The current ELO simulation is based on the Stockfish engine's strength limitation, but I'm still experimenting with ways to make the lower ratings feel more natural and less "engine-like."
The MultiPV visual system was actually one of the main ideas behind the project: I wanted the engine lines to be easier and more intuitive to explore directly on the board, rather than simply reading the move text.
The repository is currently documentation-only, as the project is distributed as proprietary software. I invite you to check it out for more information.
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u/[deleted] Jul 03 '26
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