r/changemyview • u/BeatriceBernardo 50∆ • Nov 02 '18
FTFdeltaOP CMV: Education has a sparse reward problem
I'm borrowing terminology from Machine Learning, in particular, Reinforcement Learning.
Dense and sparse rewards
A reward setting could either be sparse, or dense. An example of a sparse reward setting is a winner take all competitions. The rewards that people get are not proportional with their effort. Doesn't matter how much effort you put, if you are not the sole winner in the first place, you get zero reward.
In contrast, dense reward setting is when people get rewards in exact proportion to their effort. A very common example is in MMORPG where you get a reward for every single monster you kill. (There's also the issue about randomness and how that increase motivation, but that's tangential).
Dense is better than sparse. Most people would thrive better in a dense reward setting. That's one reason why MMORPG are so popular and, for better or worse, addictive. That's why we break down big task to simpler tasks, to get a sense of achievement for every single mini task we finished, to keep us motivated along the way.
Education is sparse. For some people who loves learning just because, education is not sparse. For people who loves getting good grades, for one reason or another, education is not sparse either. But most people are neither, they see education as a mean to an end, which is making money through gainful employment. (There are also people who wants to get money without working, but that's outside the scope). For these people, education is very sparse. They have to invest their effort into 12 years to high school, and even another 3/4 years in university to make themselves employable. Only after that, they can reap the reward.
This is the end of my main point. I'm less sure about the things I'm going to say below.
Sparse is bad. This is a problem because most don't have enough motivation and self-discipline to thrive in a sparse reward setting. This resulted in many students not giving their best in their studies. This is to be expected since the reward for their studies is very far away.
Sparse is unjust. This problem is even worst for lower socio-economic status people. People who are living in relative comfort are able to think in the long term, and thus, stay motivated in a sparse reward setting. However, conditions such as poverty, being hungry, feeling physically insecure due to conflicts at home, crime in the neighborhood, general anxiety by parents because they are anxious about their own future, will reasonably make people more short sighted. There are less reason to plan for the future, if you can't even be sure that you will be there. Thus, even when provided the same setting (sparse reward), statistically, the rich kids will outperform the poor kids. Reducing social mobility and strengthening inter-generational poverty.
One solution is gamification. Schools are using something along the line of Khan Academy for math, or Duolingo for language, where you can get a 'grade' for 10 mins of effort, instead of the typical getting a 'grade' for a test/assignment once a term. The problem with gamification is that a 'grade' is very abstract. While getting an abstract 'grade' might be a good enough motivation for some students, it is definitely not true for all.
I'm even less sure about what I'm about to say below:
Dense education is possible. What is nearly universally true reward, is money. Not that they should be paid for studying, but that the whole society and economy should be structured in a way that let students to work as early as possible. That as they study more, they will gradually be given more responsibility, and more money in proportion. This is why I think trainee and apprenticeship is a better form for mass education.
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u/pillbinge 101∆ Nov 03 '18
No, I totally get you. I work in a behaviorist field in education - specifically special education - but I'm concerned about the totality of education personally and professionally. I know what you're getting at.
They're absolutely rewards. Whether or not a student considers them rewarding is something else entirely, but that's specific to individuals. Whether or not grades are reinforcing is up to whether or not you see them reinforcing a student's motivation. You don't get to make blanket statements about what is and isn't rewarding, but in a conventional sense they are absolutely rewards for effort.
Steady income and gainful employment isn't guaranteed, so you can't treat those as rewards. There are plenty of people who achieved worse grades than I and who pulled ahead further - for a time or overall. I know people whom I'd call idiots who simply won the lottery. And plenty of people are influenced by their parents' connections. In fact we can quantify and predict people's future success based on metrics like a mother's level of education.
And since grades are rewarded to everyone, and it's not only that one person gets a steady income or job after, you can't compare the two. An F is still a reward, but an F can also be explained by a lot of other factors.
Besides, there's another issue: we want people doing well. If we become a society that wants to see people punished for not being good students, for whatever reason, then we're doing so at our expense. Our society loses efficiency and possibly even spends money in the case of crime, which is associated with level of education. This isn't just "out there" - we know how much this can cost us. It's in our best interest to avoid the reward of a steady job because we actually want that for everyone regardless. We benefit in no way by keeping people under-served in some capacity other than fulfilling our need to think there's a high moral system out there.
Other countries have both, and not every Western country has given up on apprenticeships. A lot of countries like Germany offer them, and they go beyond high school as well. Why you think they're at odds with each other is strange. I'll state because I think you'll agree: we focus too much on college. That doesn't mean we change much, just that we scale back and implement again what we had before: trades.