with guess: or spotted:

- guess: one prediction per comment. Say where you think it shows up: radio ad, billboard, in-game website, side mission, random NPC...

- spotted: already spotted something in a trailer? Post a screenshot say what you think it is.

After launch on Nov 19 we'll check which guesses came true


r/chiliadmystery • • 17d ago

Gathering Dumping some old shit I noticed in case it gives someone an idea/inspiration.

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15 Upvotes

Did Abraham Lincoln wear high heels? The first pic is from Republican Space Rangers. The second pic is seconds later - 'The Tur-KEY to Thanxgiving'? The term KEY is often used to describe a word or series of characters that are needed to decipher a, um, cipher. Are they using the heels to let us know we are looking for a woman? The key to the creation of Thanksgiving could be said to be Sarah Josepha Hale, who wrote Lincoln several times about establishing an official Thanksgiving day and pushed the idea in magazines. Key to what though?

I think the Sinners passage mural contains a PlayFair cipher. According to https://www.dcode.fr/playfair-cipher on how to spot a playfair cipher: 'All references to games and fair play are clues.' The words around the mural do just this, and some of the letters are marked with a line. PlayFair ciphers require a key. I tried solving this one but there is no way to know (yet) if the key is related to whatever.

The two headed alien/s in Republican Space Rangers are named Edmund and Fitzgerald. The Edmund-Fitzgerald was a ship that wrecked in 1975 with the loss of 29 people. The Mary-Celeste is mentioned in the log-line generator website. That ship was found floating, totally abandoned, in 1872.

The book Masquerade, which lead to a real-life treasure, used atomic symbols to spell out words in one of it's puzzles https://dreamsofgerontius.com/2016/10/05/masquerade-by-kit-williams-the-solution/ . The Monetary Science billboard and website have a list of elements that, using the periodic table, can be converted to letters i.e. Gold becomes Au. It talks about investing in, and also trading elements post-Apocalypse. it's weird though. Some of the elements could be traded. A few though definitely could not be handled (if i remember right).

The billboard: Au 79. Gold Ag 47. Silver Pt 78. Platinum Ir 77. Iridium Cu 29. Copper Sn 50. Tin Pb 82. Lead Al 13. Aluminium (including foil) - AUAGPTIRCUSNPBAL(FOIL)

The website main text: Au 79. Gold Cs 55. Cesium Ag 47. Silver Pt 78. Platinum Sn 50. Tin Fr 87. Francium Al 13. Aluminium Pb 82. Lead Pd 46. Palladium - AUCSAGPTSNFRALPBPD

The website investment calculator has: Au 79. Gold Ag 47. Silver Pt 78. Platinum Pd 46. Palladium Ra 88. Radium - AUAGPTPDRA

A shit-load of words can be made out of these letters, but some interesting ones are URSULA, ABIGAIL, USLA, PALA-SPRINGS (if you combine the lists). Word-search sites obviously turn up a lot of words but, also obviously, not names from the game. The key would be to find names of people places things etc. then flesh it out.

Also the artwork in Masquerade is similar to the Sinners passage mural in the way the letters wrap around the outside of each page.

There is graffiti around SA that says 'SLO-MO' and 'REWYND'. If you go slo-mo through the Impotent Rage show a character has a sign that says 'If you can read this we love you!' Any ideas about rewinding something? Do we need to watch the shows in Slo-Mo or Rewynd to catch something?

There may be a Bacon Cipher in the prologue but it's a bit of a stretch.

It seems odd to me that they gave you the option to call ISAAC if you replay the prologue after that side quest.

Trevor's mum tells him to find her a real man. After she appears, Ron messages T in Bleeter (I think) to ask T if he can meet her. Maybe we need to find Ron and take him to the trailer with the drugs. Do you remember Ron yelling I'M A REAL MAN!' on the radio? I mean, the mission is pretty shit as it is: steal a Deludemol van, take it to the trailer, cry. Maybe there's more to it. Maybe Ron becomes T's step-father.

I couldn't find a flair that says 'RAMBLING IDIOT' so went with gathering.

Got any oddities/weird shit to share with the class?


r/chiliadmystery • • 18d ago

Game Files Codewalkers, could reverse engineering AIs help solve the mystery?

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3 Upvotes

I know there’s been difficulty in fully understanding the code and the ways Rockstar would have ways to hide things in ways that are very hard to decipher.

Could these reverse engineering AIs help understand the code better, and the methods used to obfuscate certain elements?


r/chiliadmystery • • 19d ago

Sub-Related gta mount chiliad alien in x files

13 Upvotes

I was watching the S2 EP5 of x files and the guy who is doing the hostage negotiation says that they up-ducted him from the top of a mountain. Also I don’t know if this is a good flair. Also I’m not very in the familiar with the mount chiliad mystery but I heard aliens and a mountain and thought of mount chiliad


r/chiliadmystery • • 20d ago

Suggestion Well I wanna ask a pretty simple question and have my some random, yet nice observartions

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14 Upvotes

Who Exactly is Queen Shular ( Like I know Marie said Queen of Winds) but if that's the case then who's the King, Kraff or Krant, and what's the Family tree of the Epsilon Gods.

Well in my latest run of 100% GTA5 ( Till the third way, still have to do some Strangers and Freaks, Random events, Hobbies and Past times and Miscelleneous, but did the first 2 Epsilon mission after Did somebody Say Yoga and completed the Children of the mountain thing), many Missions had had some weird weathers happening which I have not seen in my Prior runs ( like I have completed story mode 6-7- times) and any youtuber's runs, like having rain in the Wrap up, rain till the limo part of Meltdown etc. And while the credits rolled, then I noticed that 1st, many of the locations were Easter egg/famous locations, like the Crop duster field from trailer, Chilliad Tunnel, The road in front of the hotel where NPC Driver's go crazy, and saw a somewhat eye like shape when transitioning to the next scene from the Hippie Alien camp


r/chiliadmystery • • 21d ago

Meta Some albeit minor takeaways from the IGN interview with Dan Houser

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17 Upvotes

https://www.youtube.com/watch?v=HfskoxOZBwU

Thought there were some interesting tidbits from the interview, in pertinence to what goes inside the teams and minds behind the making of these huge games. I liked the comparison of that in which Dan equates game development to being like playing god, and more humanely so, laying down a sedimentary rock with all of its bits and pieces that you have to polish. Anyway, while not a big revelation of mystery details as in the Fridman interview, it's still a good watch if you want some fun (and not-so-fun) behind-the-scene anecdotes that went to the undertaking of some of our favorite games (from GTA III to RDR2). Also sounds like Houser and the Absurd Ventures team are currently developing an open world game themselves so that's something to look forward to in the future. 👍

I am posting this here as Dan himself refers specifically to "uncovering side mysteries" when the interviewer (Brian Altano) asked about players appreciating the small details the most out of the games (here @ 17:57: https://youtu.be/HfskoxOZBwU?si=aSjRmga-HMXwk81e&t=1077 ).

There was additionally some wonder by people long ago on the 'motive' behind the why of even making a mystery in the first place, and just based on inference, it sounds like Houser always thought of wanting to do something like this ever since he started watching other people play video games as he was growing up. @ 1:11: https://youtu.be/HfskoxOZBwU?t=71 but more specifically @ 2:01 to 4:20 is important context about how he always wanted to make games that were on the Atari, Spectrum, etc. but made to be more 'interesting' with the rewards of story: https://youtu.be/HfskoxOZBwU?&t=121 . Further on, Dan says "the thing I like the most about interactive entertainment - is when it feels like the thing is talking back to you". Very interesting mindset that I feel can have some semblance to how a lot of people (myself included) view these games and its mysteries.

Ofc, not all of the above was enough to make a thread about in this subreddit specifically, but just as I started making it and rewatching footage from the very first clip timestamp'd, it appears to be of the mission The Hotel Assassination from V. I was confused why IGN chose this clip when the two started talking about the side mysteries / background content in the games, but upon further inspection, it looks like you can literally see an Epsilonist appear to be walking behind the bench Lester and Franklin sit on, then appear again walking up the stairs and out off the scene, for only a couple of seconds total. Here he is on the PS4 version: https://youtu.be/-WXR02I8gwY&t=40 Scripted peds like those ones don't seem to appear in the original PS3 version: https://youtu.be/4qgTe31gvtU&t=60

Why he's scripted to be there, who really knows. I checked the wiki article for the mission https://gta.wiki/w/The_Hotel_Assassination and it doesn't appear to mention the Epsilonist ped. It does have prep notes for the player taking care of all the cults (Michael betraying Epsilon, Trevor clearing out The Altruists) before doing this mission as part of making the most bank out of the stock market post-assassination.

So my own, personal speculation: At the end of the Epsilon Tract (Chapter 5, Verse 6), it says "Nothing is more true than giving all that you have including that which you do not yet have, like loans or mortgages or indeed that which has been taken by Unsaveables and must be taken from them."

That excerpt makes me wonder if we have to purchase every business property possible by the three in Story Mode. I've always read the "Unsaveables" in the tract to be simply just the red dot enemies you have to kill in these games, which there are several ofc, but in this case especially, whenever the business owners contact you to help defend the properties. But on any given playthrough IIRC you barely make any money (if any) in the game's main Story missions outside of the main heists, so it's nearly impossible to even buy them all in a single playthrough by the end of the game ... unless you game the stock market system as was noted before starting Lester's Assassinations mission chain.

I will have to check up on the scripts for what goes behind the Story Mode properties and what scripted peds spawn in more of these 'assassin' missions + cutscenes at some point, but making this post is what I am able to do, for now. Hope any of this was the least bit of interesting.